Comments for Glean

avatar for Hotshot2k4
Hotshot2k4

Jul. 8, 2012

Under rating threshold (show) I think the take-away lesson from this game is that you can never have too many tiny iron nuggets. Never.

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(1152)

avatar for Yllib
Yllib

Oct. 17, 2013

Under rating threshold (show) This might just be me, I might just be THIS old school, but every time I dug under a rock I kept expecting it to start wiggling and then attempt to crush me after two seconds.

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(239)

avatar for LoonyLizard
LoonyLizard

Aug. 10, 2013

Under rating threshold (show) @Grellek: Yes, it's tough to see iron on volcanic planets, but that's why you pay attention to your radar, once you've gotten the first upgrade for it.

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(174)

avatar for tsundae
tsundae

Jul. 8, 2012

Under rating threshold (show) Game was awesome, but there was only one thing I thought could be done to ease some frustration... instead of having to go to each item to craft it if it contains other craftable items, I wonder if you could add a function that if you have all the materials to create the sub-items it takes to create the main item, that it will allow you to still create it without having to go back and create all the sub-items one at a time.

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(2270)

avatar for lobomutante
lobomutante

Aug. 18, 2012

Under rating threshold (show) Lol. Wireless wire.

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(59)

avatar for Digideus
Digideus

Jul. 5, 2012

Under rating threshold (show) I started playing this 2 days ago and I am still playing it. This is the sign of a game that simply rules. The combination of exploration and resource management appeals to me, and the fact that you can travel from location to location expanding your ability and therefore the quality of the items you can find is exactly the sort of progressive gameplay that 99% of games miss. This is a game of quality over quantity, and well worth several hours of play for the rewards it garners. ...Oh and the Farscape references were not lost on me either!

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(1390)

avatar for Quizer
Quizer

Jul. 6, 2012

Under rating threshold (show) It would be nice to have an upgrade that increases jump height. Or have a consumable that creates an updraft like from the items you're supposed to collect. Even once you upgrade your drill and cooling enough that you can move much more freely and quickly, being able to jump only two squares high can still be restrictive occasionally. You can dig upwards semi-infinitely, yes, but what if there's nothing to latch onto?

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(1420)

avatar for Nyarlothep
Nyarlothep

Jul. 8, 2012

Under rating threshold (show) The best mining game I´ve seen so far! Different landscapes, a complex crafting system, a nice upgrade system and awesome graphics. A few suggestions though: 1.) Hotkeys for the Modules (T = dynamite, etc.) 2.) Maybe some extra perks when you fully upgrade one section (Full drill upgrade = you can now drill through dense rock) 3.) The ending was a bit of a letdown to be honest... There is no conclusion there whatsoever.

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(1016)

avatar for BraveDogBFG
BraveDogBFG

Jul. 8, 2012

Under rating threshold (show) Fun game, I enjoyed it for hours. However, the "ending" was such a letdown. I didn't mind the vibrations upgrades. By the time I got them I had a ton of dynamite. More upgrades would have been great. Maybe a jump (thrust) upgrade?

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(16)

avatar for Leguma
Leguma

Jul. 5, 2012

Under rating threshold (show) People complaining that there is no ending: THERE IS AN ENDING. Once you find all the alien artifacts, a special location is uncovered on the map. But you have to select it to actually travel there and trigger the ending cinematic. This was done so that people could both keep playing and revisit the ending cinematic should they wish it.

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(95)

avatar for Kabrute
Kabrute

Nov. 18, 2013

Under rating threshold (show) If you have trouble getting down deep enough to find the best stuff hit up a glacial planet. Much less heat generated at the deeper levels.

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(14)

avatar for Glean
Glean

Jul. 24, 2012

Under rating threshold (show) Aww, thanks for making the game just for me!

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(14)

avatar for Gameguy602
Gameguy602

Jul. 17, 2012

Under rating threshold (show) Attempts to become an air elemental by repairing from 1% life to 100% life with vespene gas failed.

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(14)

avatar for lulu72188
lulu72188

Jul. 12, 2012

Under rating threshold (show) How do I "complete the game"? I've gotten every item, and every upgrade, I'm not sure what else I have to do.

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(14)

avatar for AngryRug
AngryRug

Jul. 9, 2012

Under rating threshold (show) I can drill up?!?! :D SO much better than Motherload!

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(14)

avatar for okaybmd
okaybmd

Jul. 7, 2012

Under rating threshold (show) We need to be able to add DIG, MINING and CRAFTING tags. Also Greg, we want badges :)

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(14)

avatar for gabriel5477
gabriel5477

Jul. 4, 2012

Under rating threshold (show) ok 5/5 for the awesome Farscape reference. Nice job!

