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Comments for Shield Defense

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team4

Jul. 09, 2007

Under rating threshold (show) Although this is a fun game, I think the premise is a little too silly. I mean, really, tanks taking turns shooting and an energy barrier reflecting projectiles? Concept is good, but theme could be better.

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Hyppy

Jul. 08, 2007

Under rating threshold (show) Fun little game, however some rethinking of the difficulty curve should be done. Perhaps a harder 10-25 range, and easier 40-50 range.

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finkyhead

Jul. 08, 2007

Under rating threshold (show) Nicely done. I just wish there was a little more reward after level 50, but a fun little game.

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CheatMaster

Jul. 08, 2007

Under rating threshold (show) This game is currently that easy that I don't even need the Anti-Matter shield after I get the sticky shield. Don't take that much damage after wave 10. Still worth 5/5 though!

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Wosat

Jul. 08, 2007

Under rating threshold (show) Another suggestion would be to have the anti-matter shield require the static shield first and have it drain energy when in use. That way if you rely on it too much you run out of energy and can't use the shield anymore. Would make it more strategic. Or have it that the anti-matter shield only blocks a percentage of the damage you would have normally taken.

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CheatMaster

Jul. 08, 2007

Under rating threshold (show) This game has a fair learning curve, but more enemies WOULD BE NICE. You know, add an enemy every level, add new enemies every couple of levels. I know, it pushes your creative skills a bit, but a bit more detail & effort and this could be an award-winning game. Still worth 5/5 though!

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BobJanova

Jul. 08, 2007

Under rating threshold (show) Meh ... okay but rather repetitive.

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supanerd01

Jul. 07, 2007

Under rating threshold (show) Look, if you think the game is too easy, try a harder setting.

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Matman

Jul. 07, 2007

Under rating threshold (show) Interesting, for a little while, but gameplay quickly becomes repetitive and boring. That, coupled with incredibly easy levels and a tough-to-grasp control/angle system, makes for a game that takes too much effort for too little end result. The title screen was pretty freaking sweet, though :)

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illogicaljoker

Jul. 07, 2007

Under rating threshold (show) Game is a little easy, but I found that on the higher difficulties, it actually built rather nicely. The only big problem is that the Sticky Shield (unbalanced, but vital) and the Anti-Matter Shield are controlled the same way, and I often found myself using anti-matter when I wanted sticky.

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Nate3940

Jul. 07, 2007

Under rating threshold (show) Didn't really like the idea of reflecting the enemy's shots back at them... was just, I don't know, not really enjoyable. Could've been better with different game mechanics.

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Giga

Jul. 07, 2007

Under rating threshold (show) The game mechanics is good and the idea is original, but the game is WAY too easy. My suggestion is either nerfing the reflected shots ALOT, getting more tanks on screen at once, decreasing money earned, taking sticky shield and anti matter shield out of game or anything that'll make the game harder... make them shoot 3x as often if you do not do any of the others, now that would be a challenge even with sticky and anti matter!

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berzdingo

Jul. 07, 2007

Under rating threshold (show) Too easy. Only level 50 was even remotely challenging.

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thefatlady

Jul. 07, 2007

Under rating threshold (show) I liked it. Simple, but fun. I got to level 46 with no real problems.

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JustKikinIt

Jul. 07, 2007

Under rating threshold (show) Decent game, the sticky shield is WAYYY too cheap and once you get that, the game is a lot easier.

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landor

Jul. 07, 2007

Under rating threshold (show) CONGRATULATIONS YOU HAVE BEAT THE GAME!

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Flashfan

Jul. 07, 2007

Under rating threshold (show) Oh, and you need to make a "return to menu" button

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Flashfan

Jul. 07, 2007

Under rating threshold (show) Nice Idea, but yeah, add a few more features. Once I got the hang of the angle requirements, it got a little predictable. Nice tank artwork, too! I like the idea of each having it's own different projectile.

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takumidesh

Jul. 07, 2007

Under rating threshold (show) by the time i started level 2 i would have payed more attention to one of those interactive advertisements. more options, and more challenges.

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AfroSamurai

Jul. 06, 2007

Under rating threshold (show) Repetive. Gets boring a little easily.

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Zimdogwi

Jul. 06, 2007

Under rating threshold (show) Good game...started getting bored with it after several levels, but a good game.

