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rubbel

Jul. 18, 2011

Under rating threshold (show)

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(-12)

RedeemedWahrior

Jul. 17, 2011

Under rating threshold (show) my mute button broke D:

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(-1)

elielijah123

Jul. 17, 2011

Under rating threshold (show) THE MAVOLENCE ENGINE HAS ENJOYED THIS GAME. YOUR PUNY MEANINGLESS LIVES WILL BE SPARED.

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(4)

Kazouie

Jul. 17, 2011

Under rating threshold (show) i love this game but my brain is full of f*ck now!

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(3)

Borogou

Jul. 16, 2011

Under rating threshold (show) I got stuck in the level 3, im too stupid, or this game is too hard.

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(1)

IceNomad

Jul. 15, 2011

Under rating threshold (show) THE MALEVOLENCE ENGINE IS PLEASED WITH YOUR OFFERING OF TEARS.

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(18)

trex111

Jul. 06, 2011

Under rating threshold (show)

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(-39)

Krathos09

Jul. 04, 2011

Under rating threshold (show) damn androids D: is there ANY way of counting?? I tried adding green/yellow to work out something, and looping didn't seem as the solution... Someone give me A CLUE, pl0x

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(5)

Slain087

Jun. 27, 2011

Under rating threshold (show) @Orangatuan: OUTPUT means that _all_ of the robots must be accepted, ACCEPT means only the robots that match are accepted. That should make things easier to understand. As for hints, the game's freeform enough so that multiple solutions are easily possible, if varying in efficiency. Just walk your way backwards through the problem and figure out what needs to be checked and what needs to be changed.

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(6)

nubr1

Jun. 26, 2011

Under rating threshold (show) Yes, it uses binary numbers :) but the actual number (of the current test input/string) is also shown at the bottom of the input panel.

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(1)

Pathlion

Jun. 25, 2011

Under rating threshold (show) wait, its using actual binary code?

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(0)

Pathlion

Jun. 25, 2011

Under rating threshold (show) why does this not work for milidogs? ?lvl=11&code=c12:5f3;c13:6f1;c13:5f0;p12:6f3;p10:7f3;c11:6f0;c10:6f3;c11:7f1;c9:7f1;c9:6f1;c9:5f2;c10:5f2;c11:5f2;c12:7f3;c12:8f3;c12:9f3; it says accept odd, and this rejects it when the code is two. why is that wrong?

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(1)

Orangatuan

Jun. 24, 2011

Under rating threshold (show) Also is there a way to get hints rather than the full solution? I would much rather be pointed in the right direction and solve it myself when I get stuck

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(1)

Orangatuan

Jun. 24, 2011

Under rating threshold (show) I suggest redo-ing some of the output law descriptions as they are somewhat confusing and are sometimes hard to actually know what they mean, for an example, level Roboplanes says "OUTPUT: All the blue, none of the red" Which I took to mean reject any robot with a red which is wrong. I would suggest the message "Remove all the Reds, Keep all of the blues, Accept all robots" instead

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(0)

moocow4u2

Jun. 21, 2011

Under rating threshold (show) why does the lava lamp level always screw up!!!

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(0)

Risingpro123

Jun. 21, 2011

Under rating threshold (show) oh wait, it finishs whatever song it's on......odd form of mute...

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(2)

Risingpro123

Jun. 21, 2011

Under rating threshold (show) lol, the mute button doesnt work for me at least

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(0)

astrojacker

Jun. 14, 2011

Under rating threshold (show) This took a while to get used to. But once i got it, it was really fun. good job

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(0)

bduddy

Jun. 08, 2011

Under rating threshold (show) Hold on, you never said an infinite loop was not allowable!

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(0)

coolpapa

May. 24, 2011

Under rating threshold (show) Oh, I see. It's a selection tool to move stuff around.

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(3)

coolpapa

May. 24, 2011

Under rating threshold (show) What the crap does the component with hotkey 2 do? Better instructions would be really nice....

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(1)

Hyperion98

May. 10, 2011

Under rating threshold (show) Anyone have the solution to robocats? I'm a *complete* noob

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(5)

Hyperion98

May. 08, 2011

Under rating threshold (show) Feel like such a noob. I can't do Robobugs.. >_<

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(3)

punking

May. 06, 2011

Under rating threshold (show) How do we fix levels where the creator made a typo when setting the correct output?

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(1)

hairy11

Apr. 05, 2011

Under rating threshold (show) Loving Shostakovich's soundtrack.

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(2)

Pasuxable

Apr. 04, 2011

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(-3)

zotjes95

Apr. 03, 2011

Under rating threshold (show) *4. robospies one blue dot should be followed by a even number of red dots incl 0

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(0)

zotjes95

Apr. 03, 2011

Under rating threshold (show) Some help on the binary levels,-- 1. milidogs: accept strings that end with a blue dot-- 2. robotanks: accept strings that have four other dots after the first blue dot.-- 3. soldiers: add three red ones to the end of the string (yes this is as easy as it sounds)-- 4. robospies: accept only the strings that have (a total of) one blue dot, followed by a odd number of red dots incl zero.-- 5. officiers: build a machine that changes the last red dot into a blue dot or if it ends with a blue dot, the last string of blue dots into red dots and the dot before the last string of blue dots (so a red dot or no dot) into a blue dot. this is quite hard to build actually even if u understood my explanation :3-- 5. general: same as officiers but switch red and blue everywhere. -- hope this helped and good luck !

