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Finally beat the last level. Still don't really know what all of the powerups did, took a little while to figure out the map one. Would be nice to get a brief description for each one. Even a name would help! Also, buttons are not overrated. Buttons are quick and precise. Not having them means the game might do things I don't want to. I wonder how many times the pause menu popped up when I didn't want it to? Still a cool game though. Has a nice difficulty curve, and the levels never got too dull. (unless you get stuck on one for a while) I just feel that the minimalism theme was taken a little too far.
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level 74 is pure luck it seems, the thing is zoomed in so you can't see where the it will spawn, in a manner you can stop the spheres after a certain size.
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first few levels you don't know the rules and it's horrible. after a while u think, well, how hard can this be? n then the fun comes
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Fun game until level 40 or so, then you find yourself doing the same level over 10 different times, hoping for the right combo of power-ups, so you can do the next level 10 different times. Ehhhh.
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Wow, the later levels are really luck-based because of how huge the map gets. Other than that, pretty fun game though.
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I don't like the strange music and the gameplay is boring and too repetitive for me. Minimalistic only for the effects, 2/5
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I couldn't give it 4.5, so i gave it 5 :-P
BEST GAME I'VE PLAYED YET!!
totally makes sense to be on the staff picks..
the song is SO creepy, though..
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I just finished it, and considering that I started yesterday it don't take as long as it seems (5-6h). Two areas was hard to understand for me: the one with gray circles in it - on level 72 I figured out its a minimap, sometimes can save live. The second one looks like cog - I haven't realized how it works even after beating all levels. Now about the game... what can I say, it totally captivated me.
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The terrain affecting your shots is a great idea and the power-ups are brilliant. Especially the death ray, though it's hard to aim. After I got several of them, it was basically a net of death.
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Great idea, but the no-click idea goes a little too far with the pause/options menu - it keeps popping up while I'm firing and accidentally hovering over my ship. Put it in the corner instead?
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3/5 Too luck based for me. There is skill required but on some of these levels if the first few circles don't drop a useful area its game over.
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The first time I played it, I didn't know what to do and got bored. I came back now and just realised how good this game is. It's simplistic yet so confusing, no text to explain anything and even the tutorial is unclear. But that's what makes this game so good, you have to discover everything by yourself. The combination of the lack of text, the black and white scheme and the music gives it a surreal and mysterious feeling.
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One of the best shooter games on Kongregate. Any flash game that's just as long and fun as a movie gets a 5 star from me.