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Comments for Sentinels: First Wave Beta2

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blahington

Feb. 17, 2011

Under rating threshold (show) would be nice if it had more music and that it would cycle through the different tracks during game play

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(2)

dwightk

Feb. 17, 2011

Under rating threshold (show) right click = contextual menu

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(1)

Ferdoc12345

Feb. 17, 2011

Under rating threshold (show) This... this game.... this game is the next generation of TD. Plain and simple. Personal involvement of a 'hero' type character just brings in a new element that turns this normally strategic and future planning game into a real time strategy / FPSer. Well done.

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(5)

RElam99

Feb. 17, 2011

Under rating threshold (show) Ok, put up a new version with fix for preview mode. It was fixed by me rebuilding the thing, not good, I'd rather it be a mistake I made :(. @Acaios: Yea, things like that are going to be done, pretty much why I pushed the game's release status back to alpha. Decided there were just too many things that needed to be there to make it really work. I'll get it there though.

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(1)

Zaferion

Feb. 17, 2011

Under rating threshold (show) All I want is more towers.

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(2)

Colorstyle

Feb. 17, 2011

Under rating threshold (show) The ability to switch to FPS tower control mode is too awesome.

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(2)

DocKloebner

Feb. 17, 2011

Under rating threshold (show) Would be nice to have a kind of radar while being in commander mode...

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(4)

Acaios

Feb. 17, 2011

Under rating threshold (show) Suggestion: give this game a greater goal. With battles u should be able to acquire XP usable to upgrade commander (new skills, more ammo space, more damage ecc ecc)

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(8)

MyHDDreams

Feb. 17, 2011

Under rating threshold (show) Quite possibly the best TD I have ever played. I love being able to control individual guns. My only complaint is that when you are in the commander mode it can be very difficult to see what you are shooting at on the ground. Fantastic. You got my vote.

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(3)

Maik50

Feb. 17, 2011

Under rating threshold (show) Oh snap with these unity games always fails to download when im playing via kongregate

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(-1)

RElam99

Feb. 17, 2011

Under rating threshold (show) I'm aware of macs not having right clicks, but now alt-click should act as right click (just updated a few hours ago). However, I don't have a mac, so can't really test how well it works there. Also, if there's a more common way to handle similar things on macs, let me know, and I'll try to emulate.

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(2)

Ulubey_District

Feb. 17, 2011

Under rating threshold (show) This was the most awesome take on TD genre ive ever seen! You should definitely win the unity contest. I only have one complaint and thats with the black screen bug in the Missle Tower FP mode. Weird thing is it works fine in the tutorial lvl though....

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(1)

benoitou1

Feb. 17, 2011

Under rating threshold (show) @Esch : just right-click somewhere.

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(1)

sumps1998

Feb. 17, 2011

Under rating threshold (show) I still havent Chuck Norris as a ''Turret''

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(0)

XBaltazX

Feb. 17, 2011

Under rating threshold (show) Its a great take on tower defense, I enjoy the idea of targeting the enemies myself. Also for those who havent figured it out, different units from the different commanders have different targeting logic, hover over them to see it.

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(1)

zkunxen

Feb. 17, 2011

Under rating threshold (show) No right click feature works on a macbook.

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(0)

RElam99

Feb. 17, 2011

Under rating threshold (show) @Esch: Should be able to right click and de-select (alt key on mac), if you can't, let me know. I should change that though, I think left clicking anywhere but on it should cancel, likely (radial menu needs alot of work in general)

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(0)

Lucassew

Feb. 17, 2011

Under rating threshold (show) damn got scared by the loud sound when i defended the city :O

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(1)

Esch

Feb. 17, 2011

Under rating threshold (show) I love the concept and what you're doing with this game, but the biggest annoyance is the upgrading. If I left click an item to upgrade, it pulls up the sell/upgrade icons. This is fine on its own but you can't get out of it. I can't click anywhere else on the screen to remove it. I have to either click on an icon on the bottom left to remove it or try clicking on another item. The problem is is I've accidentally sold many of my towers in continuous mode because I'm trying to rapid fire upgrade, and because those icons never go away, I always manage to hit the sell icon by mistake. Please fix this and it'll be a truly great game!

