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It makes me warm and fuzzy inside when people dismiss my years of hard work as a mere 'Final Fantasy ripoff' without bothering to play it and see the parody aspects and nostalgia factor... ugh.
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Primary weapons cannot be removed - that's not a bug but a feature. You can still remove them by replacing them with something else.
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Since characters can't fight without weapons, you can only ever replace weapons if you're carrying another; you can't pick them up otherwise, so that's not a bug. I'm still trying to fix the map bug with limited success though, so, uh, please be patient, people...
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I JUST SOLVED THE MAP BUGS!!!111 you will have to explore again, but at least the maps are there again. Istructions: open the save game (.sol)it with wordpad or another editor then delete from "Maps..." (included) till "BADGESTATS" (excluded). The code u need to delete may be like "sandcave4 0_undefined| suntemple3 0_undefined...." or not, u just delete it!
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never been a fan of this genre. the game is still controlled by both the keyboard and the mouse, which is so freaking annoying. its difficult to immerse yourself into a game when every time you want to change your items you have to rearrange your hands. you would think you would learn after the first game.
still, its better than 90% of flash games in this genre. 3/5
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I like the game, but I'm experiencing the map bug too (no map). Also, difficulty curve seems too high with starting characters. For ex., I have someone in my party who is a zombie now, and heals/phoenix does not cure it. This is only within the first few fights in the game. Also, heal does not cure poison, and the poison does not wear off with time, wtf? so 2 chars are poisoned with no way to cure, and one is a zombie who fights against us in every encounter.
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I'm having difficulty reproducing the map bug since when I save, it *doesn't* happen to me... It surely is something to do with the saving - since the map data is encoded on saving and decoded when you load - but I don't know why it seems to only happen sometimes, and not to me when I try to test it, so there may be some other factor. IF someone can find it and can be sure that what they've found is indeed it, that'd be great.
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To be more precise, map#bug happens when u (partially) explore an area which is dark at the beginning (for ex sandflow caves). THen u save and boom
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@Donut Master, I recommend reading through the encyclopaedia. I didn't do it until half way in (16-ish hours) and ended up learning a lot of valuable stuff, including how to split stacks of items.
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The map goes blank when u explore an area, and then save the game. The problem should be in the routine that loads or save the map, check it...
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lol the music is somewhat like breath of fire and golden sun, and the gameplay 2, i realy love it (glad it's not pay for, because it is worth to pay for)
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This is, without a doubt, the best flash game I ever played. I tested the beta (all three chapters together in one) and was absolutely addicted. The amount of detail and work put into this is evident straight from the beginning. It has the quality of a production-style RPG game. Overall, I ended up putting about 35 hours into it and loved every second of it.
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On great improvement over the previous version is the new skill handling. No more pressing ASD at more or less random times. It's just the X and I like it. A lot.
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Many of these party members you get are too low level when they join your party. They're like level 10 when you're level 17. Makes them pretty bad.
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if you get into a fight with a revenant right after you start the game, you're screwed cause it just goes berserk and kills all characters :l, the only way to beat it seems to carry over your stats :l
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Oh, but also, though the sticky keys thing is indeed a problem of Internet Explorer, it'd be useful if anyone could find out what causes it specifically since it seems to affect all my games and I bet that people would rate down for it even though it's largely their browser's fault.