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Am I the only one who does not understand why the hell ranged units keep walking towards enemies even when they already are within shooting range? Is it just so they can get killed faster? Give a + if you are bothered too, maybe the programmer will do something.
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Kind of strange how the leader of the army attacks, first jab your sword into nothing ness in front of you, then swing it up in the air, and then dramatically swing it forward and back. REPEAT PROCESS.
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I really enjoy the ability to pick new units and spells- it's a big improvement over Epic War 3, in which new cards were assigned at random. I think the change makes the upgrade/purchase mechanic much more tactically useful.