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Comments for They Took Our Candy

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abdaman

Oct. 25, 2012

Under rating threshold (show) Huh. There are other classes than ninjas... *tries them out* Oh. nevermind.

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(7)

Tamaxvi

Oct. 19, 2012

Under rating threshold (show) Really amazing game. I love the possibilities, and the ability to unlock more people. Its awesome how each charecter is very unique, but only using one or two at a time seems best (four ninjas is overpowered. Also two ninjas and two cats is possibly even more overpowered. However, four bunnies is nearly impossible to control when the ability is on. Also, four robots is really fun, or three robots and a fairy) Overall, a really good game. I like this style of graphics, and it was addictive as well, with great replay value (hard to find in a flash game). Props!

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(7)

stickopatman

Dec. 07, 2013

Under rating threshold (show) 2ninja and 2cat is op, that is right but if you are going for the hard badge try 2pirates and 2 cats because you will need pirates special for deadly vertical waves of purple aliens

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(2)

Amour

Jun. 02, 2013

Under rating threshold (show) Got hard badge on first attempt with 2 cats and 2 ninjas on Wave 17 out of 50. Died at Wave 18 where you meet a dozen of small bosses all together.

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(2)

MindShaper

May. 31, 2013

Under rating threshold (show) good and fun game... hard badge just hard enough ;)

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(2)

molokot

May. 28, 2013

Under rating threshold (show) Very nice game.Simple but fun to play, not many such are made nowadays.

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(2)

throckmeisterz

Jan. 29, 2013

Under rating threshold (show) i mean honestly, having only one character type with a spread attack is bad enough, but having that character also be among the fastest in an incredibly slow moving party means the other character types are absolutely useless. no bullet spread is only useful if you can move quickly

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(2)

Delthin

Nov. 02, 2019

Under rating threshold (show) Four robots is *fun* because it becomes a game of "avoid the aliens and grab all the candy we're pouring onto the screen." But I couldn't tell if the Vending ability upgraded with your level of Candy; if it doesn't, it's much less viable.

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(2)

Lagbane

Oct. 27, 2015

Under rating threshold (show) I think I found a winning combo. 1 witch, 1 cat, 2 ninjas on opposite corners (helps with their weapon spread). By the end, I had my buffs up like 80% of the time at least. I could probably have it up permanently with a couple more levels. Could substitute the witch or cat for another of the other, i guess, but I like this balance.

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(2)

Estradja

Oct. 18, 2012

Under rating threshold (show) the music is epic!

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(10)

Developer response from Rachid1984

Thanks! Matt Nida is awesome.

mentalgoth

Oct. 17, 2012

Under rating threshold (show) Really good game! I really enjoyed it! 5/5

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(13)

joshwar

Nov. 02, 2012

Under rating threshold (show) too repetitive, ranking up is slow and hardly gives you anything, upgrades are hardly noticeable exept for magnet and candy, and all survival is is just 50 waves of the same old same old. the final boss was easier then the normal enemies at level 5, and the boss at level 8 was harder, he actually did some impressive damage. overall it was too slow and rather inconsistant. it had great potental, but fell short of expectations, better luck next time.

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(8)

kelaler

Nov. 01, 2012

Under rating threshold (show) For Story mode: 4 ninjas For Survival: 3 ninjas/1 fairy

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(8)

fury683

Oct. 25, 2012

Under rating threshold (show) Played Survival Mode for the first time and scored 28,670. A visible score indicator would be great...

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(3)

Mettelor

Oct. 25, 2012

Under rating threshold (show) Not a fan of the lack of a save or restart feature.

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(6)

Philosophez

Oct. 24, 2012

Under rating threshold (show) 1 cat, 3 ninjas, making sure you get almost all the candies (kill everything!), and lasting until wave 18 should get you 30,000+ points. Just make sure you level up candy drop rate to the max as soon as you can. In fact, go ahead and level it up whenever you can afford it, than focus on Special, Speed, and Attack. Magnet is not important for atleast 9 levels, so give it a skip until you feel comfortable with the rest of the stats. Good Luck!

