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easiest way to finish the game are imop: 3 ninjas + knight/robot/fairy just max candygain and attackspeed some health if u are too dumb avoiding attacks
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Guys keep going until the game feels like letting you control them. They run right into enemies and attacks. Need to pull the game and fix this. I find it hard to believe anybody can make it deep into this game with these shit controls.
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3x ninja 1x cat = op got both achieves first try... upgrade candy drop rate first/max it out then worry about other upgrades
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So, the ninjas are both more powerful than anyone else, and they have the best shot type and a great special. Their lack of health is easily amended with a few upgrades. I don't see any reason at all to pick any member of the team as not a ninja, other than for challenge. Most times you get hit it feels like it's because you're too sluggish (even with all ninjas), or because there's simply no room to dodge, and not because it's actually difficult.
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Can't turn off music separately from sound effects? All sound gets turned off. Have to start all the way over on death? Quickly lose interest. Otherwise, nice little game.
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They took our candy, is a decent retro old-school shoot em' up. Does it deliver on all fronts? Absolutely not. It is however a solid title, that I recommend for only the patient gamers. Because it is extremely slow. Your characters move, at what seems like, 5 mph (miles per hour) and it takes forever to finish a wave. The bad, to some... When you die, you restart from the beginning of the round with all your upgrades taken away. Which in essence, is a good thing; since the game is mostly quite easy -- the only real replayability factor that I found in the game is unlockable characters. But the one thing that I noticed, is how over-powered the Ninja class is. If you have a team of four ninjas, you can basically walk through the enemy front lines until wave fifteen or so, before the game finally ramps up it's difficulty. Overall, They Took Our Candy is a solid shoot em' up; but it's definitely not something I'll play again. Great work, Rachid1984. I gave this game a 3.5 out of 5.
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4 ninja's=12 stars per attack that cover pretty much every space infront of you. very easy to complete the story that way
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I'm not sure what people are whining about with movement speed. Having a Speed high group with a maxed Speed allows for fantastic maneuverability.
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stoo-pid game 1 ninja, 1 knight, 1 fairy, 1 ghost soo stoo-pid and dum (i meant to spell those words wrong because i think it expresses the thought.)
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My winning team: 2 cats in the back, 2 ninjas in the front. Dump your candy into your special early and mow everything down.
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died on the boss and had to start over. 1/5, stupid, pointless game. No creativity, just plain tedious... Way overrated. HUGE waste of time. 2 hours for 5 points.
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i love cheese!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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alines took our CCCCCCCCCCCCCCCCCCCHHHHHHHHHHHHHHHHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSEEEEEEEEEEEE
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okay guys tey say evrywan stel tere candy all te time but tats not tru coz its my candy tey stel my candy first and ten tey say its tere candy who evrywan stel but tey say lieing ting all te time so if u see candy just gif to me ty
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pls add desc of chacter atk, and try to add a multi player. THAT WOULD BE AWESOME. oh if there is no bosses then add a boss. if there is one sry.