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(8)

powerfire

Mar. 30, 2011

Under rating threshold (show) great game. 5/5. But I'm too stupid and can't understand binary)

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(0)

Koekert

Mar. 29, 2011

Under rating threshold (show) This game is underrated because noobs don't know how to play it. :)

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(5)

LuRockz

Mar. 17, 2011

Under rating threshold (show) REAL PEOPLE PLAY THIS GAME?!

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(8)

murksi

Mar. 15, 2011

Under rating threshold (show) lol... bridges... i can tell you, police! is hard without them... possible though ^^ why cant this be explained somewhere like screen filling? ^^

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(2)

turingnow

Mar. 09, 2011

Under rating threshold (show) @bachan press the shift key while you click

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(5)

bachan

Mar. 09, 2011

Under rating threshold (show) Played this almost a year ago, wanted to try it out again... But I can't seem to figure out how to lay two conveyors on top of one another perpendicularly? It just erases the one that's there and replaces it =( This is making some levels impossible and others extremely difficult

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(1)

Slain087

Mar. 04, 2011

Under rating threshold (show) @bufar: There's an extra-length string in that level - you failed that particular string, but everything else passed.

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(3)

bufar

Mar. 04, 2011

Under rating threshold (show) The malevolence engine called me a cheater. How did I cheat?

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(1)

Ornithopter

Feb. 26, 2011

Under rating threshold (show) Whoa. Between that and a few other things I figured out, my robobear fewest parts just dropped from 42 to 17.

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(0)

Ornithopter

Feb. 26, 2011

Under rating threshold (show) Oh! You can use the buttons by the toolbar to flip the branches so the colors are on the opposite sides! No wonder some of these seemed impossible. Man, I bet I can reduce the size of some of my old solutions by a third now that I know that.

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(1)

asdfzxc

Feb. 25, 2011

Under rating threshold (show) This game is crazy hard and I can not figure out the later levels at all.

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(1)

Col_Tatticky

Feb. 12, 2011

Under rating threshold (show) @Darvious: the "alternating" creiteria for robobug is interpreted by the malevolence engine to mean "no two adjacent symbols the same color". You just need to see what the machine wants in those special cases and adapt your design to match. As for other things you don't know, try the fact that you can approach a branch from any side, not just the 'top'. This makes the later designs much more compact, in your case try hooking two branches up side-by-side so that a bot with alternating colors bounces in between the two. I'll leave the rest up for you to figure out...

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(3)

HookedonOnyx

Feb. 05, 2011

Under rating threshold (show) THIS GAME PLEASES THE MALEVOLENCE ENGINE. THE MALEVOLENCE ENGINE WOULD RATE THIS A FIVE IF THE MALEVOLENCE ENGINE WAS NOT BUSY DESTROYING YOUR LOVED ONES.

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(338)

UltimateChaos

Feb. 04, 2011

Under rating threshold (show) Yeah... robobugs annoys me. An empty tape or a tape with just one color I wouldn't really call alternating.

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(2)

Darvious

Jan. 28, 2011

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(-17)

Darvious

Jan. 27, 2011

Under rating threshold (show) Awesome tutorial. It's taken me 3.5 hours to crawl through the first 6 levels, and I am just now finding out about bridging conveyor belts through Kongs comment section. I wonder what else I don't know about that will make the game a little easier? You are very lucky I get obsessed when I get frusterated or else I would have given up on this awesome game 2 hours ago. 4/5.

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(4)

minicliper133

Jan. 25, 2011

Under rating threshold (show) Does anyone know how to make a "counter" to count the number of blues? (Which could be used to reprint or examine them and compare to red)...

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(2)

Kayne

Jan. 21, 2011

Under rating threshold (show) @sometimestommy: First time I saw this game, I figured it was Zach with a different account. This game is not at all from Zachtronics Industries. The creator even goes as far to say that Zach was an "Inspiration" for this game.

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(-2)

sometimestommy

Jan. 18, 2011

Under rating threshold (show)

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(-23)

people10

Jan. 15, 2011

Under rating threshold (show) My mind is twisted!!!!! Help me understand what hapened!

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(-1)

turingnow

Jan. 10, 2011

Under rating threshold (show) Use the shift key to make bridges.

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(1)

Karadan

Jan. 09, 2011

Under rating threshold (show) I can't seem to put two conveyors on the same square any more. Is this an intentional change, or am I forgetting how to do it? Not having it is making the earlier levels way more difficult than I remember them. @RankEleven - For level 3 it is fairly simple. If the tape has 3 or more blues, move the robot onto the accept platform. If it doesn't, dump it on the ground. The tape doesn't have to look any particular way when it is accepted for that level.

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(1)

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