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For those stuck on level 10: there are 2 horizontal reflectors there because you're supposed to trap some of the balls in a loop
(***Spoiler hint***) you place the first horizontal reflector beneath where you would (but not yet) divert the balls to the exit
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Nice idea, but 2 objections: 1. this feels just like training levels, develop it into more challenging game. 2. the sound is very nice, but mute button is a must.
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the game is amazing!the sound is very good and it need a more levels .
(in my opinion the mot dificult level was the "10-outpost")
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Deserves to be rated a lot higher! I can only assume that the low rating is due to competition nastiness? Interesting game, though a bit too short/lacking in features. I didn't much like the last level either.
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Anyone else want a longer version of this game?
Bigger question: if there was a longer/better version on Steam or such, would you buy it?
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Great game. I love it when the music is made by the player. The game makes you think before you jump in (don't add an undo button), but the last level was disappointing. I loved the rest and would just hope for a better ending when the sequel comes out
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This was really great. At the red levels I actually realized the music totally matches the gameplay and since then the only thing I did not liked were the levels ends.
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Player-created content would be lovely. As it stands, a great puzzle game with excellent musical concept and execution. Difficulty is just enough to be rewarding but not frustrating. Kudos!
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Level 5 seems to be the trouble for most people so here's the answer for you people who are stuck on it for years: First, go over the 2 "bars" and hit the blue button. Then loop under and through the middle for the orange button. After the doors open, you should know where to place the last barrier.
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The game feels kinda unfinished. Rather than the standard puzzle finale that combines all the previous difficulties, level 16 seems like the standard super easy new concept level instead, since it DOES introduce a new concept: closing doors.
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Gave 5 star becoz of the good puzzles. However, please add mute button (playing at work), undo and ofc a lot more lvls. Thanks
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Anybody else wish you had the option to wait at the end of a level to hear the full tune before the level solves itself?
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To those who claim that you should be able to remove/shift pieces: there are levels which rely on your inability to do so to work, that is to say the placement of a piece blocks off another colour's route (or the same route, later on). So really, only being given the option to reset the puzzle makes sense.
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@lokilotus I had trouble with level 5 as well until I stopped taking the direct route. Hint - blue first. PS And what is wrong with people that they would rate down a request for help???