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Too much junk information and effects. Focus on having a centered easy access tutorial. When that is done THEN you can start spitting out bumbo jumbo.
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so uh... I didn't realize until waaaaay into the game that you can rotate EVERYTHING, not just conveyors! SO MUCH BETTER NOW.
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There is an error. My sum always gives 10 less than the ranking. I'm currently with 633 and 643 appears in the ranking. Does anyone know why is that?
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This game is devilishly hard. I found working with matlab and python extremely helpful - Using conditional structures and "until" loops...
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Ha, I did Engineers but I did it as an Output/Accept where what got sent out at the end had to equal what was sent in, if and only if it was a symmetrical string. Tomorrow I'll have to replace it with the stripped down model that eats the string as it goes along.
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Engineers is really straightforward. You tag the end of the string with a green. Then remove the first one, splitting the screen into two symmetrical halves. For the red half, check the next first for R/B and the second for G/Y. If the second is not green, then rewrite the color of the first one and reenter the loop from the R/B & G/Y branch pair. If the second one is green, then only exit the loop if the first was blue. If the second is green and the first is red, delete the red and enter from the very beginning again. The blue half is symmetrical with the red half. The entire thing only took 3 R/B branches, 4 G/Y branches, 1 G writer, and 2 each of the R and B writers.
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i managed to do ophanim, though im sure it wasnt the most efficient way. i used 2 half subtractors which also rebuilt the other number on each loop. to save space i didnt add anything that removed the reds from the beggining of numbers, which caused it to take ridiculous ammounts of "time units" to do anything. 112720 total time units, 135 parts, nearly the whole board.
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i managed to beat engineers by creating a machine that ensured the first and last were the same while replacing them with greens and yellows, and then removed the first and last while replacing them with reds and blues, and then looping back to the start. myy brain hurts. and ive been replaced by robot engineers
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Why is it called the 'MALEVOLENCE ENGINE'? This engine ist the best creation ever! It finds every single mistake and assures that your machine works for all possible input. People who feel offended by the 'MALEVOLENCE ENGINE' are bad scientists.
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robospies has a problem. you don't need to make something takes into account 3^4. Other than that I am still working.
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Maybe I'm missing something, but when creating a level, I can't get more than 8 tests? Is this a game thing or am I screwing up?
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Glad to see more information on-screen about the controls now... the first time I played this through I finished the entire thing without realising you could make bridges.
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@ErikM The malevolence machine only checks strings about 12 colors long, if you make a machine that works with 0-12 long but doesn't work over 12 long strings, it will display that message.
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What does it mean when I get a message of "The Malevolence Engine sees what you did there." but the level completes green anyway?
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This game, every year or so I go back after I play another great puzzle game because this is the best puzzle game I have seen in forever.