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The fact that I'd have to do this all in one sitting knocks it to two stars. Otherwise, it probably would have been five. It's amazing what kind of effect one small issue can have on one's opinion of a game.
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The design of the level is such that a red/red tile MUST be found. Should you not have designed it so that a RED/RED tile MUST be found?
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The lock out tiles are too much. If out of your first four tiles you cannot place because of the lockouts, you're toast.
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"Bomb a slice" doesn't seem to work. I tried it twice, and it failed both times. I'm supposed to click on the slice I want to bomb, right?
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I had a green slice and red slice next to eachother, I burned through every bonus and deal and never once got a piece that I could put there.
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this game made me want to smash my face into my computer screen every time i got far then i lost and had to start ALL OVER AGAIN im not tryin to be harsh here but I HATE THIS GAME SO MUCH
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No save features and a badge on a game which relies on luck at any point is a horrible design flaw. A shame, because I really like it otherwise.
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I think, that there should be another option for survival game and relaxed, ADN time limited. I think, survival should be without saves, while relaxed should save anfer each circle part (3 saves is not much). besides that, the game is awesome!
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wowwwwww fuçk this game, i used the powerup to get rid of a slice, and it didn't even get rid of the one i clicked on, and if it HAD been the one i clicked, i would have WON the lvl, but i lost all because it didn't click the one i was pointing at... so stupid
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It told me my ring wasn't strong enough so I died, but I did not see any mismatches. Now I have to quit this and never play again.
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Just played for my first and last time. Got to level 8, thought I would re-jig the tiles to test a combination and got incinerated and it is back to square one.
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finally got the badge! ... and it was a pain, too. here's a more detailed explanation of my comment; scoring those bonus combo things is crucial. be it you go for collecting 10 Lunas, or you go for 3 of each symbol and 3 of each color, or you go crazy with connecting the bonuses in stages,... just try to score something every level you get, cause you're bound to run into a level where luck isn't on your side. I suggest you almost never use tiles with same color as well as symbol, just try mixing it up and some bonus is bound to happen. good luck!
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to somewhat secure a win, you have to keep trying to get the double triple harmony; get 3 of each color into the ring, this will give you a bomb and a small bonus shuffle. this will assist you greatly.
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Arg, accidentally placed a tile, dead. Accidentally click on one of the bonus things, can't cancel out of it, dead. Wryy
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This game is alot of fun, I suck at it but I keep trying, stop crying that its not another "easy" hard badge thrown at you, if all you care for is badges you fail at life anyway.
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so if i fail the game i have to restart from lvl 1....sorry 1/5 thats just horrible not even the easy badge is worthy of this game
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i think u seriously shud stop complainin. Hard badge for this game is definitely enough. Game which requires thinking is too hard for some of Yu? Guys, be serious. I got the hard badge, just stop putting every random piece anywhere in ring. It's more like strategic game.
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i reach level 30, and i get a sol slice,then a blue, another blue then luna, please, i used ALL specials left, all my deals and they haven't gave me a single "double blue" block..
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I feel that the badge really did more to harm this game than it did to promote it, really. It's more of a casual, Bejeweled-esque, "How far can you get before dying" game than a game you want to try to force players to complete.
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This game is so totally dependent on random chance that I cannot in all conscience award it more than 2 out of 5. When you get the hang of which combinations sometimes give you extra power ups, you can get through the first ten levels or so without too much difficulty, but once it starts presenting you with specific colour and symbol combinations that then fail to appear among the random tiles it is game over. I once fluked my way to level 28. I am not going to waste any more time on it. Shame really, as it could be a really good game if it was based more on skill and less on luck. The fact that the hard badge is one of the oldest on Kong and less than 9000 have been awarded says everything.