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captainstag

Mar. 12, 2013

Under rating threshold (show) There needs to be checkpoints on the third mission. It's very annoying have to start from the very beginning and redo earlier missions.

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(5)

godslayerthe426

Sep. 11, 2013

Under rating threshold (show) The ui of the game is pretty crappy, The selection process is quite annoying, and so is the path-finding, which causes the your units to often flat out ignore the enemy. Fix this, and you have one hell of a game on your hands.

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(2)

tanminecraft2

Feb. 11, 2015

Under rating threshold (show) 1 should be able to speed up 2 should see only what your unit (or your allid unit ) is currently near that point in this game which is already seen can be seen forever except a new mission or you restart a mission

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(2)

JPCJ2017

Aug. 14, 2020

Under rating threshold (show) how do you beat level 3

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(0)

1021333190

Oct. 27, 2016

Under rating threshold (show) Don't attack ,just develop your planet until the time has come.BTW,there is a button on the planet screen which can help you switch the planet quicker

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(2)

JPCJ2017

May. 03, 2020

Under rating threshold (show) In mission 3 I was trying to get to the extraction point when an army of ships spawned in on me and killed me instantly. Needs to be fixed.

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(0)

xXTttfffmmm123Xx

Mar. 13, 2021

Under rating threshold (show) on mission 3 you must just wait till all enemy wawes has passed (theres like 5 of them) and then sneak frought bottom left corner to the extracion point

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(2)

zakilad

Mar. 12, 2013

Under rating threshold (show) 10 howitzer defence 20+ fighters (no idea i kept them on build 20 for ages) 20+ interceptors and they still took my planet ,the ammount of firepower thrown at them should have shredded them all but nooooo , also when i tell my units to move and they are fighting why do they go slower and not do anything till they reach their destination ?

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(3)

Bluehaze

Mar. 12, 2013

Under rating threshold (show) You need to fix the group select. When you first start a level it's fine, then after a while it stops letting you select any ships by holding down the left mouse button. It makes the game impossible to play..

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(3)

gamefreakjames

Mar. 15, 2013

Under rating threshold (show) I dont understand the stealth mission. When the battle happens, every opening I find, hundreds of random hostile ships will spawn on top of me.

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(3)

Plox2754

Dec. 15, 2013

Under rating threshold (show) needs rally points

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(4)

godslayerthe426

Sep. 11, 2013

Under rating threshold (show) Anyone else think mission 3 is really boring?

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(4)

Blurrr2

Mar. 14, 2013

Under rating threshold (show) Incredible concept, but the controls are too clunky to offer exciting gameplay. I feel like most of the challenge is clicking stuff fast, and not in either the macro or the micro. 3/5

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(4)

lifecoder

Mar. 14, 2013

Under rating threshold (show) Hey, and I don't want to restart the whole mission (for stealth for example) when I failed on the second part. Checkpoints, I miss you! :)

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(4)

Frascal

Mar. 11, 2014

Under rating threshold (show) it needs a pilot mode so you can pilot one ship and you can give orders to other ai ships. click + if you agree.

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(7)

PURE3gewalt

Mar. 16, 2013

Under rating threshold (show) xDDDDDDDD build ships fuel xD i am by missio 3 no data

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(3)

PointDreck

Mar. 16, 2013

Under rating threshold (show) Y U NO FULLSCREEN?!

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(3)

xxxRINxxx

Mar. 14, 2013

Under rating threshold (show) has a very good potential but needs tons of new updates

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(3)

Azgara

Mar. 11, 2013

Under rating threshold (show) 1. Don't deselect units when re-dragging (only deselect with hotkey space) 2. Pause button 3. Needs upgrades between missions - sorry, i'm an upgrade fan 4. The howitzer (turret) should prefer to target dropships at all times. 5. Dropships should take some time to capture a planet instead of just suddenly disappearing 6. Shift+click / Shift+drag should add units to the already selected ones. That's all for now

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(3)

SadCookieCat

Mar. 23, 2013

Under rating threshold (show) Lovely game. Need to be able to slow things down though, not a fan of frantic clicking.

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(4)

fsz2

Mar. 17, 2013

Under rating threshold (show) Make a "build power station automted if not enough energy" button please! It would be really useful.

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(4)

bsmash

Mar. 13, 2013

Under rating threshold (show) Almost a really good game 3/5

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(4)

donny567

Jul. 28, 2023

Under rating threshold (show) my progress isnt saving, really sucks

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(1)

fivepig

Oct. 31, 2017

Under rating threshold (show) This game complies with observer theory. If you know what I meant, you are/will be a pro at this game.