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(-1)

CONKERMAN

Feb. 17, 2011

Under rating threshold (show) Really impressive gameplay. Really very good to see the new cutting edge game languages starting to appear on kongregate. however this particular game has some gameplay issues. the foremost being its very difficult to know how to aim. the manual guns are overpowered slightly. also a noticable error present is that when you increase the gameplay speed, to its maximum; the enemies seemingly avade alot of the fire the game creates. this makes quick game rounds impossible because they always manage to cause some damage. very good game solve the issues make the text smaller on the walkthrough as it bores people to death because they assume much instruction is required. let people play the game and find out more rather than the bombardment they recieve on the tutorial level ! great game 80% which can easily shoot up with a few technical issues being solved.

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(0)

jacko333

Feb. 17, 2011

Under rating threshold (show) Awesome game, it looks good, feels good and the concept is great. Excellent work keep it up 5/5

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(0)

miauw62

Feb. 17, 2011

Under rating threshold (show) Great game! Too bad im not the kind of person that really enjoys TD games. anyways, great game!

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(1)

RElam99

Feb. 17, 2011

Under rating threshold (show) @CurtyBr: I have a license for them, but I bought them from www.3drt.com, so you've likely seen them in other games. I did develop a shader and rendering technique so they look different than what you might have seen elsewhere, but there's still a good chance you've seen them and will see them in other games (esp indies where, like me, they don't have an artist :(). @MagSun: Hmm, flask seems to work fine here, but keep in mind it's in 3D, and it's destination is based on what it's dropped on. So, you can't hit airborne enemies unless they fly by a streetlight or edge of building (but I often designed paths so airborne enemies do just that). Ugh, not sure how I broke the preview button, but you're right, it's surely broken :(. I'll try to do another round of fixes today, thanks for feedback.

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(0)

MagSun

Feb. 17, 2011

Under rating threshold (show) "Death Flask" tower does not seem to have any effect. The tooltip is rarher fuzzy as well....

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(3)

MagSun

Feb. 17, 2011

Under rating threshold (show) "Preview" button does not work! Some buttons don't have text. Score is not shown properly in the level select screen. Menu button should have a "Menu" text. Selling gives 100% not 75% as the tooltip says.

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(3)

MagSun

Feb. 17, 2011

Under rating threshold (show) Nice TD! The FPS part is a nice addition which I've never seen before - great if you like it! Some flaws as mentioned above: Targeting those creeps which are more dangerous to your shield than others - Broken money bug on microtowers. One of the most anoying things is the homing of the AA missiles: They keep missing over and over until the target was shot down by an MG! Elsewhere the sniper-micro shoots most of my time on an already destroyed target, sometimes not at all! Also other microtowers don't seem to work properly as they often do not trigger on a kill! THE BIGGEST PROBLEM: The simulation does not resolve same results on different simulation speeds! The faster it goes the more enemies stay alive! THIS MAY NOT BE! Anyhow: Great game! ROCK ON!!!

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(3)

CurtyBr

Feb. 17, 2011

Under rating threshold (show) Hey man, do u have the copyright of these ships??? Just to know...

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(-2)

incognito109

Feb. 17, 2011

Under rating threshold (show) when ever i try to place a turret there is a white screen with a big black blob that comes up and it prevents me from playing the game :(

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(-2)

RElam99

Feb. 17, 2011

Under rating threshold (show) @BloodMercenary: Which tower is not activating? Or just generally how do I reproduce bug?

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(0)

Joshlad187

Feb. 17, 2011

Under rating threshold (show) Fantastic Game. Love to see more like this in the future, Or perhaps a few cheats, such as unlimited commander ammo, or unlimited money, something for when you don't want a challange, but want to shoot the guns x

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(0)

BloodMercenary

Feb. 17, 2011

Under rating threshold (show) Great game, however it stills needs improvement: 1) the music needs to be better 2) the artillery is underpowered 3) there's a bug with one of the special towers which keeps it from activating.