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Stormcrow

Jul. 06, 2007

Under rating threshold (show) eh ......not so much

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Nerrimus

Jul. 06, 2007

Under rating threshold (show) Not enough enemies.. it's really repetitive and easy after you get the sticky shield. you definitely need more enemies. And the game should be faster paced... still a very solid and fun game. 4 stars.

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TheDarkestNegro

Jul. 06, 2007

Under rating threshold (show) i got bored at level 2

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Gman103

Jul. 06, 2007

Under rating threshold (show) Fun to play, but it gets kind of boring after a while. It could use some more enemies and different upgrades. I was going to complain about it being to easy, but then I remembered I picked the easiest setting. =p

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ranga

Jul. 06, 2007

Under rating threshold (show) so freeking gay and easy

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shadowbladex

Jul. 06, 2007

Under rating threshold (show) a real fun game

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lastpunkgod

Jul. 06, 2007

Under rating threshold (show) Fun at first, easy throughout, and kind of disappointing that I beat it the first time I played it.

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Camac

Jul. 06, 2007

Under rating threshold (show) Got boring fast.

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zodiac1233

Jul. 06, 2007

Under rating threshold (show) http://img117.imageshack.us/img117/9279/scr9ab2b8xe6.jpg ignore the score i had to continue to show my money so i lost it all

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boredbypolitics

Jul. 06, 2007

Under rating threshold (show) Nice idea, nice execution, but gets boring real quick (on the lowest level that is). I gave up at level 15.

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Hyrael

Jul. 06, 2007

Under rating threshold (show) Nice ! you add music :D

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NathRoxxCo

Jul. 06, 2007

Under rating threshold (show) Completed, nice idea and well executed

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Dirty30

Jul. 06, 2007

Under rating threshold (show) Snoozer.

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ToEnergize

Jul. 06, 2007

Under rating threshold (show) Meh? it was fun, it upgraded nice. But there was nothing else there. The same level over and over again. Needs more depth.

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an00b

Jul. 06, 2007

Under rating threshold (show) fun but it just feels like it's missing something. It was also too easy at times. The upgrades jsut made it easier.

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juhache

Jul. 06, 2007

Under rating threshold (show) Incredibly fun, upgrades were great, especially the bonuses.. well except the 25% defence ones, they seemed a bit of a waste really. A bit too easy though 4/5

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140822

Jul. 06, 2007

Under rating threshold (show) fun and fast make a quick game

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Sniper

Jul. 05, 2007

Under rating threshold (show) Very fun game

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petesahooligan

Jul. 05, 2007

Under rating threshold (show) Maybe static terrain elements...bunkers, walls, etc...might make this just slightly more interesting. The problem as I see it is that the essential gameplay doesn't change significantly as the game becomes more "difficult." The most interesting decision, for example, is whether to invest in a higher interest level early on for bigger payouts later...but the upgrades don't make that decision seem very important.

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Ecir

Jul. 05, 2007

Under rating threshold (show) Was fun but easy, I disagree with some of the other posters though, I liked the upgrades :P

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InspecterJones

Jul. 05, 2007

Under rating threshold (show) i liked it a lot, very fun, but seems to be missing that extra "umph" anyways, gave it a 4

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thetruewarlord

Jul. 05, 2007

Under rating threshold (show) bored there is not much 2 do

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Aquaruf

Jul. 05, 2007

Under rating threshold (show) EASY but verry fun eveyone shoultry

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bokas

Jul. 05, 2007

Under rating threshold (show) it's a good game, but very easy

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Denis

Jul. 05, 2007

Under rating threshold (show) Good, addictive, interesting updates. Yet repetetive.

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Dedendre

Jul. 04, 2007

Under rating threshold (show) A nice defense game. It got quite repetitive though, and as mentioned, the upgrades weren't "must haveable" There was an enormous gap prior to level 21 where no new enemies came out, I suggest adding one or two in between, didn't play much past.

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markfive05

Jul. 04, 2007

Under rating threshold (show) I didn't like the upgrades...I wasn't very excited about any of them.

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Vaetrus

Jul. 04, 2007

Under rating threshold (show) Similiar to the deflecting game. Nice game. Good start.

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bigspfan89

Jul. 04, 2007

Under rating threshold (show) Great game, very addictive, I like your use of increasing enemy tank power and the increasing challenge for each few levels.

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