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ozyamandais

Feb. 22, 2011

Under rating threshold (show) I'm an economics student at college, which is the study of the allocation of scarce resources. After playing this game once I got amazing on every level only replaying the second level once. This game doesn't let you just collect every resource on the map. Actually most you don't use, and if you try you will loss. Think trade-offs, why risk having a new spore if another is already active and there are resources right next to it. Great simple game. Also, I like the art, the colors really let you know whats good and bad.

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(11)

Capitan_Love

Feb. 22, 2011

Under rating threshold (show) Unlike most other games, this one is actually professionally made - you can tell.

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(6)

nurg1e2

Feb. 22, 2011

Under rating threshold (show) went through the whole game without knowing you could upgrade or repair -_-

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(4)

Astrele

Feb. 22, 2011

Under rating threshold (show) I really like this game,

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(3)

spw184

Feb. 22, 2011

Under rating threshold (show) More levels!

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(15)

Savior42

Feb. 22, 2011

Under rating threshold (show) Nice game, but easy and way too short.

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(3)

Jellinator

Feb. 22, 2011

Under rating threshold (show) XP / Talents?

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(3)

Krafen

Feb. 22, 2011

Under rating threshold (show) Interesting demo. You should try uploading the full game.

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(3)

Babar47

Feb. 22, 2011

Under rating threshold (show) good game, but so quickly finished ... 3/5

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(-1)

dancash

Feb. 22, 2011

Under rating threshold (show) wow there right it IS like real world risk management if your careful and expand slowly you will survive but if you try and be greedy you will get destroyed by an ecosystem your only beginning to understand great game 5/5

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(2)

EdsTan

Feb. 22, 2011

Under rating threshold (show)

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(-3)

zAcEz

Feb. 22, 2011

Under rating threshold (show) wasd scrolling would be good, +to support

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(8)

ShinonBrightstar

Feb. 22, 2011

Under rating threshold (show) Oops ignore my last comment somebody already posted something like that >_>

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(-2)

FourFootOne

Feb. 22, 2011

Under rating threshold (show) Maybe a bit on the easy side, but I enjoyed it.

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(-1)

ShinonBrightstar

Feb. 22, 2011

Under rating threshold (show) I went to the website, and they werent kidding, there were 4x the levels. That said, kongregate is for GAMES, not DEMOS! (oh yeah, and tip: never activate a dormant spore unless you have to. Just upgrade a collector to max, hopefully a wind catcher, and just sit there with a blocker defender on it and 2 defenders at your base. Easy wins.

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(1)

Gemini_123

Feb. 22, 2011

Under rating threshold (show) Simple Facts Breeze will never run out of resource, risk of being hit by spores. Catcher collects faster than Slurper initially but resource drains quickly. Slurper collects extremely fast after upgrade but will provoke nearby plants easily. Saying that, those who have trouble on level 5, build one breezer at the lowest point possible to the left of your plant, upgrade it twice and place a Bleep DIRECTLY on top of it. Build a block on your flower, upgrade and repair shields and neccesary, upgrade breezer once you hit 120 gold and wait..

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(3)

mikisSMD

Feb. 22, 2011

Under rating threshold (show) way too easy... only had to restart once on lvl5 other levels very just a peace of cake..

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(-1)

Psygnal

Feb. 22, 2011

Under rating threshold (show) I really enjoyed this - but it could certainly have done with a few more levels. Another five would have done the trick, given the number of things you could grow. I was a little disappointed when the game ended at Level 5. Quality game though. Looking forward to more of the same.

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(2)

simpro

Feb. 22, 2011

Under rating threshold (show) It would be better if repair cost for the defenders is in accordance with the state of health. Plus if you agree!

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(4)

deta52

Feb. 22, 2011

Under rating threshold (show) the loading is way to intense and it always seems to ether crash my browser or just freeze

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(0)

Eillious

Feb. 22, 2011

Under rating threshold (show) blocks and beats are the only useful ones blocks to defend the base beats to shield corridors (like a 3 way tunnel place a beat in the middle and block all 3) slurpers are the strongest of the 3 breezes have a chance to get hit by incoming spores and catchers run out of resource (since it drains from the map start not from when your mining it)

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(1)

KiiLLa

Feb. 22, 2011

Under rating threshold (show) Great stuff, but WAY too short. Kong is for games, not for demos.

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(7)

natdead

Feb. 22, 2011

Under rating threshold (show) good but a bit too easy i think.

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(3)

Gtzk

Feb. 22, 2011

Under rating threshold (show)

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(-4)

onenine

Feb. 22, 2011

Under rating threshold (show) nice game... ready for more levels.

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(0)

mtq1

Feb. 22, 2011

Under rating threshold (show) Its a nice original concept but there are a lot of little things that would make it better, such as destroying risks and a FAST FOWARD BUTTON.

