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Good idea, with nice music. Could do with some balls you are able to hit at the red balls to slow them down (at risk of speeding them up if the angle isn't right) and would still work with the current physics
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Yeah, only thing, I wish there were more grades. I think around 8 balls you can get the highest grade. So that leaves lots of room for more grades. Or even just spread out the current grades more.
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It's OK. But I would add some features, e.g. goodies that also appear and move like the blue balls, but that can be taken to, e.g. slow down speed, or speed up, or make the balls bigger and smaller, or make them move unpredictably. I would also add some neutral balls, that do not kill the red ball.
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I could've sworn I commented. Anyways, I played this game long before here at another site, and it was just as great there. It's fun and addicting, and the music is nice and fits the game. Bravo! May I suggest a multiplayer game in the future? That'd be cool.
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Good effort and for such a simple design idea which has been several times before, well done. Good but definitely not perfect.
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neutrino64, I can assure you that he did not copy from a tutorial. This guy makes ragdoll games - at the least he could have just reused the code from his Ragdoll Avalanche.
But the worth of the game is not in how easy or hard it is to code - think of tetris, for example. It's about how fun it is, how elegant the design, how well polished it is.
In fact, I would be inclined to rate it higher because of how simple it would be to make. Though getting all the parameters so finely tuned might not be so simple. ;)
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BTW I love this game, 5 stars, and not just because I'm a ragdoll masters and n-ball fan.
9 Balls, A+ 234 Seconds.
I'm Da Man!!!
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Excellently done! The only thing I could think of that would make it better would be to add ground effects. This game assumes frictionless surfaces, so the collisions and ball paths are fairly easy to plan for after a while. Perhaps adding wind or a slope of some kind would decrease the predictability of the game.
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neutrino64 , you would not be able to make this because the of the advanced ball collision. It's simple true, but still perfected.
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Very fun; however I do not care for the music. Thankfully you enabled a mute option (something every game needs). A pause button would be nice however.
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Grade A: Stuning reflexes with 8 balls. I really enjoy the game and the music. I think the game is very perfect, but maybe even some effects when the balls click. Maybe those will ruin the concentration of the player though. i don't know. You should try releasing a seperate version.
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Prior to this remake (more a remaster) I hated this style of game. Your version is best in class! I really like the physics involved in the ball collisions, the music, the graphics, and the smooth play.
Four stars!
+1 the gimme star
+1 for simple yet smooth graphics
+1 for good music selection
+1 for the physics
-1 for lack of originality
Truly loved the game!
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Haha! So Kongregate got popular enough for you? :D
This is seriously one of my absolute favorite flash games. The design is just about perfect - nothing to remove. Though I think it would be interesting to play with fancy visualizations and graphic effects.
What I love about the game is how it seems to completely absorb the right brain and leave the left brain energized and free. In other words, it takes a lot of concentration, but only with one half of my brain, so it stimulates a ton of verbal thinking while I play.