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(0)

trampek

Feb. 17, 2011

Under rating threshold (show) This game is totally insane. After watching towers are pew-pewing on enemy postions, I CAN become the tower and start the true madness. 5/5 decimately.

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(0)

ImmortalBlack

Feb. 17, 2011

Under rating threshold (show) you need to move all those yellow score numbers when playing. they really get in the way

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(0)

RElam99

Feb. 17, 2011

Under rating threshold (show) Also, for those able to build a tower where you shouldn't be able to (artillery on 2x2, for instance), could you describe the location, I'd appreciate that.

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(0)

Psyuto

Feb. 17, 2011

Under rating threshold (show) ** BUG ** if you click the upgrade button at the bottom and upgrade one of the single cell support units a whole bunch then sell it to remove it you end up with like -$1,000,000. I upgraded one of the dollar signs to i think 32 even tho it didnt cost anything or do anything then sold it for a HUGE loss

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(-2)

RElam99

Feb. 17, 2011

Under rating threshold (show) Regarding limited ammo, no automated turret has limited ammo, they're all unlimited. Commander's personal turrets do have limited ammo, and they really need to. If I gave them unlimited ammo, I'd have to reduce their power. Although there might be lots of changes to scaling, the idea is that you want to jump to turrets when you need to, or see a good opportunity to dish out damage, if you were in them for too long then you wouldn't have time for your other commander duties. And in case it wasn't clear, you do not actually control the turret itself, but a turret that's teleported on top of the one you click (you can often point down and see the other turret doing it's thing). Therefore, you cannot negatively impact the performance of a turret by going into FP mode, in fact, in the future you will only potentially positively impact it (will transfer experience and possibly morale boost to turret under you).

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(4)

GarbuzGames

Feb. 17, 2011

Under rating threshold (show) Good game.

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(-1)

Xelestial

Feb. 17, 2011

Under rating threshold (show) getting a download failed..

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(3)

Tonysolo

Feb. 17, 2011

Under rating threshold (show) Wow Gave it a 5, to bad for RElam99 that 5 is highest- it deserves more! Great merge of genres! Fantastic!

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(4)

asddsa76

Feb. 17, 2011

Under rating threshold (show) Tip: Do what the Germans did; point your anti-air weapons on the ground :D

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(0)

bamowmihead

Feb. 17, 2011

Under rating threshold (show) _commanders_ i got an idea lets give our regular turrets unlimited ammo and give our self like 5 bullets :D

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(1)

Tsukumo

Feb. 17, 2011

Under rating threshold (show)

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(-4)

Hyppy

Feb. 17, 2011

Under rating threshold (show) Sadly, us Linux players are left in the dark. I hope it's a good game, but I'll never know.

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(0)

felikz

Feb. 17, 2011

Under rating threshold (show) 1. Build microtower 2. upgrade microtower (u dont have to pay to upgrade them) 3. ????? 4. PROFIT

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(0)

Mephie

Feb. 17, 2011

Under rating threshold (show) I broke the game :D if you build a Sniper/cBay/Recycler, click the upgrade button a few times and then sell it, now watch your money :D

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(1)

SirPhantasy

Feb. 17, 2011

Under rating threshold (show) Really very interesting game, innovative idea and I like it. But after the "Build Phase" (first level) it doesn't continue here, neither in Firefox (3.6.13) nor in Chrome. There is an empty blue rectangle in the lower part of the game window. When I click on it I return to the start window and can only play the same "Building Phase" again. Anybody who has an idea please?

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(-1)

Paco_original

Feb. 17, 2011

Under rating threshold (show) It could have some type of mini-map to help our full view while in the FPS.

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(5)

L33R0Y_JENKINZ

Feb. 17, 2011

Under rating threshold (show) Also, agree with lovingd. We essentially have a money hack. I upgraded my weapons and now they do 10 million + damage

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(2)

SshekyS

Feb. 17, 2011

Under rating threshold (show) Nice work. Concept (and graphic) is very similar to Defense Grid:The Awakening. Not sure if coincidence but still nice work.

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(1)

zarkiller

Feb. 17, 2011

Under rating threshold (show) i have a problem that makes the screen go black when i enter the anti air turret.

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(2)

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