Under rating threshold (hideshow)
And for some reason the glitched one (the first one i put down) doesnt register as being there in building mode.and i can put two.
Under rating threshold (hideshow)
this game is proof why games on kongregate should have badges. Before this game had badges I only played two levels due to controls. now thanks to badges and after getting all them I have much more respect for this game.
Under rating threshold (hideshow)
According to the physics of the game, none of the traps should be able to sense you while in stealth, however, the stun guns can. I think you could get around this by making the guns shoot both directions simultaneously, but that's just a nitpick. Another nitpick; why can't he crouch? He can climb walls and ceilings and turn invisible, but he can't crouch.
Under rating threshold (hideshow)
What would be pretty cool is a trap that only hits you when you're invisible.
I know you're not making another game but whatever...
Under rating threshold (hideshow)
Like the game, but the ninja slides too much when walking. This could be a little bit more accurate...and of course a non-ducking ninja!
Under rating threshold (hideshow)
How about some statistics! Like: "Deaths: 3341, Death by spike: 434, Death by bomb: 621, Death by laser: 148, Death by pink plasma: 857, Death by fire: 419, Death by turret: 375, etc." And the statistics would cover both campaign and gauntlet modes.
Under rating threshold (hideshow)
The game is great, but the controls are way too bad for a game of this type. The movement is too slippery, which makes it very annoying to fit in 1 block spaces, Wall Climbing sucks, it goes too fast, making it hard to control, and when we let go we fall instantly, which makes switching walls very frustrating (very noticeable in Gauntlet level 2, which was made basicaly entirely around wall climbling). You see, i'm not complaining about the difficulty, as i love hard platform games, but the controls should be better in games of this type.
Under rating threshold (hideshow)
instructor: ok ninja trainee, we set up a course so you are pretty much not going to survive.
ninja: but... this isn't even a real mission...
instructor: your point?
ninja: so I'm probably gonna die in training?
instructor: you got a problem with that?
ninja: no wonder we have no intel...
Under rating threshold (hideshow)
This is probably one of my favorite ninja games so far. I think the mechanics, theme, and overall style of the game is good. Always room for improvement though. Perhaps like EDM music w/out weird noises, something more colorful, or anything to attract the player and keep the person interested in the game. I did love it though. ^-^
Under rating threshold (hideshow)
completed the gauntlet in 267 deaths. phew! that was tiring. you feel proud when you read that only 1% manage to finish it. wonder if i'll ever do it again
Under rating threshold (hideshow)
Just because its hard doesnt mean you should rate low. I beat gauntlet with 319 deaths :D it just takes willpower. Remember: It's all pretty much a pattern.
Under rating threshold (hideshow)
I wish the mines would just stay gone after u step on it......that would make this game all lot easier.....otherwise nice game 5/5
Under rating threshold (hideshow)
After finally earning the gauntlet badge (42 minutes) 182 deaths....Probably 150 deaths came from levels 4 and 5. Ugh. Fellow gamers, if any levels before that was frustrating, they only get worse. Fair warning.
Under rating threshold (hideshow)
Am i the only one who thinks that this site needs DARK backgrounds for its games? Better yet, how about a user customizable color or pattern. Im tired of playing dark games on a blaring white background.
Under rating threshold (hideshow)
getting ghosting with shift and two keys (up+left/right) my keyboard is supposed to be a gamer keyboard featuring "anti-ghosting"
anyhow it makes playing tough.
Under rating threshold (hideshow)
Newsflash: "Police have discovered thousands of ninja-clad corpses. Detectives are working on a motive-"-Maybe [Visible] III?