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This game is wonderfully great, but in all honesty - I wouldn't mind a four body problem :) maybe just an extra setting. It's so challenging but a little samey
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Man, I found myself annoyingly refused to move th direction that I wanted to move in for some reason. Why does the game do this?
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excellent, re: joystick... yeah with unity on mac, the axis inputs are sometimes mapped strange, but since you just have two inputs you might be able to just grab all of the axis? I haven't had too much difficulty with it.
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its like ou have to juke to get by cause if you just simply move one direction they shoot u like an arrow. going back a bit and then shooting forward always works :D
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You want to get a good score? Be patient and instead of trying to make the score blocks your priority, make survival the priority and pounce on opportunities to get the score blocks
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Use (what I like to call) the Chinese Finger Trap Method:
Don't hastily go for the blocks to rack up your score. Doing this will cause the "oranges" to rush you, bounce of the wall, and get faster making it difficult to avoid them.
Keep the oranges close to you (whilst still avoiding them at the same effort), but don't allow them to stray too far, and don't run away from them allowing them to rush after you even faster. This way you can play cat and mouse with them while slowly (but steadily) increasing your score for as long as your dodging abilities last.
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i love this game it is soooooooo hard my high score is 13 but i like to be a option when you can choose the number of the orange rectangles and a another when you can play with your friend (the friends can be the orange rectangles). and after playing this game i will destroy all the orange stuff XD XD XD .
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I love it! One *serious problem though. After I die and press enter/space it freezes in the initial positions, ignoring all input. I have to give focus to something else and come back for it to start - immediately. So one hand is on the mouse or alt-tab when action starts. I can't play it this way! :(
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@mcantu99: the reason we are finding it difficult to break 80 despite lots of practice, is that starting around 40 the game starts getting more difficult, and after 60 is quite hard.
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I have to keep the enemy guessing, it seems to head to where you are heading to meet you there. Constantly change direction.
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Briefly stopping is also a good tactic. Don't let them smash high speed into the walls; they bounce off fast and go straight to you.