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Interesting combination of the Nanowars and tower defence, but the towers weren't necessary. Short and easy, and little more than a 15-minute distraction. 4/5.
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The 'send your name' option when you beat a battle blocks the description text of the achievement when you mouse over it.... plus, there is no apparent option to just look at the achievements by themselves... Why do people put together the difficult aspects of a game but neglect basic aspects like this?
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It definately needs a "continuous attack" option. It's ridiculous to have to click back and forth to do anything worthwhile.
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How do you select spawn points? Each time I clcik it does nothing, just tiny little spec shows me drawing a box each time so I cant cause any ants to spawn. Help Please!!!
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Seems like a neat idea, until you realize the entire game including the queen level can be beaten easily by just forgetting about towers and pounding the enemy from all angles with bugs... So it basically becomes Nano War on rails, which is still pretty fun. It might be more interesting if it was tweaked so that you actually have to build towers and use strategy to win... 3/5
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i find that speed is cheap cuz i was beetles vs ants and they swarmed him i think that they should be boosted some more i mean beetles of course
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if anyone need advice on a game shout me, tell me what game it is and in less than a few days i will have shouted you back with your advice.Soz but i am only level 5 in advice giving sooo some games i wont be able to give advice on but i will some other time so i will shout you then
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the secret level was hard. you got to keep running away from the queen. once you captured most of the map, you can keep the queen running back and forth between 2 points by attacking where she setup her nest at. She will move towards the nest that attack her. example nest A attacks her, she moves towards A. quickly reclaim the nest she left ,B, use B to attack her when she captures A and she will move towards B, recapture A and repeat, while building up 500 or so units somewhere else plus a slow tower and she's dead. Finally using thr attacking trick lure her to where the massive 500 units is and release
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how you evolve decides what you become after larva.
3 strength becomes bettle
2 str 1 speed become roach
2 speed 1 str become hopper
3 speed = ant?
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I'd just like to say, the roach with 1 turret choke point killing beetles this way is REALLY annoying. 30 minutes i've had a pop 1000+ beetle colony attacking a roach colony which I can drop from 200 to 1 repeatedly, but always gets reinforced at the last second. I left it going while I made a sandwich and i still can't break through. AUGH
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i think updating colonies is unneeded, as this is a colonizing game, so Population = strength and attack. but i agree that the towers need to be upgradable. as they are right now towers don't mean much. beetles need towers to support attacks, as they are so slow, roaches barely need towers at all, ants probably need towers for defense(i haven't finished the game with ants). but the towers seem to do little other than nudge the fight one way or another.
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i'm not sure if the levels carry, but they do add up to being an adult insect around level 4 or 5. as i just posted, all str=beetle all spd=ant and str,spd,str,spd=roach (all str after that)