Under rating threshold (hideshow)
Lv 34 is - - - - 2 1 3* 7* 8 - 6 - - - 2 (switch the 3* and 7* immediately after the ball came out from 3*)
Lv 35 is the 11th and 12th both at 3
Lv 36 is 11th and 12th both at 3
Lv 37 is 2 - - 2 8 - - - - - 8 1 - 6 -
Lv 38 is 6 4 - - 4 4 - - - - - - - 3 -
Lv 39 is - - - - 3 - - 4 - - - 2 - - -
Lv 40 is - 4 5 5 7 - - - - 2* 6* 2 - 4 1 (switch the 2* and 6* immediately after the ball came out from 2*)
Under rating threshold (hideshow)
this game needs a hint button and after the 12 level there is no music at all this game really needs is good music and help button
Under rating threshold (hideshow)
This game don't need no stinking badges! It's like a weird puzzle game where the prize is the ability to create a sweet beat! What's not to love? 5/5
Under rating threshold (hideshow)
Lv 24 is - - 1 - - - 4 - 1* 2 - - 8 5 8* where you need to quickly switch 1* to 8* immediately after the ball comes out from 1 *
Lv 25 is 4 2 - - - - - - - 5 - 6 1 - 2
Lv 26 is - 3 - - 2 8 - - - 4 1 - - 3 4
Lv 27 is easy 8th is 3 and 12th is 3
LV 28 is pretty simple too first is 2 7th is 5 14th is 1
Lv 29 is a given, simply press the first one and the 3rd all the way to the 14th
Lv 30 is 4 3 1 - 1 6 5 3 1 7 6 4 - - -
Lv 31 is - 5 5 4 - - - - - 8 - - 7 3 7
Lv 32 is 5 - 4 6 2 7 - - - - 1 4 8 - -
Lv 33 is - 3 - - - 6 3 - - - - 7 - 8 -
This is all for today XD
Under rating threshold (hideshow)
In repetitions, the rhythm goes a bit off. Also, the fact you can release the ball any time makes it sound horrible if you don't time your click exactly. First five levels are easy thing to get, then I decided not to pursue the other badges. 2/5
Under rating threshold (hideshow)
Very interesting concept and game...that feeling when you make everything come together and then the music starts playing? priceless!
Under rating threshold (hideshow)
Here's walkthrough sites. http://jayisgames.com/archives/2008/05/music_bounce.php http://www.kongregate.com/forums/3/topics/8783 Both are decent, but not perfect. :(
Under rating threshold (hideshow)
it's really hard to do without the ability to choose the number on the gate, especially when it doesn't stop right when you click it
Under rating threshold (hideshow)
A lot of this music is a bunch of crap. I mean yeah the first ones sounded great and were easy but then the reason sounded like random notes and sounds.
Under rating threshold (hideshow)
Genis_TM with a correct solution to 46
Top > 0 0 6 6 6 6 6 0 6 0 0 0 0 0 0 < BottomYou’ll notice that an ongoing pattern of them missing just one single brick. Solve it by clicking off the LONE SIX (The one that is separated from the other 6 with a 0) and OPENING the gate 4th from the bottom.
Under rating threshold (hideshow)
As fun as it was at first, this quickly turned from a musical tune with an actual solution you can find without the help of an Autistic robot to an impossible puzzle that resulted in noise at the end.
Good concept but really under-developed.
Under rating threshold (hideshow)
finally got this hard badge x_X, the ballance between levels are way to far from easy to very hard. Some lvl i beat just by set all on what i can, other level are need pure timing (after you find a "solution" you can set on ball off and on if 1 block blocked the way to another block)
The big problem of this game is simple: its not rytmus what you need to win, its just a other way of "Akanoid" where you need to delete all the blocks. The idea of the game is good, but at the end not realy fun if you feel playing a random puzzle game
Under rating threshold (hideshow)
finally beat it by randomly clicking but dont think that im going to play all 50 levels of this torture... stupid developer, i would like to plop you tie you up on my computer chair and force you to get through all 50 levels of this game with no drinks or toilet breaks
Under rating threshold (hideshow)
Even with walkthrough this game is hard, if you put a wrong time when following it just stop everything and time your clicks better next time.
Hint: The gates are going to stop on the next number of what you click (eg. Click 1 to get a 2, 5 to get a 6 and 8 to get a 1). Just follow the loop.