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Great game, despite the fact that I manged to beat it in about an hour. Once you get the Magnet Gnome and the bonus gold, you can get all of the upgrades with no issue. There were times when I was frustrated at the amount of rocks being thrown, but that just adds to the fun of the game. 5/5
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It should be nice if you could create a fourth wall, doing the first wall you created disappear automatically this way we have not to wait till one of them disappear making it easy to your characters got reached by a stone.
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very decent game, nice and origonal in my opinion :) gets a little repetitive after a while, but i like the last 5 levels, helped make it feel less repetitive :) overall 4.5/5 :) loved it but the repetitive play let in down for me
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The physics in this game is a bit touch and go but it's still a nice concept, I would give it 3.5 if I could give any score, but because the artwork is so nice I'll give it a four.
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its a great game and a creative idea ut its too easy especially the knight onnes there are impossible to lose sine the knights spawn so fast and it deosnt fail when they all die i suggest putting a timer on it to make it more difficlut
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Besides a few problems with the fireballs targetting invulnerable units more often than anything else, nice game. A bit easy but I doubt there's much challenge in being a wizard that can spontaneously create matter.
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I went for gold bonus and then swiftly eased through all levels. I only used the healing spell and the fireball spell. Don't know if you really use anything else. I feel that the game was challening the first level until you got it - and then a bit too easy. Still, creative and nicely crafted game!
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hey im having trouble understanding the 22 level, i appear to be doing everything right i just cant seem to win and i dont know why.
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The game quickly gets boring with only 5 repeating levels. It's fun when you play each of them the first time, but gets tedious when you need to do it all over again. Also, the bad upgrade system makes the game get more boring, as it doesn't take very long to max everything out, and the upgrades for the different spells are uncreative. 3/5 because it takes an old concept and works well with it, if only we had more variety.
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Upgrades are kinda silly. Why would i want to destroy the best source of ammo by demolishing it, or turning it into a bubble?
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the game is too easy even at later lvls when i started using my left hand (im right handed) and using my mouse only (no numbers) i beat the lvls
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I like the game itself, but by the time I reached the bosses at the end, I had a surplus of money piling up, and I invested in the magnet twice, for a 10% boost up to that point. Upon beating the first boss, I had so much money left over, I'd like more upgrades, and more planning about upgrades, do I want to get more fireballs, or freeze them longer? Give us a small challenge, and let us think of how to play through.
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This game was certainly well thought. Many hours have been put into this game and the developer did a very good job on it. this game definitely deserves better than a 3/5 rating. Achievements would be greatly appreciated though.
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great different style game ^^ but too easy i think you can make it much better with new skills, maybe a limit where you cant put the barries just in front of the enemies and it´d be nice if we could upgrade the basic barrier ^^
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Although it uses the same way to defend that in a freeware game for wii (that i don't remember the name now) i gotta say it's pretty well done :)
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I am experiencing a glitch that is, when i click new game the wizard walls cutscreen pops up but doesn't completely shut and the game won't start. the comments make this game sound amazing so i really want to try it. Anyone help?
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oh, man, this game is so awesome!
This combination of defense, strategy and fun is just awesome, thank u for this great game, it made my day :D
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This is original, but srsly, it was far too easy.. It was fun for all the five first battles, but after those you knew how to win all the rest of the battles with 3 stars.. For this to be a five star rating you should add something like perfect: "Don't let your crew get hit by even one stone" (instead of getting 3 stars if you heal right before the game is over) and such stuff.. Now you got all the spells from just clearing out 2 tiers (balloon and repair was just drawing lines at the same places over and over again, no need for either spells, nor brain)
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Could you add a line in the sky where you can t draw your walls?It often happen that my wall doesn t draw and i miss the stone when i click on an undrawable area during baloon fight.