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Pets should fight for you, or atleast increase stats. Buying a golden bloop for 1000000 gold is not worth it if it does nothing but blocking your path and looking cool.
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Being Unable To Get Troubled Lands Mission For Wilderburr Just Because Christmas Missions Aren't Allowing Me To? This Would Be My Most Fav Game Ever If It Wouldn't Have To Have A Premium Currency And No Choice Not To Play ONLY Christmas Missions For 2 Months.
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Game is very good but got 2 BIG problems 1st is energy, u got it to slow better would 1 energy in 3 minutes not so long as it is now 2nd is i want more items in shop.
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this game needs wasd or arrow key to move. i choose to play as a wizard and i have to admit; this game doesn't really welcome this class. as a class with low defence and ranged, of course you need to move around while attacking to receive less damage. however, my character stopped attacking while moving which makes me have to click on the enemy again to attack it. this really makes my dps to be slow if i do that. if i wanted to avoid enemy's attack or say, kiting, i accidentally often click on another target and of course, my char won't move until i realized that i clicked a target, not a path, which is too late since i have dead already. i really like to play as wizard, but seeing that the control is suck to play as one, maybe i should reset to another class..
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This game is Incredible, just wished i knew other games like this one. The game gets more interesting as you level up. 5 stars before I even had to play it. :)
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When objects on screen overlap, please have the UI be intelligent about what it thinks we're clicking on. It's more likely that we're clicking to attack an enemy than we are clicking to pick something up or put out a fire; yet every time an enemy is standing on treasure, my greedy avatar runs over to rummage for pocket change and gets his ass handed to him.
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Why do epic treasure chests in a level 43 zone always drop worthless level 20-something equipment? If we had storage closets in our homes, it might be fun to collect all the sets... but as it is now, it's just a pain to pick through a full inventory and sell after every mission.
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It would be cool if when you summon friends for help if that friend is online then he/she could help himself/herself.
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why is it that whenever you try to click something besides the glacier,trees,grass it always clicks them on them either way?
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They are planning to add uses to pets however, and equipped pets do not take up inventory space, so you'll want to keep one for later.
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The energy system isn't a bad idea at it's core, but as it is, you spend more time waiting to play, than actually playing the game.
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guilds should be able to swap guild leader to someone else in the guild, this would help a lot of guilds that have an inactive leader and for guildleaders that want to join another guild.
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The AI getting infinite no-cost-pots in pvp is definitely unfair to the point of broken, only getting to pick from 3 people 5-10 levels above you is ALSO unfair and broken. That being said there are a few advantages a person has over an AI that need to be accounted for: the two that really matter are the ability to cycle your skills instead of only using 3 and (the big one) the ability to back off and dodge when a skill is about to be launched. Which balances out pretty well against the items OR the levels, But not both at once.
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why aren't there multiplayer missions that give you rubies because i don't want to have to wait five days to get one to five rubies.
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What I don't understand, is the reasoning behind devs making pay-to-play flash games like this. If I had the money to spend on a good MMORPG I'd buy something like World of Warcraft or Skyrim or something. I play flash games because I'm broke. If you ask for Tips in-game, that's one thing, but I don't think I'm the only one that plays these games because they're free.
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It's will be great if you give more information about guilds for players who looking for them.
Something like "Activity" or "Members".
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The only reason i find some of the secret paths is if i see a random creature running on it, or if i go on the cloudstone wiki :D
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If I recall, you're allowed to change your character's name once *free of charge.* It's more of a counter-measure to prevent players from changing their character's name willy-nilly. As least this game gives you the option. :P
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Champion Bloops
Champion Snowballs
Champion Dirge Beetles
Champion Golems
Champion Spit Flowers
Champion Kalaboo Grass
All I can say is..
There Better NOTt be a champion dragon rider.
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And another thing, WOW, is it a pain to collect items for contracts. For at least a month I've been trying to get ONE more bat tongue. ONE. ONE. ONE. ONE. I wish I could make that word bigger. ONE. Great job lowering the shards, btw. I like getting 1 after fighting 3 difficult monsters and having to use all my magic and then potions on top of that.
Again, ONE MONTH and I still haven't gotten ONE, ONE, ONE, ONE, bat tongue. ONE, 1, UNO.
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Congratulations. You just tried to overwork your cashcow, but she died in the process. You killed a swathe of your fanbase with this last update, and ruined balance to boot. Let this stand as a lesson to other pay-to-win MMOs, don't let greed cloud your vision.
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make it so if you sell something like follow me daisy/forest garb, you can get it back by re-completing the contract/lat gauntlet mission. Same w/ things like bejeweled sword? or other one-time items, so they are not lost from the game forever, especially since you can't restart you're profile, and since we have a very, VERY limited inventory space!!!
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As has been very well noted, this is an incredible game. So addicting with a fair sized world and pretty good game play, the obvious downfall being energy required to just.. well.. play the game. It would be amazing if you, Creator, could add a mini-map for those extra big worlds; if we could see how much an item will sell for by hovering over and not having to click; and if we could see how much power a skill is going to use BEFORE we put a point into it (this one is especially important). Early on it feels as though gold is incredibly hard to get, mini-games (as challenges, maybe puzzles?) to get gold would be great! 5/5 since you are in fact updating the game.
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either increase the amount of rubies you get for kreds or decrease the amuont of rubies items need. most items cost 120 rubies, which equals about 120 kreds, which equals just about 10-20 dollars. now for a WHOLE set that's approximately $60-100 (if your a monk) or $80-120 (for warrior and sorcerer(with shield)). that is way ridiculous to spend on some game. either make it cheaper to buy equipment or rubies, or at LEAST make some sales every now and then. + if you agree.
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@appleinanapple: That's a champion; when you enter a map, there's a chance a champion may be in there, usually the game tells you by saying 'Warning' as soon as you enter the zone. Champions appear regularly, and are not gauntlet specific.
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there should be different rewards for the places from 4 to 10 in arcane rift, makes more competition, don't you think?
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The mastery skills need to be passive. At an 8 sec cooldown, you could probably use them every other skill, so halve their value and make them passive. Or make them 1/3rd their current value. There's too many active skills, no quick-switch hotkey set function and a limited number of hotkeys as it is, we shouldn't have to "activate" our masteries.