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it would be nice if you can save your little song or cool music thing that you've made and let other people listen to it :D
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Tip: You can trap a huge number of balls by making a straight line right under the pipe (if it's facing straight downwards). I managed to easilly clear the last levels this way, mainly by trapping red balls, or trapping a large number of white balls, then release them so that they quickly fill up a pipe.
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Would probably have enjoyed it more if I were given a larger amount of lines but having goals/achievements/bonus for less lines. Finding the right angle with just one short line can be quite annoying at times
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Allllllright finished this up. Won't make further comment on quality as I've already posted on that. I will help some people with glitches tho; most levels, including the ones with glitches have at least two completely diff solutions. If you're getting a glitch that you can't work around with your current solution, I advise completely switching strategy. It got me out of all 4 glitched levels except the ones which you get the balls to the end but the pipes don't fill properly.
On those, they either are intentionally like that and expect you to 'save up' a bunch of balls and drop them all at once, or else they are bugged and will EVENTUALLY begin working again. If you wait eventually the rounding will come out in your favor and it will complete. Just check your email or something and come back in 10 minutes.
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very interested to see what sandbox mode could become.
the bigger the line, the deeper the sound.
the further the line, the louder the sound. (already done)
and multiple tubes.
only with this, you can basically create music!
Maybe different kind of balls, to create different tone when the balls hit!
Would be amazing. <3
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like rzvrzv said, it would be a good idea to let us move a line entirly, like a dot in the center that you left click to move
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5/5 i would recommend something though..can you add an ability to completely move a line please?it would be really helpful:D
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It's a shame this doesn't have the Kong API because this one definitely deserves badges. It's cool listening to all the different beeps and boops and no time limit lets me play with the levels at my leisure. Makes me wish that Sandbox mode had more to offer though like adding obstacles and more pipe drops. 5/5
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Sounds like the game makes some pretty interesting sounds. How about letting us publish the wacky contraptions we make?
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No way did you just make this, I was working on exactly the same idea! However, you accomplished it much more stylishly than I ever could, so, well done all the same!
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This game is very addicting and I love the music. its interesting how the balls make music when they touch the ground. But a little glitchy though. But overall great game!
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Please get rid of the fanfare that plays at the end of each level, I prefer to listen to the little tune my drops make instead. D:
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I really like this idea, and you pulled it off very well. The animation is smooth, and the sounds are great. Other than the minor bugs/improvements mentioned in previous comments, I wouldn't change a thing. Great game!
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in the ipod app i had, the sound was specified by the length of the line, and the place that it hit, i would like a similer way to predict what the sound will be, instead of having purely random notes come out
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Lack of a mute button seems a bit of an oversight, but it's understandable considering the aural concept. Excellent game! If there is ever a sequel, the ability to select scale modality (ie pentatonic, chromatic, diatonic, etc) would be a definite plus.
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You know the "glitch inside object" thing. Well i got 2 drop outpipes to put the drops into a square. The lag is real