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Comments for Sentinels: First Wave Beta2

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KDXX

Feb. 17, 2011

Under rating threshold (show) This game is now to action/TD fans what Builder is to stretegy/zombie fans. Epic Win, with only more Epicness en route with bugfixes.

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(2)

Veritas07

Feb. 17, 2011

Under rating threshold (show) great and at least to me a quite unexpected turn in the td business... great. but it's quite buggy, for example as soon as i take command of a turret i can only fire one rack of ammo and it usually doesn't reload. stil needs a little work but it's a great idea 5/5

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(3)

vote4cheese1

Feb. 17, 2011

Under rating threshold (show) Sir, I think that you have a major breakthrough in gaming here. You have created the new genre of Personal Tower Defense! I applaud you.

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(1)

keichii

Feb. 17, 2011

Under rating threshold (show) This game is really good. A suggestion though, I think it might be a good idea to have a button that you can hold to repeatedly purchase a type of tower, this may be in but I can't seem to find the button myself. Also, a bug I noticed is that when the upgrade/sell icon is over a different tower, when I click on either button, it upgrades or sells the tower that the icon is hovering over as opposed to the tower I orginonally clicked. Great game though, keep up the good work!

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(0)

Grumbledock

Feb. 17, 2011

Under rating threshold (show) One of the best Tower Defence games ever, and it's not even done yet! Keep up the good work, you've got a lot of talent! Don't let the tiresome bugs get to you, you're creating a great game and we all love it a lot!

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(2)

me_amor007

Feb. 17, 2011

Under rating threshold (show) when trying to load this game i get a virus detection message, and the loading stops.

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(-1)

RElam99

Feb. 17, 2011

Under rating threshold (show) You can also purchase an ammo resupply, it's one of the special abilities on bottom toolbar. It's a good idea to fire off as much ammo from all guns before doing that though, as it will resupply all commander ammo. It's really pretty cheap, especially if you burn up at least 2 commander's ammo (not too hard if you go nuts with artillery and missiles), but it's balanced by the fact that it's not a persistent power boost like buying/upgrading a structure.

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(-2)

nervous

Feb. 17, 2011

Under rating threshold (show) @KalaOfer The is a limit to ammo fired in "manual control" by your team leader you can see the limit in the top right (the light brown bar) under each respective leader for each main tower type. The ammo is replenished a little after each wave ("commander ammo increased"). This was not clear to me at first either.

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(2)

drew90000

Feb. 17, 2011

Under rating threshold (show) needs a lot of work

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(2)

RElam99

Feb. 17, 2011

Under rating threshold (show) I forgot to respond to something from MagSun, the simulation is a bit broken, and does not resolve correctly at high speeds right now. I've made some mistakes in the simulation stuff, and will fix that. Also, yea, the AA missiles are a bit annoying too, they're currently handled 'realistically', in that they look at their target's velocity and such and attempt to intersect it. While this looks cool and all, it's not cool if they miss the target, like, ever. I'll likely make some adjustments and widen the range for a direct hit on enemies, so that the AA weapons will detonate closer to smaller enemies, should fix that.

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(2)

imournhim

Feb. 17, 2011

Under rating threshold (show) It is possible that this is my computer, but after playing most of the way through the fourth level I my computer blacked out and I had a sound-loop. I had to restart.

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(0)

dassmilytier

Feb. 17, 2011

Under rating threshold (show) can't start a game.. I only can see the intro screen and the level selector (levels can be selected)... no start button or something equal.

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(0)

taraaj

Feb. 17, 2011

Under rating threshold (show) @ Kala, you have a limited amount of ammo, thats what it has yellow bars under the "commanders" @Deedzy I had the same problem but then you know... I figured out you can click on the one you want your turrets to target. Though I do agree, there should be some sort of Target teh first one, Target teh last one, Target teh weakest, Target teh strongs. Teh End.

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(1)

SirLeFalk

Feb. 17, 2011

Under rating threshold (show) Very good game! A story mode would be nice tough. Huge potential over here ppl! Keep it up! 5/5 for me!

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(1)

KalaOfer

Feb. 17, 2011

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(-5)

Blizzard101

Feb. 17, 2011

Under rating threshold (show) We need a mute button!