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(6)

Raven1417

Oct. 24, 2012

Under rating threshold (show) Interesting idea but overall a let down. The base stats for each class may appear balanced but the specials and the way each class attacks make all but the Ninja totally useless in comparison. There needs to be either faster movement speed or a health regen stat and there also is a recurring problem of enemies coming from behind where there is absolutely no way to avoid them if you can't shoot behind you. Another feature needed is the ability to change stance, go from 2x2 stance to 1x4 stance etc. I suggest looking at footage of an old gameboy game "Mercenary Force" to get an idea of how this style of game should be made.

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(6)

Moatster

Oct. 18, 2012

Under rating threshold (show) Pretty easy. I like the 4 ninja strategy. Focus upgrades on candy and attack, get speed over health and make sure you have decent special by level 12 there's a bunch of big attack waves from behind. Level 8 has a boss who starts with a 3 shot spread, at half health he'll charge you once and switch to a 5 shot spread. Level 13 boss is big flying saucer flies where you can't hit and summons purple monsters that track onto you, then comes down and occupies top half of screen fires a 4 way spread across rest of screen. Rinse and repeat, at half health will mix firing 4 shots at you in with the 4 way spread

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(6)

vlasec

Oct. 31, 2019

Under rating threshold (show) STATS: 40-50 points per hero. You need attack to kill enemies, speed to maneuvre and special for boosts (read further). The best defense is a good offense, health only delays death. TEAM: Cat boosts attack, Witch boosts attack and speed, these two seem vital to me. Ninja(s) for spread, Robin(s) for focused damage. Bunny gives a huge speed boost, Fairy gives you a heal that can be handy if you can't just dodge the bullets. STRATEGY: It's hard at start. You level up your player character by just playing. At Hero level, the +90 to all stats makes it much easier. You also get new heroes including some I recommended, that helps, too. INVESTMENT: Candy! Candy! They took them, so you want it back, with interest! It is important for economy, you should get it one point below max before level 7. Level 8 is harder, spend candy on special, attack and speed, and a bit of health. Then you just keep spending and it makes late game easy, thus ... KONGRATULATIONZ! Please upvote if it helped you.

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(3)

LeafyGreens5

Oct. 27, 2015

Under rating threshold (show) Really appreciate that you redid the shading for the aliens that enter from the left. Not everyone puts that much thought in.

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(3)

redneckpenguins

Oct. 27, 2014

Under rating threshold (show) Ninjas ftw

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(3)

hodari

Oct. 25, 2012

Under rating threshold (show) What if...all the aliens are kids in very good Halloween costumes?

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(3)

Tubzilla

Oct. 27, 2015

Under rating threshold (show) Wave 18... lolwut?

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(3)

Pommagetable

Oct. 26, 2012

Under rating threshold (show) Got to the point in survival where the bosses are a regular spawn. That's just rude.

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(3)

MostWantedAZX420

Oct. 26, 2015

Under rating threshold (show) PARENTS! Y U TAKE OUR CANDY????

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(5)

tsesarevich

Oct. 01, 2019

Under rating threshold (show) Got a little Commander Keen there, huh?

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(3)

Rabican

Aug. 08, 2015

Under rating threshold (show) this music is so radical :D

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(4)

KatieM5

Oct. 27, 2015

Under rating threshold (show) funky music, ninjas and aliens... what's not to love?

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(3)

metazoing

Oct. 26, 2012

Under rating threshold (show) http://i1106.photobucket.com/albums/h369/metazoing/29999.jpg pwnt

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(3)

karimiticos

Oct. 01, 2019

Under rating threshold (show) The perfect game for Halloween

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(3)

Duungraf

Oct. 25, 2012

Under rating threshold (show) Ugh, starting over is so tedious... Normally I wouldn't mind, but it's not like I'm doing a whole lot during these levels. Also, no game should have an onscreen pause button, especially not a shooter that requires constant attention like this one. I shouldn't have to navigate the cursor over to some microscopic pause button while dodging enemies and bullets. Pause key only.

