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This game is really good, but it suddenly got way too hard for me at a certain point and I don't have a clue where to even start. 4/5
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This is just like the robot building game I played in the 6th grade. That was 20 years ago. Nice concept and I was glad to play for a few rounds. the game is so ugly visually though. It also doe not provide enough in game help for most players. Just 2 stars.
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@reynfox
your Orphanim fails with 3,2. so it may work for the ones given, but doesn't work in general.
i know i broke mine down, but i did have a general solution at one point.
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Teachers level has a misleading intro. It claims you need some blue and then read, but you must accept the one without any colors, which does not fit the decription. Please fix this bug.
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@ReynFox:
What on earth is going on with your solution to Orphanim? It clearly works and is very clever, but I can't fathom what it's doing or why.
BTW, I solved Judiciary by splitting the string in half, then sequentially comparing the first color in the 1st half to the 1st color in the second half, until I ran out of string. Not sophisticated or slick, but it worked.
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You can do robomecha faster if you assume it will come out red first, but code it to redo it for blue if it isn't red first.
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Here's my suggestion for random tests: you clearly have a fast simulator set up. So for each level have a function that implements the result correctly. Then run a large number of inputs (suggest: all 2047 inputs of length < 10 plus 1024 randomly chosen inputs of length 10-20) on the candidate machine. If any of them fails, just present the user with that test after your canned tests. In other words, you "randomly" select tests that you know will fail unless you don't find one, which is very likely only in the case of a correct user input.
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Loking for shortest solution for lvl 28: mine (maybe too long) is this:
?lvl=28&code=p12:6f3;c12:5f3;c11:5f0;q13:6f2;q11:6f0;b10:6f1;y12:3f3;c12:4f3;c10:4f2;c11:4f2;r14:6f1;c14:5f0;c13:5f0;c12:11f3;i10:5f2;c9:5f3;c9:7f2;c10:7f3;c10:8f2;c11:8f2;c13:8f0;c12:8f3;g9:6f3;y13:7f3;p12:9f3;g11:9f2;y13:9f0;q12:10f3;r11:10f2;b13:10f0;q12:7f3;c11:7f3;
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While the functions and design is like trial/error, ive just completed a portion of what challenge there is in this game... However, trying to pass each test with one layout makes the means to reuse parts useless. If there was way to add a color before the first tape, some of the solutions. I.E 4th string would be less confusing. While this takes the difficulty, maybe the part only can be used at a limited # of times per test?
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I just cheated, and it made me sad :(. The tests are poorly worded, and the randomly generated test options do not make for rigorous testing. Instead of making a machine that actually completes the given objective, the game is now to make a machine that passes all tests, even if it doesn't actually 'work'. As a programmer, this kind of thing makes me so angry my fingers swell up and explode.
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http://pastebin.com/b4hks1v3 all of my solutions for the non-challenge levels. I will leave those as what they are meant to be: a challenge.
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I think you should add another high-score for levels solved. So far, only 3 people have had the patience to finish them all...
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I just want to say that all in all this is the most enjoyable programming/logic game I've ever seen. So good, in fact, that I stuck it out long enough to complete every single level (well, still working on the bonus levels) on my own without looking up walkthroughs, borrowing other people's solutions, or giving up, and that's a first for me. Kudos, and I wish people wouldn't vote games down just because they require higher thinking, because this game deserves to be rated much higher.
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Love the game, however the ingame help says the controls for the selection tool are "Shift-C copies, Shift-C pastes", should probably be "Shift-V pastes".
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worst person on the board! feels good. Metatron was insane. I didn't actually get it right, just really close. A BRRGB would have failed.
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Lots of fun! Really needs a colorblind setting, though. For me, the yellow/green on the marker machines are distinct, but they might as well be the same color on the tape. A darker green would work for me, although shapes are always a good alternative, too.
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Good game. It's challenging but the satisfaction of a nice solution is worth it. Unfortunately level codes aren't working for me.
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it's very easy to cheat when you have predetermined input :( the problem is not in cheating, is in the probability of designing a machine that doesn't work in all cases. I disagree that it's difficult to program random inputs! it's very easy to solve this kind of problems with modern computer languages! It should be easy to create a random input test!