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(2)

wbbraam

Feb. 17, 2011

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(-4)

DocKloebner

Feb. 17, 2011

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(-3)

Fraus

Feb. 17, 2011

Under rating threshold (show) im having alot of lag when im manually targeting probbly to much stuff happening at the same time.

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(-1)

blahington

Feb. 17, 2011

Under rating threshold (show) would be nice if it had more music and that it would cycle through the different tracks during game play

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(2)

dwightk

Feb. 17, 2011

Under rating threshold (show) right click = contextual menu

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(1)

Ferdoc12345

Feb. 17, 2011

Under rating threshold (show) This... this game.... this game is the next generation of TD. Plain and simple. Personal involvement of a 'hero' type character just brings in a new element that turns this normally strategic and future planning game into a real time strategy / FPSer. Well done.

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(5)

RElam99

Feb. 17, 2011

Under rating threshold (show) Ok, put up a new version with fix for preview mode. It was fixed by me rebuilding the thing, not good, I'd rather it be a mistake I made :(. @Acaios: Yea, things like that are going to be done, pretty much why I pushed the game's release status back to alpha. Decided there were just too many things that needed to be there to make it really work. I'll get it there though.

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(1)

Zaferion

Feb. 17, 2011

Under rating threshold (show) All I want is more towers.

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(2)

Colorstyle

Feb. 17, 2011

Under rating threshold (show) The ability to switch to FPS tower control mode is too awesome.

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(2)

DocKloebner

Feb. 17, 2011

Under rating threshold (show) Would be nice to have a kind of radar while being in commander mode...

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(4)

Acaios

Feb. 17, 2011

Under rating threshold (show) Suggestion: give this game a greater goal. With battles u should be able to acquire XP usable to upgrade commander (new skills, more ammo space, more damage ecc ecc)

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(8)

MyHDDreams

Feb. 17, 2011

Under rating threshold (show) Quite possibly the best TD I have ever played. I love being able to control individual guns. My only complaint is that when you are in the commander mode it can be very difficult to see what you are shooting at on the ground. Fantastic. You got my vote.

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(3)

Maik50

Feb. 17, 2011

Under rating threshold (show) Oh snap with these unity games always fails to download when im playing via kongregate

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(-1)

RElam99

Feb. 17, 2011

Under rating threshold (show) I'm aware of macs not having right clicks, but now alt-click should act as right click (just updated a few hours ago). However, I don't have a mac, so can't really test how well it works there. Also, if there's a more common way to handle similar things on macs, let me know, and I'll try to emulate.

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(2)

Ulubey_District

Feb. 17, 2011

Under rating threshold (show) This was the most awesome take on TD genre ive ever seen! You should definitely win the unity contest. I only have one complaint and thats with the black screen bug in the Missle Tower FP mode. Weird thing is it works fine in the tutorial lvl though....

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(1)

benoitou1

Feb. 17, 2011

Under rating threshold (show) @Esch : just right-click somewhere.

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(1)

sumps1998

Feb. 17, 2011

Under rating threshold (show) I still havent Chuck Norris as a ''Turret''

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(0)

XBaltazX

Feb. 17, 2011

Under rating threshold (show) Its a great take on tower defense, I enjoy the idea of targeting the enemies myself. Also for those who havent figured it out, different units from the different commanders have different targeting logic, hover over them to see it.

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(1)

zkunxen

Feb. 17, 2011

Under rating threshold (show) No right click feature works on a macbook.

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(0)

RElam99

Feb. 17, 2011

Under rating threshold (show) @Esch: Should be able to right click and de-select (alt key on mac), if you can't, let me know. I should change that though, I think left clicking anywhere but on it should cancel, likely (radial menu needs alot of work in general)

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(0)

Lucassew

Feb. 17, 2011

Under rating threshold (show) damn got scared by the loud sound when i defended the city :O

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(1)

Esch

Feb. 17, 2011

Under rating threshold (show) I love the concept and what you're doing with this game, but the biggest annoyance is the upgrading. If I left click an item to upgrade, it pulls up the sell/upgrade icons. This is fine on its own but you can't get out of it. I can't click anywhere else on the screen to remove it. I have to either click on an icon on the bottom left to remove it or try clicking on another item. The problem is is I've accidentally sold many of my towers in continuous mode because I'm trying to rapid fire upgrade, and because those icons never go away, I always manage to hit the sell icon by mistake. Please fix this and it'll be a truly great game!

