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An annoying bug with user levels is that you sometimes acquire a 'phantom' ball that moves around. When this 'phantom' ball dies, the level restarts, and, most of the time, the phantom ball remains
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Haha, recorded a funny cheat on Fortress. Amazing game, by the way! Love it! http://www.youtube.com/watch?v=exGIsBNlVyM
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http://www.kongregate.com/games/oddgoo/amberial-axis?level=644488
The Journey pt.1: The Beginning
PM me if I could continue, and please read the description.
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Hey oddgoo, I was thinking maybe you could release a game consisting of the best player-made levels, like the Red Remover devs did. That would be pretty sweet!
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The level editor is a lifesaver for practicing hard parts of long levels - just put the Start Point next to the Evil Trap!
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If anyone didn't notice, the loose things stand on the death line if they fall. Sooo? I hear you ask. If you push off a loose then fall on it, you can roll along the death line!
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Aww. I made a great level, but I can't test it because it got glitched and it now shows the tutorial screen on it, and half the level disappeared. :(
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Alright, returning to Axis. I have forgotten about a few other things. Firstly, the soundtrack. I enjoyed this nice little toe-tapping set, and while I won't expect it on iTunes for a while, it's pretty cool.
Next, the level editor. It's the key cornerstone of this game, and while I think part selection is a bit limited, the fact that all the levels were made with this robust, slick tool is amazing. I've seen some really cool things come from this editor, and it's actually pretty cool.
Now, for the gameplay. This revolves around getting all the checkpoints and reaching the exit. A bit on the "Meh" side, but nonetheless uses Amberial's physics. Which work.
Last, but not least, for the graphics. The new look suits Amberial, and it's really good to look at. But, trust me, Tower of Challenge does look kinda cooler.
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I always wonder if you can unlock more extras. The colors of the empty extras look like the colors of all the modes, like supreme. And unlockables would make this game and future games more cool!
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Hey people, I'm currently looking for some one to do a collaberation level on Amberial Axis with me. Just PM me if your intersted.
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Amberial Axis NEEDS more levels. Once a week, I will make a new level unless said other wise. Enjoy this level and create your own for other people to like.
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Good news everyone, PP is back! I'll be back to making some good levels. Stay tuned, and if you dont know me, look on my profile for some levels!
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i've found a glitch (not that it helps in any way shape or form) that the spiral stops spinning on the ball and the shading and higlights started spinning instead + if this happened to you at some point
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While Axis is a turn away from the established formula, the robust level editor and new looks, combined with snazzy visuals and music allow me to pardon the less-than-stellar gameplay this side-game offers. I understand, though, that Axis is another Amberial game and should be treated as such, but it's - Second to Tower of Challenges - The weakest link in the franchise. I'm sorry.