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(-1)

hellsdottir

Feb. 22, 2011

Under rating threshold (show) Graphics are good. The sounds are a little jarring - some fit, some don't. The gameplay is very slow and extremely unforgiving. There really isn't much room to figure things out or come back from a bad decision. Either you set it up right, or you don't. An interesting concept, however It should work on balancing cost vs reward better. For instance you can have different types of resources and mining... so that you can mix and match efficiency, speed of mining and threat. Units should be both offensive and defensive, so that building any 'defense' is a threat. To makes things random things can change (groundwater pollution, cloudy days) and the 'threats' should actually be competing for the same resources. A good stat, but it needs a definite gameplay adjustment.

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(12)

omfg56

Feb. 22, 2011

Under rating threshold (show) its really a fun game!!! love it!! i play a lot of times n still felt that i wanna play some more!!! :D

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(3)

Draconis_Maximus

Feb. 22, 2011

Under rating threshold (show) Like everyone has been saying, the game is very slow, making it rather boring...I don't know how you could improve this because the game is so short (levels wise) that if it was any faster you'd be done with the game almost as soon as you started. Resource collectors need to be balanced for their coin investment.

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(0)

ChristinaRose

Feb. 21, 2011

Under rating threshold (show) It's so nice to see original games :) Love the concept...only criticism I have is that some of the resources are so obviously a bad idea...i.e. ones in front of a spore thing. Also, the defense robots seemed unbalanced...I never used anything except the expensive one with the many shields. Other than that, I really enjoyed the game, and the art. 5/5

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(6)

Turdflinger

Feb. 21, 2011

Under rating threshold (show) Upgrading a defender also seems to repair its shields, so unless you need the repair right that instant, I think it's better to hold out and save for the upgrade right before its shields go down

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(7)

Halerin

Feb. 21, 2011

Under rating threshold (show) game space is not formatted to kongregate's game window for me

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(-1)

ArkonBlackfire

Feb. 21, 2011

Under rating threshold (show) Soooooooooooo slow.

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(-2)

Belgerath

Feb. 21, 2011

Under rating threshold (show) Too short, great game, great concept, but i couldn't get into it. I learned how to play, and the game was over.

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(0)

metagamer

Feb. 21, 2011

Under rating threshold (show)

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(-4)

Zoanthrope

Feb. 21, 2011

Under rating threshold (show) It really bothers me you can't close a menu any other way besides opening another menu or buying something.

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(0)

speandpfa

Feb. 21, 2011

Under rating threshold (show) Game kinda easy agreeing to the comments about regenerating shields but beat the entire game without repairing or upgrading using only the beepers or whatever there called (the weakest one) and breezers. final rating 3.5/5 needs polishing.

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(0)

zesway

Feb. 21, 2011

Under rating threshold (show) it would be nice if defenders could attack instead of just sit there and die but other than that its fun 3/5

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(0)

jj241k12

Feb. 21, 2011

Under rating threshold (show) Pathing for the attacking flower missile things needs a bit of work . I found that to easily win you could just set up one Block on the flower which would defend you. Because the flower missiles generally will only aim for your main flower. You can place collectors in a place that the missiles wont travel and therefore dont require defense.

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(0)

Rickmaster7

Feb. 21, 2011

Under rating threshold (show) 4/5! needs more levels, DAMN YOU BONUS CONTENT AT THE CREATOR'S SITES!

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(0)

vallo

Feb. 21, 2011

Under rating threshold (show) would be great to be able to move collectors and maybe also defenders.

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(0)

thegoodlocust

Feb. 21, 2011

Under rating threshold (show)

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(-6)

applekid

Feb. 21, 2011

Under rating threshold (show) ...and be able to move your defenders, even atleast have to pay to move them

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(2)

applekid

Feb. 21, 2011

Under rating threshold (show) Would be good if there was a description of what each defender does ingame

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(0)

zoogzin

Feb. 21, 2011

Under rating threshold (show) Great game, cool concept, surprisingly good for a .org science website. Very well done. Only complaint is that there isn't at least a "restart" button available while you're playing the level, as the game doesn't give you any time to formulate your strategy, so you must restart the game at least once.

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(3)

umber_sallinger

Feb. 21, 2011

Under rating threshold (show) Get all the levels on KONG!

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(4)

chaosorder

Feb. 21, 2011

Under rating threshold (show) too short :(

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(3)

caparas14

Feb. 21, 2011

Under rating threshold (show)

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(-5)

TheHamsterHunter

Feb. 21, 2011

Under rating threshold (show)

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(-4)

elfsiege

Feb. 21, 2011

Under rating threshold (show) arrow keys or wasd movement weould be great

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(5)

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