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(-1)

CONKERMAN

Feb. 17, 2011

Under rating threshold (show) Really impressive gameplay. Really very good to see the new cutting edge game languages starting to appear on kongregate. however this particular game has some gameplay issues. the foremost being its very difficult to know how to aim. the manual guns are overpowered slightly. also a noticable error present is that when you increase the gameplay speed, to its maximum; the enemies seemingly avade alot of the fire the game creates. this makes quick game rounds impossible because they always manage to cause some damage. very good game solve the issues make the text smaller on the walkthrough as it bores people to death because they assume much instruction is required. let people play the game and find out more rather than the bombardment they recieve on the tutorial level ! great game 80% which can easily shoot up with a few technical issues being solved.

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(0)

jacko333

Feb. 17, 2011

Under rating threshold (show) Awesome game, it looks good, feels good and the concept is great. Excellent work keep it up 5/5

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(0)

miauw62

Feb. 17, 2011

Under rating threshold (show) Great game! Too bad im not the kind of person that really enjoys TD games. anyways, great game!

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(1)

RElam99

Feb. 17, 2011

Under rating threshold (show) @CurtyBr: I have a license for them, but I bought them from www.3drt.com, so you've likely seen them in other games. I did develop a shader and rendering technique so they look different than what you might have seen elsewhere, but there's still a good chance you've seen them and will see them in other games (esp indies where, like me, they don't have an artist :(). @MagSun: Hmm, flask seems to work fine here, but keep in mind it's in 3D, and it's destination is based on what it's dropped on. So, you can't hit airborne enemies unless they fly by a streetlight or edge of building (but I often designed paths so airborne enemies do just that). Ugh, not sure how I broke the preview button, but you're right, it's surely broken :(. I'll try to do another round of fixes today, thanks for feedback.

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(0)

MagSun

Feb. 17, 2011

Under rating threshold (show) "Death Flask" tower does not seem to have any effect. The tooltip is rarher fuzzy as well....

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(3)

MagSun

Feb. 17, 2011

Under rating threshold (show) "Preview" button does not work! Some buttons don't have text. Score is not shown properly in the level select screen. Menu button should have a "Menu" text. Selling gives 100% not 75% as the tooltip says.

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MagSun

Feb. 17, 2011

Under rating threshold (show) Nice TD! The FPS part is a nice addition which I've never seen before - great if you like it! Some flaws as mentioned above: Targeting those creeps which are more dangerous to your shield than others - Broken money bug on microtowers. One of the most anoying things is the homing of the AA missiles: They keep missing over and over until the target was shot down by an MG! Elsewhere the sniper-micro shoots most of my time on an already destroyed target, sometimes not at all! Also other microtowers don't seem to work properly as they often do not trigger on a kill! THE BIGGEST PROBLEM: The simulation does not resolve same results on different simulation speeds! The faster it goes the more enemies stay alive! THIS MAY NOT BE! Anyhow: Great game! ROCK ON!!!

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(3)

CurtyBr

Feb. 17, 2011

Under rating threshold (show) Hey man, do u have the copyright of these ships??? Just to know...

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(-2)

incognito109

Feb. 17, 2011

Under rating threshold (show) when ever i try to place a turret there is a white screen with a big black blob that comes up and it prevents me from playing the game :(

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(-2)

RElam99

Feb. 17, 2011

Under rating threshold (show) @BloodMercenary: Which tower is not activating? Or just generally how do I reproduce bug?

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(0)

Joshlad187

Feb. 17, 2011

Under rating threshold (show) Fantastic Game. Love to see more like this in the future, Or perhaps a few cheats, such as unlimited commander ammo, or unlimited money, something for when you don't want a challange, but want to shoot the guns x

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(0)

BloodMercenary

Feb. 17, 2011

Under rating threshold (show) Great game, however it stills needs improvement: 1) the music needs to be better 2) the artillery is underpowered 3) there's a bug with one of the special towers which keeps it from activating.

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(0)

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