Games Achievements My Kong Sign In

Comments for Zombie at the Gates

« Back to Zombie at the Gates

killerattack

Jun. 23, 2012

Under rating threshold (show) easiest solution! make an air fortress! could'nt have just put fences around your castle?

+ - !

(2)

Sleepingpill

Jun. 23, 2012

Under rating threshold (show) What is the point of resources...? needs better description, and well... more gameplay... Also reminds me abit about mindcraft, mindlessly punching rocks, trees, crates and monsters

+ - !

(3)

Spedcaptain

Jun. 23, 2012

Under rating threshold (show) Is that scotch tape?

+ - !

(1)

iromnilutin

Jun. 23, 2012

Under rating threshold (show) who builds a castle in a graveyard LOL :D

+ - !

(1)

FatBurger

Jun. 23, 2012

Under rating threshold (show) Changes: 1. Counter showing how many zombies are left to spawn. 2. Ability to walk through zombies. They can still hit you, but at least you can take a hit and get away to avoid being irreparably cornered at the far edge of the map. 3. Higher weapon damage - as it is, you are forced to hide behind gates. This does not make for a good, balanced game. 4. More variety in weapon upgrades. Melee alternates between short range, higher damage swords (final one pushes) back opponents, and longer range, lower damage spears (final one with piercing damage) . Range weapons alternate between longer range, arcing slingshots (final one with splash damage), and the current shorter range, flatter arc bow & arrow (final one with piercing damage).

+ - !

(3)

Shimjung105

Jun. 23, 2012

Under rating threshold (show) so wait if the zombies are at a distance you can shoot them but if they are in your face you can't!?

+ - !

(3)

greygrey

Jun. 23, 2012

Under rating threshold (show) caught between 2 of the fast guys......"dang..."

+ - !

(2)

KMV2009

Jun. 23, 2012

Under rating threshold (show) king! y u no jump!!!

+ - !

(1)

silverdraggin

Jun. 23, 2012

Under rating threshold (show) Ow my hand. Short but fun. Lots of button mashing.

+ - !

(1)

CiupaCapra

Jun. 23, 2012

Under rating threshold (show) use the double s, it helps very much

+ - !

(2)

ableim

Jun. 23, 2012

Under rating threshold (show) settlers of catan for the mentally challenged.

+ - !

(1)

xshinerx

Jun. 23, 2012

Under rating threshold (show) Wow what a nice game so Hard But i finished it Nice game ridlake

+ - !

(1)

TheBloodBaron

Jun. 22, 2012

Under rating threshold (show) Great game, i knew i love Armour Games for a reason. 4/5 my only issue is the length and the safezones; they can qet quite repetitive. Would also be nice if the zombies could pop up in other areas also, rather than be stuck in one zone.

+ - !

(2)

77zip879

Jun. 22, 2012

Under rating threshold (show) The Magnet upgrade seems useless given the items from chests automatically fly to you, and most resources will fall at your feet. The only thing it may help with are units you killed with your bow ...

+ - !

(1)

Myravon

Jun. 22, 2012

Under rating threshold (show) I had a real nice time playing this game so 5 stars!

+ - !

(1)

lekimlekim

Jun. 22, 2012

Under rating threshold (show) :O Awesome :D

+ - !

(2)

LOlo2019

Nov. 14, 2019

Under rating threshold (show) Buen juego demasiado divertido, buenos gráficos y entretenido.

+ - !

(1)

BrainDebugger

Feb. 19, 2019

Under rating threshold (show) Gameplay and balance are well. However running around castle not being able hide there looks awkward :)

+ - !

(2)

kylesucks11

Jun. 26, 2012

Under rating threshold (show) keymapping is retarded, use q,e instead please or let us change them in game. fun game ruined with frustration of unused new key mapping.

+ - !

(2)

Etterra

Jun. 24, 2012

Under rating threshold (show) Keys aren't mappable and the game doesn't scale with window size; -3

+ - !

(3)

meop79

Jun. 23, 2012

Under rating threshold (show) Beautiful graphics, obviously a lot of time spent making this, but the bottom line is it sucks. There's only 1 way to win, and it's way too repetitive. A good defense game does not force the player to do exactly 1 and only 1 thing or he loses. Ultimately, it fails at what makes defense games great.

+ - !

(3)

reddeath26

Jun. 22, 2012

Under rating threshold (show) You totally had me with the ending. For a moment there I was all "Oh no!"

+ - !

(3)

treetochi

Jun. 23, 2012

Under rating threshold (show) I don't normally give bad reviews, so I’m gonna try to keep this short. First: I’m not trying to be mean, I just call them as I see them. Second: The ranges are terrible for the weapons. And even the best bow, while almost reaching the edge of the screen, doesn’t allow you to hit zombies because they are ‘too close’. Third: The only real strategy seems to be hiding behind the gate waiting for your stun to grow so that you can axe them a few times before hiding and waiting again. Fourth: not only are zombies that hurt you as they spawn from under you bad, but so are zombies that can juggle you. That’s just bad game design there. All in all just a boring game. Even the king is so bored that he has the same lifeless expression as the zombies. Anyway, don’t take this too harshly, I managed to play all the way through the game despite these things, thought I wouldn’t recommend it to anyone. Don’t get too discouraged and keep making games!

+ - !

(3)

AK58

Jun. 29, 2012

Under rating threshold (show) I couldn't help but notice that he almost always has the same bored facial expression. You would think that since his life is in danger he would at LEAST look concerned once in a while.