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(14)

avatar for Jagendar
Jagendar

Jul. 6, 2012

Under rating threshold (show) Wireless wires... why didn't I think of this!

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(36)

avatar for CharmDragon
CharmDragon

Jul. 3, 2012

Under rating threshold (show) Interesting take on your mining/collecting game, I love it! But it needs a way to craft the larger elements into the smaller ones.

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(907)

Developer response from okaybmd

Thanks for your feedback. Since many of you have asked us to add an option to split the items into smaller ones, we have added this feature. It's a new button in the ship inventory window (next to Craft Object). Don't forget to go to the ship first to auto-save the game, then refresh your browser. Check if the version is 1.39 K (near the title in the main menu), and then the new feature should be there :D

avatar for Bradleysid11
Bradleysid11

Apr. 15, 2014

Under rating threshold (show) Needs a "craft all required materials" button

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(8)

avatar for okaybmd
okaybmd

Dec. 14, 2013

Under rating threshold (show) Guys, we're going to launch Glean 2 the next Friday! Thank all of you for supporting us so far.

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(85)

Developer response from okaybmd

Preview version of Glean 2 is now live http://www.kongregate.com/games/okaybmd/glean-2-preview

avatar for mattboyone
mattboyone

Jul. 11, 2012

Under rating threshold (show) Finally, a MotherLoad-inspired game that is BETTER!

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(53)

avatar for cammcken
cammcken

Dec. 28, 2012

Under rating threshold (show) Wireless wires? Seems legit.

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(84)

avatar for TR2N
TR2N

Jul. 12, 2012

Under rating threshold (show) if you can upgrade something it should be shown. Maybe blinking green. Cool game

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(51)

avatar for LunaticNeko
LunaticNeko

Jul. 5, 2012

Under rating threshold (show) Just one more feature, "Recursive Make", just like in UNIX: Automatically make subparts then combined them to build intended product.

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(51)

avatar for Jffrs_Lnwlf
Jffrs_Lnwlf

Jul. 12, 2012

Under rating threshold (show) Beautiful game, I thoroughly enjoyed it, and wholly agree with the top rated posts. In addition, I would ask that you color items in the menus, making it easier to differentiate between different materials, as well as highlighting available upgrades and researches, perhaps as well as highlighting lacking materials in the recipes menu. Oh, and the coloring is a recurring theme - more colors, I beg of you. In the very least, the tutorial could very well be longer, introducing new materials one by one, so as to remove some of the "thrown in off the deep end" feel it has to it at the moment. I am taking the time to write this because I thought this game was freaking awesome, and want to partake in improving it as much as I possibly can.

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(66)

avatar for sharpeb
sharpeb

Jul. 18, 2012

Under rating threshold (show) This game is nicely done and fun. 4/5 only because I can pull fuel from the air, but I cannot figure out how to automate screw/smaller component making.

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(11)

avatar for XEN0N
XEN0N

Aug. 7, 2012

Under rating threshold (show) To finish the game - after you have found all the alien artifacts - click on the 'Go to galaxy map' and select the red planet and click play.

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(12)

avatar for Haloboy01134
Haloboy01134

Jul. 22, 2012

Under rating threshold (show) abherrant matter and strange gloop rght next to each other... awquard...

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(12)

avatar for yavuz
yavuz

Jul. 7, 2012

Under rating threshold (show) i really liked glean. nice graphics, great music, plenty of details and a decent storyline. but, i guess, planets appearing randomly, when you leave a planet you cant go back. if my observation is wrong then dont mind this. otherwise i should say that it would be great to travel through galaxy freely and return visited planets to finish them. but that ship is searching for his home, so it's understandable to jump through random planets. so it's not a negative comment just a thought. also a horizontal pointer would be nice like vertical depth. 5/5 btw

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(12)

Developer response from okaybmd

You can go back, just click on Back to the game (center button) in the Galaxy Map screen. And thank you for your appreciation :)

avatar for urak
urak

Jul. 6, 2012

Under rating threshold (show) TIPS: Follow objectives, Move planets often at first, Build modules (it will open other tabs that will make the game have more direction), Research stuff asap, If you trying to build items click on thing you need and it will take you to screen and if researched you can craft it, once here it's fun and lots of play time! It's a GREAT game! 5/5 rate accordingly please.

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(12)

avatar for solarcloud7
solarcloud7

Jul. 5, 2012

Under rating threshold (show) I sure am glad split objects is incorporated.

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(12)

avatar for BattleBuddy
BattleBuddy

Jul. 4, 2012

Under rating threshold (show) 5/5 Wonderfully done and very addicting. But for the life of me I can't find titanium.

