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01) SAY YOUR NAME 10 TIMES 02) SAY YOUR MUMS NAME 5 TIMES 03) SAY WHO YOU LOVE 3 TIMES 04) PASTE IT TO 4 OTHER GAMES 05) PRESS F6
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Oh, the problem occurs in the first one now as well. It also happens in Unreal flash 200(something, probably 7)IF ANY ONE CAN HELP ME, please please please! DO so .
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I have to say, this was the 3rd best in the series. the second one was best, even though some error occured in flash and no keys seem to "stick" in about 10% of the games I play, including the second one. The main problem I have with this game is the overall feel of the game. It's too upbeat. The other games were more relaxing to play. I don't like the lack of aces and fast completions. This game is ot a scoring-type game, it's more of a "beat-the-game" type. In the next game you make, please return aces and give more of an ambient choice of music. Kind of like metroid prime; you can get in the game and there are many things to do.
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Suffers terribly from the same issue as so many other physics "puzzle" games -- you can know exactly what you need to do, and execute it handily, but then get "I'm sorry, but that piece landed on its corner instead of its side and fell somewhere you can't retrieve it" or "you hit the curved surface 2 pixels over from last time, and end up smacking the red thing instead of landing on the ledge you needed to be on" or... (etc).
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How to save edited levels could be made quite a bit more obvious. I'd think that by clicking "validate and save", the level would be submitted and you could simply click the X in the editing corner. Instead, it seems all work on the level is deleted by clicking this X. A warning before the X would be a simple solution to the problem, and more levels would be submitted on the whole. That is, assuming it's not just me.
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This link still has the code-form level editor where you can paste them in: http://www.coolbuddy.com/games/game.asp?gid=827
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Wow greenfart, you just figured out that you get a point for rating a game? GOOD FO YEW!!!!!! Maybe next we can work on da alphabet if iss not too hard fow you, otay baby?