+ - !

(2)

Napaea

Jun. 26, 2012

Under rating threshold (show) I loved the game, but when i bought the last bow, it somehow started missing even when the zombies were very far, also when it happened the missed text did not show up.

+ - !

(2)

qwertyuiopazs

Jun. 23, 2012

Under rating threshold (show) It's really easy if you know what your doing. First run to a corner and attack zombies with your bow, when they get too close use your sword. If they overwhelm you, stomp and run to the other side of the area. Repeat until only one zombie remains. Now stomp to cross him, and mine all the boxes.

+ - !

(2)

diograndchase

Jun. 23, 2012

Under rating threshold (show) tell me if this is the coolest game

+ - !

(2)

Alutisme

Jun. 23, 2012

Under rating threshold (show) Great game! I enjoy it very much. The art direction and the music is very lovely and match fully with the game style. However, the weakness is actually in the game play. Flying Castle upgrade is almost uncontrollable and the different resource are not really differentiable in term of function. Weapon upgrade is just by the ATK different and does not add much variable in game play.

+ - !

(2)

molleja

Jun. 21, 2012

Under rating threshold (show) very nice game :)

+ - !

(2)

MariaVictorZ1

Dec. 16, 2013

Under rating threshold (show) es divertido el juego

+ - !

(2)

Rannen

Jun. 22, 2012

Under rating threshold (show) Eh... so-so. The game-play has no depth, but it's fine to kill a half-hour. I wouldn't play it a second time, there's simply no reason to.

+ - !

(2)

Sally300

Apr. 29, 2014

Under rating threshold (show) Zombies come to the Safe Haven door and stay there. This makes it impossible to continue without dying. Stunning is useless because it doesn't effect all of the zombies and the ones that are not effected will hit you back into you Haven. Not being able to kill the zombies allows them to build up. I suggest when entering the Safe Haven the Zombies lose interest completely. So they walk far enough away from the entrance for you to escape and kill them. + if you support this idea or have the same problem.

+ - !

(2)

TyGuyhi

Jun. 25, 2012

Under rating threshold (show) Great game, but I think zombies need a chance to drop hearts

+ - !

(2)

orangelover

Jun. 23, 2012

Under rating threshold (show) Zero replay value

+ - !

(2)

yuyutata

Jul. 31, 2013

Under rating threshold (show) waaaaaa

+ - !

(1)

AndyE8

Jun. 24, 2012

Under rating threshold (show) weapons suck no matter how good of ones you buy. game fail.

+ - !

(1)

Zemro

Jun. 23, 2012

Under rating threshold (show) Skipping to the next wave is kinda bothersome, but there's no indication on how much the resources contribute to castle progression anyway which is also kinda bothersome. A progress meter there would be appreciated, just so collectecting resources feels like you're having more of an impact on things. I also find movement in the game painfully slow, and the speed upgrades don't have much of a noticeable difference. This really makes the game experience drag for me. Similarly with the upgrades, with the slow pace of the game, slow income, and small margins of increase nothing really feels worth it and just lengthens an already slow game. It's not a bad game by any means, but for me I can only give it 3/5 as the problems I have with it personally kill the experience for me.

+ - !

(1)

boris2

Jun. 23, 2012

Under rating threshold (show) Breaking rocks and other things with a stick. Dang that king is strong.

+ - !

(1)

Thomadaneau

Jun. 23, 2012

Under rating threshold (show) It sucks when you are between 2 zombies. instant death.

+ - !

(1)

santiago890

May. 18, 2014

Under rating threshold (show) the game is god but the king is stupid

+ - !

(1)

Psyko0

Jun. 23, 2012

Under rating threshold (show) i would like it if you could harvest all the ressources on the map before it says succes... boring to keep ONE zombie alive to be able to do it

+ - !

(1)

adversitystrikes

Jun. 23, 2012

Under rating threshold (show) Great graphics, piss poor gameplay.

+ - !

(1)

MrGuy555

Jun. 23, 2012

Under rating threshold (show) It's a decent concept, but I feel like what it lacks is a sense of urgency. The zombies stop spawning, but the boxes don't seem to - the most efficient way to progress is to leave one zombie and wait. The combat is sometimes difficult, but not especially so, and the stomp combined with the gates gives a little too much room. That said, the art style is very expressive, and I've seen much worse. 3/5

+ - !

(1)

connor8776

Jun. 23, 2012

Under rating threshold (show) can you change it so that when the level is over you dont automatically go to level over screen and leave behind upgrade materials its frustrating.

+ - !

(0)

Terthii

Jul. 13, 2012

Under rating threshold (show) Artwork is stellar.

+ - !

(1)

scorpion22

Jul. 09, 2012

Under rating threshold (show) so.... I have no control over my upgrades? Except equipment for the king? D:

+ - !

(1)

typp

Jun. 24, 2012

Under rating threshold (show) why the bridge

+ - !

(1)

infomage27

Jun. 24, 2012

Under rating threshold (show) please don't end the level when the last zombie dies! add an "end level" button instead, so i don't have to figure out how many there are and make sure to keep one alive before i go and collect everything there is to collect!

+ - !

(1)

Granite26

Jul. 07, 2012

Under rating threshold (show) Solid production values, but the design could use a little more depth

+ - !

(1)

gabrielp23

Jun. 24, 2012

Under rating threshold (show) Stomp works even behind the doors.

+ - !

(1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate