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It'd be nice if you could have some information on your units in the formation screen, I'd like to know what this armored troll looking thing is.
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the game is good but could be better maybe add mini map?maybe change the skills cuz they max out really fast maybe every skill can be upgraded twice or more to solve the extra exps just a seggestion + if u agree
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it would be nice if as you upgrade your units they should change how the appear also all units should have like a rpg style equipment slots like armor weapon leggings and amulet and rings i hope you could add these in the next one
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To solve the problem of useless XP and not enough hero HP (later on), the makers could let the leftover XP from other units be converted into HP for the hero. + to let the makers see.
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ew1 was a simple game with 7 units and not much upgrades.7/10
ew2 was a full blast with 3 factions, 50 some units, titans, spells; unique but takes too long to beat with the lord of hell and "The End". 7/10
ew3 was different than previous ew games. u can control units, there are challenges, less time to beat, different heroes, different abilities, phases, trials. new take on the ew series.8/10
ew4 was like ew3 but u can have multiple heroes and instead of waiting for new units, u can upgrade to unlock ur own units.7.5/10
ew5 is like a combo of all ew games. needs:
better graphics, more heroes, longer campaigns, hard and epic modes, better interface, minimap.overall a good game. 8/10
note. i rarely give a game 10/10 so don't expect one. mediocre games get 5 or 6.
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This game is horribly cheaped out...
Anyone else notice how the larger (boss) versions look like they've been stretched in MS Paint?
The older epic wars were drawn much better.
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I think that the hero still needs more life to survive. You say you've given them more life, but they still die really quickly. Maybe you should give them about 500ish more HP and then add somthing which lets you do basic upgrades on anything at any time (if you have enough exp).
Like, give everything a health boost which permenantly gives them about 10% more health than before and an attack boost which does the same thing to their attack. Also give units a training speed boost which can only be used a few times and heroes could have a regeneration boost which could also only be upgraded a bit. Having things like that would also make the game more strategic, as people would choose the upgrades which suited their style better. Please press + if you agree.
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to beat inferno just utilize the golems spells, he has to stop and destroy walls so build 4 before you aggro him. Then just put hte game on 3x speed, keep attacking him for dps since you cant slow him down, and constantly cast meteor on him, it provides the most damage and if you have 4 walls you'll have enough time to kill him with just that spell.
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Gods, black dragon saved me for all of the trials except 1 and 5. Its insane hp and damage made regen extremely good as a backup for it.
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Hero is like a goblin in higher levels. :I You have to balance long ranged units with close range units in order to win the levels.
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It would be nice if I got just a little exp for losing. I spent 20 minutes trying to beat the Iron Fortress, ended up losing, and got absolutely nothing in return.
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Just finished the game, it isn't that hard, simply analyze.
Trial 1: 2 slots for melee spam (goblin + engineer) to prevent him from progressing and mass ranged units. The secret is to attack move, since he's a slow mover. This means that while he's attacking melee you hit with ranged. When he kills them all, send ranged back until you have a fair distance to attack again. Combine with rage.
T2: Mass avatar w/ ring of magic. use shield.
T3: Luck involved, the key is having avatar between his sword and himself (there's an open space). Should you do that, that unit becomes invulnerable and you can kill. I used archer and avatar combined with shield.
T4: Farm ring of strike. Charge (not hero). When he pushes you back to base, only use mana to heal hero (can almost regen mana between heals) and you'll eventually kill him, since you're pushing him back. Use avatars.
Trial 5: farm ring of slash, have iron fortress and earth dragon tank w/ the rest as dps. Use shield.
Thumbs up if it helped.
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Trial 5 is the easiest, really. Just use Black Dragon w/ Omega Seal, Centaurions w/ Hercule's Grip, Vampires w/ anything; then Elf Hunters, Gorillas and Elderly Wizard, all equipped with a Platinum Sword [you can use Succubus or Witches or whatever, I simply found out that the three I suggested are the most efficient ranged units in this game, Centaurions apart, which are truly overpowered]. Let the Dragon attack the Swordsman, then let everyone else charge. Keep your Dragon under Regen: 30 seconds and the battle's over. However, without that Omega Seal it would've be a pain, I admit.
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It was good for the story of the game but once you hit the extra and trial missions it falls apart. Heroes don't even reach the level of standard large enemies and will die in a few hits from them. Melee units become cannon fodder to slow down enemies so your 2 ranged units can chip away at the opponents health for hours.
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Okay some ideas for improvement:
I want to spawn these things when I want, not automatically. Make a button to click to make them spawn automatically.
Add mute button
Make sounds that are longer and different to all the other EWs so that it doesn't go on loop every 20 seconds.
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I beat 3/4 Of the Trials (red ones) and I find that My hero is useless. I have to set him at the front while my units do all the work. There is no point in having him if he cant even do anything whitout dieing. Allow him to somehow upgrade with the trial.
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lol, i was fighting the beast riders (the final fight of the lava continent in the bottom-right) and my vampires came too close for the boss to hit them, while the boss was hit by them
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Cool game. i really like the style and overall look, but the units and spells need balancing. Heroes definitely need to scale further. other then that its a good game 4/5.
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I think you should add a leveling system that the more you use a unit the more levels it gains and more hp etc it gains =) + if you agree.
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Yes! How to get all units? I beaten game for 2 chars and have the same 7 units missed for both. Is it only one hero have all units?
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I have beaten the whole game every single level encluding the trial levels. And I only have 29 units, how do I get the 30th unit!?
Press + so more people will be able to answer.
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A minor update: could you make it to where the accesory is automatically detached whenever we remove a unit from our active party? It gets tedious swapping two seperate parties and having to manually go in and remove all the gear. Just a consideration, everything else in the game is great. Your ready to fix the little things now.