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(3)

thefrdeal

Nov. 03, 2012

Under rating threshold (show) Nerf the ninja, please. It's the only thing keeping the game from being perfectly fun and balanced!

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(3)

minmi

Oct. 29, 2012

Under rating threshold (show) A tip - if you're going for the 30,000 points badge - get it BEFORE wave 18. LightEcho's 2xcat, 2xninja strategy is a winner, btw.

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(3)

Ysayell1

Oct. 23, 2012

Under rating threshold (show) For Story? 4 ninjas. For Survival? Two cats, two ninjas, a lot of special spamming and upgrade candy gathering as early as possible. You don't need to beat round 18, just punch a ways into it.

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(4)

bobadob633

Oct. 23, 2012

Under rating threshold (show) The first several waves feel sooooo slow, when you've just been killed in a much higher survival wave.

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(4)

jodybrai

Oct. 23, 2012

Under rating threshold (show) I want to be able to rotate each team member. Even just turning a couple of them backwards would solve so many problems!

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(4)

InGodWeTrust

Feb. 25, 2014

Under rating threshold (show) This game shows how much kids love candy. Killing aliens.

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(4)

OvelhaZord

Jan. 04, 2013

Under rating threshold (show) Hard Badge: 4 ninjas, save special just to escape when foes come from backwards. Upgrade: candy full at first with one point in magnet > attack full > special full > health full > speed full > magnet full. This will work properly untill 32~34k, then you will be raped by the gunmans riding that cthulhu wheelchairs. +1 if worked to get the badge

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(4)

IppongiRyuuta

Oct. 20, 2012

Under rating threshold (show) Hey, you can use the WASD keys as well. Helpful if the keys stick when you try to use specials and move at the same time.

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(4)

SoulGame

Oct. 19, 2012

Under rating threshold (show) This is very nice work, thanks.

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(4)

TZwien

Oct. 17, 2012

Under rating threshold (show) Just beat the game with 4 ninjas with soldier rank (+45 stats). I upgraded attack speed fully and then health fully before I did anything else.

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(7)

davidxrawr

Oct. 18, 2012

Under rating threshold (show) tip: you really dont need to increase your magnet past 2 up gradees. Thats enough (:

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(4)

DarkSlash001

Oct. 19, 2012

Under rating threshold (show) At first I said "Wow, it's pretty dangerous for these kids to be running in the street." But then we killed a few thousand aliens and suddenly cars don't matter anymore. Also, there's a bug with pause. While paused, you won't shoot, but your shots will still charge (or reload). So abusing pause will get you a higher fire rate at the cost of... convenience.

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(4)

JKFast84

Mar. 22, 2018

Under rating threshold (show) Why not have your cake and eat it too? Ninja x2 (spread shot) Witch x2 Constant machine gun.

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(3)

Rolling_Thunder

Oct. 28, 2012

Under rating threshold (show) Over and over and over again....so dull - yet so compelling....

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(5)

Gnomeboy

Oct. 27, 2012

Under rating threshold (show) Great game. All that it needs is an ending.

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(5)

Fabdlnltc

Oct. 25, 2012

Under rating threshold (show) If you want the hard badge; you get it around wave 20.

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(5)

BlasterBox

Oct. 24, 2012

Under rating threshold (show) I have a suggestion: why don't you make possible for the party to follow the mouse?

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(5)

jonny0panic

Oct. 24, 2012

Under rating threshold (show) I took four ninjas on Survival. Worked on Candy (and a couple Magnet) first, the did Attack and Special, then Speed and Health. High-area-damage team will get you there; dying midway through wave 17 got me 28.8k, dying shortly into wave 18 got me 32.2k. Good luck!

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(5)

duke0702

Oct. 24, 2012

Under rating threshold (show) I got to wave 18 and 12543 pieces of candy before dying. I got 31213 points, this is a reference for the hard badge. Also there will be a lot of those alien mini boss that will come and probably kill you at that point.

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(5)

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