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This is amazing. As far as the sounds go, they're quite good for a little web game. Plus, it is the rhythm that's so enjoyable.
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anyone have the answer to 16?
if u do, please put a spoiler warning so that those who dont want it dont have to see it
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At jbaird: I think he thought, as I do, not that the sounds as a whole were crap because of the way they were combined, but the basic sounds were utter shit. Made me wanna die.
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To William_Willson =
the unity of the sounds depend on the beat you call the balls out on, sure you can beat the level easily, but beating it with perfect beat, that takes skill
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great concept. The sounds could be better though, it gets annoying, i don't think i should prefer playing a game like this without sound.
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Great game. It's fun just listening to what you came up with after the level is over, since there are a multitude of ways to do some levels.
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oh, by the way - this would be a 5/5 except for one big problem - it is very difficult to eyeball the path that a ball would take. If you just made them go up or down one unit for every unit they go to the side, this would be much better. As is, there's nothing to do but lots and lots of trial and error to see exactly where a particular ball would end up.
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sheesh. Kind of a dramatic difficulty jump on 9. Every level before this has been instantly obvious, but here everything I try except for the obvious one at the very top gets little done.
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I like the unique concept. One critique is that for the levels on which there are more than one solutions, some of them sound like crap. There should be a bonus for solving a level in a way that is also aesthetically pleasing (even if that is somewhat subjective).
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This game is very unique. I really like games that I've never seen before - and the concept of this game is completely new to me.
It's a great concept, yet it can way too challenging at times.
5/5
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there are some flaws like when you click what time you want it to launch there is a delay really really anoying i got up to 21...and then decided i have no life.
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at around level 24, it becomes just annoying because not only does it matter which gates are open and when they fire, it matters if you opened 1 before another.
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the only problem i have with it is the timing thing, the notes are sometimes of beat, and the gate selectionis awquard, but apart from that i cant see anything wrong
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Great game, but it seems that some levels are very hard compared to the rest, for example it took me quite a while to work out lvl 47, but levels 48-50 were obvious straight away.
5/5