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Here's a good technique; shepherd all of your foes into one corner of the map, cast frenzy such that they all get hit by it, then once they start coming for you again, drop comets on them.
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Oh the nostalgia. The only things I have to say that are sort of critical is that I dislike that I can't hold the space bar to attack and for it to not be when my movement changes and that I disliked that I could not replay levels for items or experience. Otherwise, I really liked and still do like the game, yes. :3
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It becomes way too repetitive mid-game and battles last for long. Other than that, and it's a solid game (although the heal spell makes you invincible at level 10, broke the game). 4/5
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I think the game would be a bit better were it split up into two stages. Stage one; killing SOME of the populace and gaining the seven artifacts. Stage two; gain a new spell (summon undead, let's say 3 at a time, and with average health) and destroy the rest of the world.
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After the scene of the bad ass rising, I was completely expecting a page saying something along the lines of," A NEW HERO HAS RISEN" XD
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should have an alternate version where you play as the guy that killed the guy you play as and how you go through and trap him in the coffin