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Bug: Sometimes when your opponents attack takes a while to finish, you can make your move. Eg. My monster has 8,000 health, my opponent attacks with a 25 chain that deals 400 health per hit for a total of 10,000. Because the 20 chain hit takes so long I can heal myself near the end, so I dont die.
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If theres any of you that are struggling at first use Djinx, Lizard Warrior, and Pocong, BUT train them first and you should be good.
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great game!!!!!
5/5
its boring at first but when you get the hang of it its awesome!!!!
+plus if you think there should be auto save!!!!
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My advice , Take echidna , she gets to level 99 right away , and beat the first maps last boss again and again for exp and money , Also that sword item is good , it has pierce ... so you can basically kill anyone with it no matter what resistance they have ...
Secondly getting 10 of the AP +12 item can help you kill anything , And all stages .
Use Echidna against second last level ( the angel knight one ) , since she is immune to both energy and mystic . And the last boss the easy with Angel knight , just teach her concentration ( the red one ) then have 10 AP + 12 and win ....
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I find that opening with a defensive person, then switching to an offensive person once all 12 AP's are available works best. Yaska (For defense. Once you get the heal spell, this guy's a tank!), Chimera (For physical/energy offense), and Tuyul (For the water attack, which is hard to get early on) are a good combo. Also, don't end your turn before your enemy's health actually goes down to 0 and they die, or the AP they give each round will still add when you end your turn. Wait until their health hits 0, then end you turn.
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the diamond i has is shown as 20 in stock and i only have two some kind of glitch i cant buy anymore so i cant forge the pc
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This game was fine right up till the piercing nonsense added to the extra battles. It makes using the proper elemental match ups not only pointless but impossible. When an enemy can kill your level 70 monster using an attack that are SUPPOSED to be null damage to. Adding in items so that you can refill your AP and essentially never let the enemy go was a bad idea to late game balancing.
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@DarkDude22 It does not take 2 AP, you probably only had 2 AP left and you picked it, it only takes 1 AP and skips your turn.
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"Defend" says it needs 1AP. If I use it, I lose 2 AP, though. I don't know if it's a bug or something, but I wanted to say that.
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@prospectorsam the bottom set of creatures are for when u beat the last area also u only get yakshini in shop on first map on the difficult bit also ur on about the normal tiger just get loads of white leafs and keep using them to do the focus and power hit with chimaera to kill him eventually
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i'd recommend starting out with chimera and yaksa, then when you can buy baphomet he's an extremely good chainer BUT, his damage will be low at starting levels.
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Saving works fine for me. Now if I could just beat that damn tiger... there's no 9-headed anything in any of my shops. :-( I also wonder what the second lines of icons are all about at the bottom of each map; there's no visible means of reaching them.
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How the hell can you beat the giant tiger in the 4th map?I know how to deal with the valkiries [or whatever they are] by forcing them to go low on health then use mighty blow + power up,but the tiger gives me hard time.