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there needs to be a limit added to the teleporter, if yo just offset them a little bit then he will hit the ground, then slide into the teleporter and repeat, that makes it easy to get the damage achievements.
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Feels like a very cheap knock off of Flakboy. Every single thing is exactly the same, apart from the the terrible graphics and the intrusive menus.
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What sucks is when you take ages making the perfect set up and by layout fault or even mistake you erase all the work. The kinda 'sucks' that doesn't make you want to try again and set it up for the third time.
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I love the soundtrack: you feel like you're Buyin' stuff in a "The Sims" Shop...The only difference is that you're actually buying weapons of mass destruction
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the game needs a "touch and boom" center bombs and/or a sticky with x amount of delay. the sticky bombs you give us are very hard to use effectively :/
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i got to 92 achievments and i tried for like 40 min. to get the kill with cross bow and kill with sticky bomb and etc... it was a great games though :D 4.7 out of 5 narwhals
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Hey guys!
Save system is working now. It was our great mistake not to include it.
I hope some of you can change their previos low rating they made cause of no saves in game and hope game still have a chance to get budged!
Thanks alot for your feedback!
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We dont plan saveing in game maybe it is not ok. But you can open sandbox mode where all weapons are unlocked and game saves this. Get allc hievements is a bit hardcore part of game like in old SNES games oly in one try and without saves but still you can acces sandbox mode in every moment if you have unloked it.
Dafuq did i just read?
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If theres no save at all i won't be trying, I have no intention of spending hour or two earning achievements, money, and items to loose it second i stop, that's moronic.
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"We dont plan saveing in game maybe it is not ok. But you can open sandbox mode where all weapons are unlocked and game saves this. Get allc hievements is a bit hardcore part of game like in old SNES games oly in one try and without saves but still you can acces sandbox mode in every moment if you have unloked it." -PEGASGAMES
Why would you not add a save feature. That is silly, if people can't save then how are people who have lives supposed continue to play?
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Infinite damage: Use the teleporting portals. Place one on the ceiling and on on the floor. Make them slightly not aligned. When the dummy falls through, he'll take some damage from hitting the floor, then he'll slide right back into the portal to repeat it. Very slow infinite damage. Speedhack if impatient.
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yeh you need to fix the bgs like he fact i can sit on the sprngs and it not do a damn thing also the axes sometimes just fail straight away fix it and this game will be alot funner.
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I think the "hardcore" no save style would best be left under the gamers decesion. maybe have to types of gameplay. one for casual gamers that play at work etc, and the hardcore types that dont want to save. not having the choice to save is just a massive offput. i did about 20% of the game and even replaying that already feels like a drag
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Who ever is writing comments and the game description for this game should be able to spell saving and type well worded sentences.
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some of the achievements require exiting to menu to click the links, but then when you try to resume your game you lose all your progress.
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Agreed with previous comments about game save. It's not "hardcore" when you can't help that shockwave crashes right before I finish getting all the achievements. Great game besides that huge missing feature. 4/5