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A joke? -.- I can't even save my progress when I got so far? That explains why I have to replay the WHOLE game yet again due to my computer switching its self down...
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Jesus. Was enjoying up until the collision detection on bosses and the terrible 3rd boss with the cheesy guy who butts you. Also, PLEASE sort the controls at TOP SPEED out to map directly to the mouse. There's times when I wanted to move per-pixel to avoid bullets and a delicate move of the mouse didn't do anything save for keep me in the way of bullets. Otherwise, I enjoyed the game overall.
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spread and health regeneration would fit nice in the 2 empty spots on the upgrade screen, also a restart previous mission... or a restart right in the game level would be also nice to see. 4\5 just for the skimming on the effort..... in the words of Peter Griffen himself "Come on.... Come on...."
but seriously..
good game
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would you please fix the GLARING issues in this game? there are NO BADGES! haha, a little bit cheesy story but very addicting and fun
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fix the pause button so you can press space or p or SOMETHING on the keyboard so you dont need to move your mouse... as you know.. it controls the ship?
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Would be super cool if you included a brief description of what upgrades to. Relying on tooltips alone isn't a very efficient way to become informed :P Like "Missile Power: Increases damage and accuracy" etc..
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Movement issues summarized: 1: Ship moves and then kind of awkwardly hovers over your mouse, fine movement and aiming is not entirely easy unless you're staring at your ship. 2: Too often will you lose control of your ship because you tried to compensate for movement issues while trying to get notes in the corners of the screen. To fix this you should hold down the left mouse button at all times. 3: No arrow key movement, this is a must have for this genre of game, especially for the bad mouse control you have. Game however is a 4/5. Please upvote this if you found this information useful.
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Why, even at full life, does the bosses have to kill you in just one touch (even at a certain distance for the twins) ?
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Suggetions: give a signifikant upgrade for the 10th level of each. like laser for gunspeed lvl 10 or a slow life-regeneration for armor lvl 10, a multishot for gunpower lvl 10 and so on... i do not have to mention to rate + if u agree :)
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hmmm it seems like a nice day to ride my ship... hey its red ivan, good this my ship has conviently located guns to shoot him with.
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Overall a good game. However, the controls really need to be tightened up. I dunno why the autoshoot nonsense stayed up in the Best comments, while the more reasonable comment about **making the ship move whenever you moved the mouse** disappeared. Currently, your ship won't move until you've left the area where your ship sprite is, which is actually fairly big. That means, to move X pixels, you have to move your mouse X+C (where C is some fairly sizeable constant) pixels, and anything less than C results in the ship stubbornly staying put. It makes it VERY hard to make small adjustments of position and has the overall effect of making the ship feel incredibly sluggish and unintuitive to move. Given that this is a bullet-hell shooter, I think that's completely backwards.
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at the first sight I didn't recognize well what genre of this game. The best part: great score of ambient title soundtrack!
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+this if u want more upgrade like health regenation (because "les jumeaux éléctriques" make us lose too much life in survival) and other upgrades perhaps some ulti to use with a right clik.
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Once i got homing missiles, i didnt realy focus on aiming. Instead, i focused on dodging, and thus finished every mission with 100% hp xD
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Very nice game - would keep playing it if it were longer. Also, please make a keyboard button for pause - annoying to have to move the ship to the bottom right in order to pause. Sometimes it's not possible, like when dizzy is occupying that corner.
Thanks.
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I would like to see "restart level" after death and/or completing level. Not necessary, but it would be nice to have it.
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I'm afraid I have to give this only 4/5, after I had to navigate away and came back to find all my upgrades were gone :(
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Well, this game is nearly perfect done space shooter, so u get 5/5. Its like u thought about all problems spaceshooters have and fixed them. graphics and upgradesystem are nice, story is not to long. rly great!
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4/5 for me, ship control is weird, having to move cursor out of fairly large box before the ship even moves makes precision movement quite hard. Otherwise really fantastic game!
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That aside, if you (all?) do make a sequel, I would highly suggest making a 'note magnet' feature part of the game. Either as a separate upgrade like the guns / maneuverability / defense, or maybe as a function of upgrading the maneuverability (like how upgrading the power of the Zeusaphone also upgrades its range).