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The lvl named ''Fragilidoc-W'' or something like that lacks a ressource generator, therefore impossible to finish. Otherwise good game, 3/5. The upgrades tree is a bit too complex for nothing. Maybe more ''passive'' skills...
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The game tries to be a bit more complicated than it needs to be. You shouldn't need a bunch of different nutrients to accomplish other specific things. You can have 5 nutrients for sure, maybe some are more effective than others. But if there's no reason to make it complicated, don't make it complicated.
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@skygazer thnx wish i had read the comment later in the game lol but then what is the acid pod supposed to do early in the game other then do a tiny bit of damage?
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beautiful i never saw the earth with day and night i only saw everywhere night or everywhere light but not mixed how it really is,beautiuful!
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i like this game but its easy to me all u need is to get the spike shooter its powerful and put it all 3 places then get armor ups and health ups then on boss levels just kill the weaker poeple and gather nutrients to divide the cells AI does most of the work :)
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@gforce121
dude the updates say there is an AI. so now we all happy! But really now you comment is unnecessarily taking space on the "best comments" place and needs to go off (not that i disrespect the comment tyvm for it).
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I'd love this game if you didn't run out of energy. Every time i move somewhere I get bumped by a cell away from all the things that give you energy. I'd also prefer it if up meant up, not accelerate or it was purely mouse controlled (Cell goes in direction your mouse is, click to fire, if you fire the bullet goes in straight line, not follow mouse.)
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I have one issue so far the clones are not fitted with anything and it takes time to fit them with weapons and stuff I think if you click on range or melee it should randomly pick something and start attacking, and other thing once you click on a action for them it should auto return you to your main cell, ether that or make it where you don't lose when that cell dies. Just some idea for the next one or fixing of this one.
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I really wonder why my comment That survival missions are boring was rated down.
They ARE boring.I didnt know you love wasting time THAT MUCH!
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Here a little strategy by me:Healing pod+guardian+guardian Cell.Divide as often as possible always creating the same cell.Youl get a solid atomic construction.Unbreakeable!
(Atomic,because guardians look like Electrons If your cells stay close to each other.)
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im glad that you added AIs but a suggestion i have is that you should make it so that you can make it so the AIs stay close to you instead of just running off and attacking
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Appreciated the AI but yeah spawned cells should automatically adopt parent cells pods. Also, why do you lose when the parent cell dies but the split cells are still alive? Still an amazing game.