Under rating threshold (hideshow)
For those curious about how to play Amberial: Nebulosa Realms post-Flash with the SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play/?swfurl=https://chat.kongregate.com/gamez/0000/8414/live/Amberial_Nebulosa.swf?kongregate_game_version=1208634892 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here. As a tip for this game, look around each level carefully after you have completed it normally for switches tucked away in corners as they can reveal hidden Ace exits that can require some backtracking to reach in certain levels.
Under rating threshold (hideshow)
This game is incredibly frustrating compared to the first one for the wrong reasons. Buggy, outdated controls, bad level design. The first game had 0 bullshit involved, but in the push to make a harder sequel this is just kind of bad. Some levels are fine, but others are way too much.
Under rating threshold (hideshow)
And now that I finished, I can confirm my stupid fan theory that the game is about a yellow ball who is allergic to the color red that attempts to climb a tower full of red while angels chant either Wario or glory hole. I can't tell which. But anyway, thanks for 10 years of this gem!
Under rating threshold (hideshow)
It's nice to see that even on a game that's nearly 12 years old, the developer still sticks their head in every now and again to respond to people. Hello, I'm here to clean up some old badges I missed!
Under rating threshold (hideshow)
LOL if you start the compactor level and switch to another page and come back in like 5 seconds the destroyer thing will be past you
Under rating threshold (hideshow)
There should be a way to restart a level without using the mouse, switching back and forth between mouse and keyboard is messing up my rhythm.
Under rating threshold (hideshow)
When some of the ACE finishes are easier than regular finishes, you know the developer might have made mistake in level design...
Under rating threshold (hideshow)
this is one of the worst games on kong. Definately one of worst I played in my life & I played thousands. Glitchy efed up physics constant lag stupid dificulty not knowing where u need to go so u just die to get a guess no minimap problems and glitches are endless. makes me wonder how this got badged. I just get medium which i should of never have tried and I run farfar away to infinity and beyond
Under rating threshold (hideshow)
what.... the description says new gadgets... what are the gadgets in this game? so many questions... what is an amberball? what is this world? why am I here? how can the ball roll? who was that boss? one level mentions nebulosi conquering amberial or something? what is that all about? why doesn't the boss just 2 blocks at my sides and trap me? It is a wonderful game but it feels so unrelatable.... 90 % of the game are things you never would think of like the unexplained goal? a teleporter? a warp port? I just wanna know more? what are the enemies called? it's hard to explain this game I feel.
Under rating threshold (hideshow)
其实荣耀之塔II并不很难的。只是一开始的那里比较困难。
In fact, the "tower of glory II" is not very difficult. It's just the beginning.
My English is not good /cry
Under rating threshold (hideshow)
I've played extra course #4 and I realized that the stage layout looked like a very old version of Kongregate. I miss the very old version of Kongregate so much. (http://prntscr.com/9e5yoh)
Under rating threshold (hideshow)
How many poor souls like me got to the last level with considerable but manageable difficulty only to find the most infuriating level in existence?
Under rating threshold (hideshow)
The runes you see in this game remind me of Elder Futhark and other similar runic alphabets. Is this exactly where you got inspiration for your alphabet?
Under rating threshold (hideshow)
The orange balls on Level 13 are singlehandedly the most stupid idea I have ever seen. On a game with limited controls, having a enemy that knows exactly where you have to be next and moves to just sit on the next bounce point is just ridiculous. I dropped you two stars for that alone.
Under rating threshold (hideshow)
I really enjoy this game, but if you're going to make Tower of Glory crazy hard you should have less slippery controls.