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(1)

1021333190

Oct. 27, 2016

Under rating threshold (show) A easier way to win stage 2.Build a power station and plant first,then build a dropship and capture the netrual planet on the right above.Then develop the mine mainly and dome higher rank plant,fighter(at least 60),repair ship(three is enough)and dropship(ten is enough),interceptor(as many as you can,usually 20).Around 10 mins you can have a great armada with around 100 ships.Then crush enemy's force and the convoy to get the achievement

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(1)

yummme

Oct. 26, 2016

Under rating threshold (show) kill dropships with howitzers. check the tech-tree! + to clue in noobs

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(1)

Dima86

Mar. 12, 2013

Under rating threshold (show) Mission 3: If the fight begin wait some spawns... than flight down right to spawn point of yellow guys... start fly if they spawn (no enemy spawn). Flight down as possible... rest is easy... good luck guys!

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(1)

keith075

Mar. 11, 2013

Under rating threshold (show) I want to love this game but for now, I can only like it because of the numerous glitches and oversights. For example, I just lost a planet with 50+ ships guarding it to 7 defenseless troop carriers....all because of poor targeting that I can not control. As-is, this game is more of a repetitive grind than it is strategy....3/5 for effort but it's probably closer to a 2.

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(1)

yourmother555

Mar. 11, 2013

Under rating threshold (show) quickselect menu for different basic formations for selected ships (consider positions of battel and repairships!). and buttons for: behavioir (aggressive, neutral, devensive) behavoir in formaion: agresive (leaving formation to a sertain radius of the main ship (main ship always the biggest, or swuadonleader) (neutral keeps formation defends if formation is attaked, leaves to a close radius). defensive (attaks ships that attak main ship of formation, only if no higher priority ship is attaked, defends himself). well something liek that. and a button for Attak, for Defend (a sertain ship or planet, or formation ) , WAYPOINTS (shift) and PAtrol funktion (a-b fly and destroy). for scouts: escape behavoir (escapes (to last neutrla zone, if attaked) well, time to replay first level.

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(1)

McBamBam

Mar. 22, 2013

Under rating threshold (show) If you are reaching max... chances are you are still in the beginning of the game and are not attacking enough. You do not need the max troops this game provides to win any of these levels.

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(1)

killerforall

Mar. 17, 2013

Under rating threshold (show) for some reason the screen stay's grey for me and the game won't load, so i tried other sites and it worked there, so fix the problem because kong is my favorite site and i don't want to stop playing here for any game!!

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(1)

dariondrin

Mar. 14, 2013

Under rating threshold (show) it needs better defensive guns that fire quicker to stop dropships, other than taht great game

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(1)

zombie1gone1

Mar. 14, 2013

Under rating threshold (show) try and get enemys from behind with big ships they will only attack the weak ships in front and no big in back

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(-1)

CowboyRobot

Mar. 14, 2013

Under rating threshold (show) The best defense is a large population. Each dropship kills 200 of the population on a planet. When that gets below 0 you lose it. If you can keep the population above say, 1,400 then it will take the enemy 7 dropships to get through.

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(1)

asmo26

Mar. 13, 2013

Under rating threshold (show) Serious bug in the first mission: If you capture the enemy planet before you capture the two neutral planets, then the mission will not end.

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(1)

Cinder54

Mar. 12, 2013

Under rating threshold (show) Seperate mute for sound and music. So annoying when I am forced to listen to the same riff over and over and over and over.

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(1)

Moatster

Mar. 12, 2013

Under rating threshold (show) decent game can't give more than a 3/5 mostly for the reasons in the top comments. Controls aren't well designed and AI needs some work, but with a good update the game could be a lot better

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(1)

Darkstar581

Mar. 12, 2013

Under rating threshold (show) Very challenging, love the concept, very good overall, but there are a few things that inhibit it's quality, such as the dropships, they ignore all of your men and fly straight to the planet like a kamikaze. The enemy will send dozens, and I don't like how they over power you so easily.

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(1)

Omnicron01

Mar. 13, 2013

Under rating threshold (show) capture nordano objective? how more captured can it be when i'm building crap on it

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(1)

CpDavenport

Mar. 14, 2013

Under rating threshold (show) Resuming: It needs fullscreen or more/less zoom button. Needs checkpoints, Rally points, maybe hotkeys, needs bug/glitchs fixes (like deselecting squad when we are moving the map) and those dropships can't just capture a planet. maybe if fighters have priorities, attacking dropships first or something like that...Anyway, it's a good strategy game, has a good story, and it has variated missions. Good Game 5/5 as i look forward to a better sequel.

