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@fhhuber you can craft additional teleport pads as well as med kits fuel cans etc. just go to the modules page and instead of the build button you click craft
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one of my favorite flashes out there, I"ve been playing for a week, also, I like how everything is not explained, but how you have to figure it out, game mechanics are very simple, and in game glitches... I've only e
ncountered one!!!
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When I go mining, my inventory gets filled up and I have to spend more time getting out than mining and I cant find the item to allow me to get to the next level storage space. Other than that aspect, this game is a very nice game. 4/5, because of the reason mentioned above. otherwise it would be 5/5.
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Fun story and exploring and mining diffrent worlds are fun.
But its to similar to Motherload for me to really apreciate this game.
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This game is great, but one thing it needs is a way to know whether or not a hidden item is on the planet you're on or not, and perhaps a way of locating its approximate location. I've been searching planet after planet and after hours of gameplay doing one specific thing I'm still stuck at just one hidden item and it's really frustrating. Otherwise, the game is great.
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Chrome, win 10, no videos will load ever. everything else is fine. have tried EVERY "supported" browser. no luck. safari wont even load the game (already tech supporting that as its a general problem). anyone have a clue?
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after a few days of playing and with the new features added. there is only one thing I think I might add. When breaking a resource down for 'fuel' or 'repair' that there is a way to track the fuel/repair levels without having to 'guesswork' at it. or have to click 'in and out' to watch where the resources filled your bar to.. only to have to go back in and click once or twice more to 'fill up'.
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Gets really frustrating repeatedly bashing my head on the ceiling trying to dig up, but I'm still playing this game, still great.
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getting your first lava globes is rather hard, and the gasses are too easy to get. It would also be nice if you could transfer the ships cargo to you, but I guess that could be a little overpowered. for now its a 4/5, haven't really gone that far into the game to give more (or less), but I find it somewhat relaxing so I guess I will play this between a badge hunt and the other.
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@thekiller77 the game does auto-save it's just that the files randomly gets deleted for some reason. And btw 2/5 stars lowers the games rating.
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@shadowLOD- once you click on the recipe in Research, it gets moved to Cargo Bay- if you still can't see it, make sure you have "Show All" on. Research only shows new recipes you haven't used.
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Radar pules needs to be permanent or at least last 5 visits to the ship. I don't like using another one each time I have to return to the ship.
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A really great game. The quality button does not seem to work, but aside from that could find nothing wrong with it. Am eagerly awaiting the sequel.
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You're supposed to go to the planet surrounded by the red circles, by the way, when you complete the game. It will be pretty obvious as to where you're supposed to go. However, you must get all of the artifacts, as well as hidden items, before you can access that planet.
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Seems to progress slower, imo, than Motherload. Normally, I'd consider this to be a detriment, but the ability to explore more than one (many!) planets more than makes up for this by replacing 'upgrade' with 'explore'. The limit on how much area I had to mine in was my biggest gripe about Motherload, and I feel you've done a fine job with your remake. I also very much enjoy the ability to create fuel from the minerals that you mine without returning to the ship, it makes the beginning far less tedious than Motherload and lets you focus more on mining and exploring. Well done, this is one I shall be playing for a while.
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This game took half of my day. But it almost worthed it. I spent half of time on combinig of first items hundreds times. Again and again.