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"General, they can destroy 2 EMP tanks even if we send them together! Shouldn't we send more?" "No! Send 2 at a time, then give them a time to recover, then send another 2! Don't ever send more than 2 at a time!"
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Sir, our infantry is entirely ineffective against this thing! It's a slaughter out there! :: Don't worry, men, I've faced these beings before, these kill bots have pre-set kill limits. Keep sending soldiers out there and eventually they'll shut down.
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*EMP fires* "Sir! Our shield is down!" "Fire our energy ray!" "Hey its working!" "Thank gawd for EMP immune energy based weapon arrays!" "We should requisition shielded electronics for our shield too."
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human scientist: we have developed an extremely effective new weapon, sir
human general: well quickly! tell us what it is
human scientist: its called the twitchy right finger, it makes the tripods pilots right finger twitch sometimes, causing the tripod to be completely defenseless for a few second, sometimes it will even cause the pilot to accidentally visit the developers site, disabling it for even longer
human general: BRILLIANT!
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I found a bug. I'm at like a sliver of health (In the other comment when I said 49 that was my money), and any time I start a day I instantly die. This game is great, but I'd love to be able to continue playing it :/
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Great scrolling action...background could be more diverse. Maybe another tripod strolling by in the distance every now and then. Walk-Throughs are helpful.
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Achievements only Chuck Norris can achieve:Destroy all kamikaze trucks on level 15(with 2x units speed and count), Reach 100% accuracy on day 15(with 2x units speed and count) Heh...
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This game is nice, but it could be Great. With "splash" damage when something explode would make the game even better
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BWAAAAAAAPPPPPPP Good game, but I don't quite feel as if I'm controlling an unstoppable death machine as is portrayed in war of the worlds. Perhaps making units MUCH weaker but more of them would lend such a feeling without robbing difficulty. It would also make bosses feel more like bosses and not a re-skinned standard unit with more health. besides that, 5/5
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Fun shooter! I enjoyed the mass carnage seeing vehicles blown to bits and soldiers lives ending in a bloody mess. The visuals were pleasing and the controls were tight. The difficulty and pacing seemed just right - at times you could go from level to level with ease but other times you would have to farm levels to get stronger to be able to complete the next. I enjoyed the War of the Worlds references especially that loud fog horn sound your alien tripod makes. Eerie :)
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You'd think after hundreds of people die to a gigantic unknown alien monster they would come up with different tactics instead of walking right into a laser death beam... 5/5
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So, on the ray capacity, does it increase the capacity of the ray, or does it just expend it slower, like the description? I think it makes a difference for how long it will last, and when I need to recharge.
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Once again, great job on this game!! Please build a squeal to it :D
This game has inspired me to put a Boss like the "Tripod Boss" in our new game! See below for details...
http://www.kickstarter.com/projects/1479679929/gubble-3d-new-retro-maze-videogame-by-ex-atari-des
Cheers,
Steve
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Assez sympa, il faut refaire un peu chaque premier niveau afin d'augmenter la capacité du tripod et ainsi subir un peu moins l'augmentation croissante de la difficulté. le mode "cool menu" devrait permettre de se défouler sauf que mon armure à été bien endommagée par le boss de fin !!!
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Just a tip, but if you aim the laser at projectiles headed towards you, they blow up before you get hit by them, just in case your shields run dry.