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(1)

cowmans

Mar. 14, 2013

Under rating threshold (show) Dropships arn't a problem; just have your fighters intercept them before they reach the planet

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(1)

yourmother555

Mar. 11, 2013

Under rating threshold (show) mission1: i conquered as second planet the enemys planet. as conquered the last (second miners planet) , triggert event to conquer the enemys planet. well, there are no enemies in this sector no more. all is mine. i am king of doomed kingdom with no way out. cntr + C on doomed planet doenst work either. well, if u do strategic game rebyata, consider more than one strategy for triggers (: and yeah: add: CNTR+C for planetes! zoom in out (or zoom out 100%!), ship grouping cntr+1...0 + recall 1..0. selecting diffrent unite type on screen : yxcvb select different unit type on map: alt+yxcvb deselect shift+yxcvb / alt+shift+yxcvb .

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(1)

McBamBam

Mar. 21, 2013

Under rating threshold (show) Level 3: Part 1, use mini map to avoid detection. Get repair ship and get transport back. Part 2, Get your group in formation and proceed to top right of map transport. Get your group in a tight formation again and proceed down to extraction. Go through mini clip... Then proceed down with extreme caution. As soon as you see the massive wave approaching from east (a trigger when you get to certain area) reverse direction immediately. Wait for the corvettes to pass and proceed down right side of map taking a few stragglers out. Use your allied forces as cannon fodder and slip behind them. Go to bottom of map, and avoiding the corvette again... send all your ships to the extraction with one click. Now deselect troops so you are only controlling attackers and keep clicking around the transport to keep them protecting the transport/cannon fodder until extraction. Works every time.

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(1)

yummme

Oct. 26, 2016

Under rating threshold (show) more on mission 2: place 15ish howitzers half or up to a planet width toward the enemy in a stack. put a stack of 5ish repair behind them. and a stack of 8ish interceptors behind those and you. build population on your planets as a buffer. now ur defended. make 3 stacks like this to attack as well. howitzers, repair, interceptors. approach the enemy stepping slow as you get near so that you draw and zap most of its fighters and interceptors before its howitzers get yours. unfog the attack lanes and you won't get surprised. ai is persistent, not creative when targeting, eg you can move up troops. learn when the 1 time convoy comes and restart if you loose the 2nd planet. this got me m2 in just under an hr.

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(1)

Turam

Mar. 13, 2013

Under rating threshold (show) Mission 3: After u find the second HVU move downwards. When u arrive at the third square ur friendly forces will start to attack. Quickly, move to the far right side. make sure the HVU is at the end of ur collum, all figthers are up front, some are a bit left. Move forward one square by another. This is essential. Some enemys will spawn directly infront of u, a bit to the left. If u set ur fleets up in the proper way, ur fighter will attack the incoming enemys. Make sure u don't move, otherwise the fighters won't attack. U gonna loose some fighters, but the HVU should stay untouched. Continue to move downward at the far right side. Watch out for the enemy radar. A friendly force will spawn at the bottom left, and start attacking the enemy. Carefully make ur way to the southeast corner and continue moving to the evac point. Make sure u stay at the far bottom of the map while moving untill u r right behind the evac point.

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(4)

Chubawuba

Mar. 11, 2013

Under rating threshold (show) Also, defensive turrets should prioritize based on closest enemy, not the first enemy they attacked. It's a cheap tactic to send one wing if light fighters, while their drop ships slide right in unobstructed.

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(1)

McBamBam

Mar. 22, 2013

Under rating threshold (show) To beat level 6: Step 1: Build 3 troop carriers and send them to the 3 planets with a 1/3 of your original attack force. While they are sending, build a power plant and then a lab. Research Geology and Energy upgrades. Build intercepters/heavy fighters and fighters. Don't bother with defensive ones as they are too slow. Now when your transports take the 3 planets build a power station on them and then build a plant. Build a few fighters while upgrading power station again. By the time you build one mine or so you should be able to get purifying facilities. Switch to that and fusion centers as they get upgraded. Now keep sending the ships your original planet built out to defend the planets in 1/3's. When your resources start getting low on that planet start making fusions and purifying facilities. Be sure to upgrade society too to build towers for population for when transports get by and in mean time build a few bio domes.

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(2)

Captainmeme

Mar. 17, 2013

Under rating threshold (show) One of the best RTS's I've ever played, it is quite difficult, but requires thought and time, rushing at the enemy base will get you killed, and sitting back and relaxing will simply allow the enemy to overpower you eventually. An excellent RTS, I hope to see more. However the select and de-select mechanics are tedious, you do get used to them, but it can be annoying at times, still. It is one of the best flash games I have ever played. 8.5/10

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(2)

cmonnn

Mar. 12, 2013

Under rating threshold (show) could be 5/5, but it is not ballanced enough. stage5 is super tough, and it is f'ed up if i loose after building for 20min only because 1 ship with troops lands on my planet. should make different difficulty levels for every stage.

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(2)

MadIrish77

Mar. 12, 2013

Under rating threshold (show) Great concept, crappy controls...

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(3)

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