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Obtained Mexican Ice Badge on 2nd match. To make your life easier for a flawless win, keep in mind that your wrestler CAN extend his legs straight down no matter how twisted his body is. Since the legs are longer than the body + head, even if your head is going down you can press the button and your wrestler will extend his legs down, saving your skull dramatically. Hope this helps :)
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It's funny how some rounds can be really long grudge matches where you go back and forth, some can have crazy flips where nobody manages to get conked on the head, and then some in 2 seconds.
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I was on my 5th battle for a flawless win, but my laptop's battery went down. It saved my computer state, and when I plugged it up on got back on it showed that I won (and got the flawless victory). XD
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This is OUTRAGEUS! Seriousely dude, please tell me this is just a prototype, I demand MORE! A Compaign and character creaton would be enough. These two components would make your game FLAWLESS. One single gamemode made me "Oi" along with the Wrestlers. So I BEG you, make a Compaign :)
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this game is it all you have to do is hit one button and i just enjoyed 100 matches its great. i wish i could change masks or have some choices mabey have a tournament
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I successfully got a 0 power hit. Had both players standing with their legs extended upside-down, then tapped the up arrow key. Just barely pushed the red guy down.
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their should be a mode where you can like fall down a long icey trail with a partner and try to see how long you can make it without being hit/ how many hits it takes before you get to the bottom.
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id love to have a little character creator, even if it was just pick the main and secondary colors, but ideally it would have a few mask types and maybe some pants with designs on them.
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Allow me to explain the badge difficulties. Greg and August made the 'Jumping Juan' badge medium, because they were having trouble beating the game. They were bad at it. It really should have been Easy.
Then I said there should be a badge for Flawless Victory. That one really felt like a borderline call between Medium and Hard. We decided on Medium to sort of balance the other one (since you really can't change the difficulty of a badge after releasing it).
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I think an awesome addition would be damage mode, where you do damage based on how hard the head hits, and levels last ten seconds or something. Adds some dimension for trying to protect yourself after a hit, evens out the time when you are both about to hit but one is a millisecond closer, and makes those really hard hits even more satisfying. And the time limit would help with the little stand-offs.