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(12)

Developer response from okaybmd

If you build a Telemetries Array module you can see more details about the planets you're going to travel to

avatar for stabz
stabz

Nov. 14, 2013

Under rating threshold (show) It glitches. I died, but used something to repair at the last second. Now I have the little explosion on my character all the time, but I'm still alive.

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(9)

avatar for AtomicKitKat
AtomicKitKat

Jan. 16, 2014

Under rating threshold (show) Wait, if I can only dig to 100m, shouldn't that put me to the other side of the asteroid? :P

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(6)

avatar for KaasChuig2
KaasChuig2

Mar. 9, 2013

Under rating threshold (show) I gather enough iron to make 20 sizable iron nuggets, I'm feeling set for at least a while... next few recipes I get begs the question: "Just 20?"

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(44)

avatar for TrueBlood
TrueBlood

Oct. 21, 2013

Under rating threshold (show) Want a sequel :) good game

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(8)

avatar for Neoskel
Neoskel

Jul. 12, 2012

Under rating threshold (show) What i want to know is why there are plant roots on a comet.

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(29)

avatar for Korso
Korso

Jul. 24, 2012

Under rating threshold (show) titanium is a bluish metal, it'll show up well in temperate and in volcanic regions, but glacial it blends in pretty well

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(11)

avatar for FireWalkWithMe
FireWalkWithMe

Jul. 12, 2012

Under rating threshold (show) I'm conflicted about this one. The crafting system was definitely exciting at first. And there were some nice ideas, like having to control your drilling to get certain resources (the vibration-sensitive ones). But it didn't take very long before it began feeling like a grind. There wasn't really any challenge, just a slog to get more and more iron to finish the game - speaking of iron being so necessary, it'd be nice if gold and titanium were a bit more desirable. I spent half the game wondering what awesome upgrades they'd unlock, then in each case ten minutes after I found them I never had to seek them out again, I always had more than I needed.

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(11)

avatar for dkdonkey
dkdonkey

Jul. 11, 2012

Under rating threshold (show) Farscape was a great show. Love the references.

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(11)

avatar for kluter
kluter

Jul. 7, 2012

Under rating threshold (show) i love it please make a sequel or prequel!!!!!

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(11)

avatar for Pokerpo
Pokerpo

Feb. 16, 2014

Under rating threshold (show) The game goes so much faster with low graphics

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(23)

avatar for spacewolfone
spacewolfone

Aug. 23, 2013

Under rating threshold (show) So.. how about that sequel? :p

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(10)

avatar for Telapoopy
Telapoopy

Jul. 6, 2012

Under rating threshold (show) there should be an upgrade to increase jump height or something. The linger you hold jump, the higher you should go until you reach the limit of the upgrade

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(28)

avatar for demonatademon
demonatademon

Jul. 11, 2012

Under rating threshold (show) Here are some tips: If you are trying to get more artifacts, always look in glacial planets and with as much depth as possible. If you need lava globs then find some lava and stick a teleporter underneath it then just wait till your inventory is full/health is low and teleport back to the ship and repeat this process till you have enough. Always have at least one teleporter as they are extremely useful and will last until you change planets, and try and place it as deep as possible so you don't need to climb up to reach it.

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(27)

avatar for AlphaAccess
AlphaAccess

Jul. 17, 2013

Under rating threshold (show) Glean 2, where art thou?

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(40)

avatar for cesarcurado
cesarcurado

Jul. 3, 2012

Under rating threshold (show) Nice game, it's quite athmospheric and I like the diversisty of planets and how it affests on the goods you can find inside.

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(326)

avatar for http404error
http404error

Jul. 5, 2012

Under rating threshold (show) Why is there an upgrade to reduce vibrations? That makes obtaining aberrant matter, an already extremely difficult task, even harder! I just use dynamite every time, since it's now impossible to get them. I can think of literally no reason to reduce vibrations since strange gloop is easy to get even at the start of the game.

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(237)

Developer response from okaybmd

Fixed in version 1.50K, should be now easier to get Aberrant Matter with upgraded vibrations. Also makes getting lava and Obsidian easier too.

avatar for keith075
keith075

Jul. 8, 2012

Under rating threshold (show) I think it's a 5-star game all the way BUT the end-game crafting gets very tedious when 5 different items each need to be made out of 4-5 different components (that also require 3-5 components each). There should be an "auto-craft" button that will make all the sub-recipies automatically if you try to craft an item and don't have all the necessary components in place. That's my only complaint but I think it's a really big one....the challenge should be finding the ores/recipes, not wasting 10 minutes just to build one item after you have everything. + this so the developer sees it if you agree!

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(37)

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