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I'd like to see something like fresh apples that drop, affected by candy-drop rates but they don't add to your candy count. Instead, they grant you a small bit of health. That way, you don't have to have a fairy or knight in the party to stay relatively healthy through a difficult level. Like Survival 18, for instance.
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Fairy, Knight, Witch, Cat. Unbeatable group. Max out special early on and all 3 of those buffs will last approximately 85% of the time. Get shot? No problem special also heals you. Things drop in no time flat with the double attack speed buff. Made it to wave 19 or 20 or something in Survival and took out like 50 of those mini boss guys on the little hover crafts. Then the game either bugged or that was the last wave and just had me running forward firing with no more enemies and no end. I'd like to know if that actually was the final wave. Great game lots of fun different classes. Final score was 33,026 cheers
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maybe a smaller area to attack or attacks that are similar to the ninja? that and the game seemed kinda slow paced, imo
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For survival I hit 30K at level 17.
Knight, robin, cat, ninja. Don't move left or right, only move up and down to make waves of your attack weapons. After using your special, don't worry about dodging bullets. It barely affects your health.
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Dear RACHID1984, thank you for being the kind of developer that listens to the comments of their fans and updates their game accordingly :) Sincerely, Everybody <3
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2 ninjas in the back, 1 cat, and a witch make this game a cakewalk. For some reason the witch's effect and the cat's both stack, meaning you can get around that slow movement while covering the screen with bullets. (with a 2 second pause in between your volleys..) Other than that, I really enjoyed the game.
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I did 2 ninjas, a cat, and a fairy. Has hitting power, speed, and healing! The Candy skill needs to be invested in as soon as possible
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Score 28,523. Died when three waves from behind came, all with enough distance cover the whole screen and not leave space for me to dodge. lol
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Well, I have to say that 4 witches are worth a try. They recharge their special fast and this increases both firepower and speed. Unfortunately they are weak when an enemy attacks from behind. However compared with 4 ninjas the witches have more health, which allows them to survive a little longer.
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Good shooter with not too much grinding (just a bit too much :D ). Max rank is Hero (+90stats), and my best method to win survival is 2 ninjas + cat + knight. Invest in candy skill early !
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In a game where every bullet does the same damage, whoever shoots the most bullets is the king. The Ninja is king. Hands down. I tried several teams with several strategies; they all felt the same unless there were Ninjas. Those abilities that they have by using Space Bar? They aren't powerful enough to make a difference. Every class feels the same except the Ninja.
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A tip - to increase your vertical and horizontal moving speed, press both keys at once. You will go diagonal, i know, but you will go about two times faster than by any usual method.
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Speed definitely makes a difference, but you're going to see less impact as you advance in the game because you start with higher BASE speed right off, due to the +all stat bonuses. However, it's worth nothing that Speed affects both walking speed AND attack speed, so is always worth investing in. This is why you'll see such a huge difference between four Ninja and four Knights... the Knights both walk and shoot slower.
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I'd like to see more benefit from buying skills with candy. right now I can max the speed upgrade and move at pretty much the same speed. The upgrades really do seem to be almost worthless. The only team worth having is 3 ninja and a cat. The rest of the classes are useless, especially in survival mode.
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Some folks are saying you reach 30k points at wave 20. If you rush the "moar candy" upgrades from the start, with a strong team (2 cats, 2 ninjas worked for me), you can get it at lvl 17, maybe earlier if you're more aggressive than I was about getting the candy upgrades.
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There really need to be some specialty for each character's projectile like piercing beam for the super hero, homing for the robot, slow for the witch, knock back for the pirate, etc.
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Question: Does increasing movement speed do ANYTHING? It felt as if I was just as slow after fully upgrading it as before... decent game otherwise.
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For survival, the 3 ninjas/1 cat gets you to wave 18 pretty easy... but then the new aliens are pretty devastating. I haven't tested this, but I might consider a knight, 2 ninjas, and a cat, for the "protect" ability at high levels.
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2 cats + ninjas, fully upgrade candy before anything else. Died on wave 18 with 33,706 points. Also if you need to rank up just start the game and die asap, it takes a couple of minutes to get to the highest rank.
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Two Ninja and two Cats is also pretty devastation. The Ninja provide spray damage and rear attack, and the cats send the whole crew into overdrive, filling the screen with shots. One Cat and three Ninja, though, doesn't have the same punch... you need two Cats to get the superior Speed boost from the Special.
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It would be nice if candies gave you points, that way my uber robot dispensing team isn't so useless once everything is maxxed out