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For the hard badge form rings using four blocks of each color or symbol in each phase. Then you will gain lots of power-ups and should use them to help him in the harder levels. Just beware of any possible accident that could cost you start all over again.
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Always play the tutorial level. You get 2 4 extra deals, a bomb tile and switch tile. It's not much but it definitely helps get through this madness
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This has to be literally one of the absolute dumbest games I've ever seen. The game doesn't look terribly good even considering how old it is, the idea itself is pretty terrible, it's not user friendly, and the lack of checkpoints/completely random nature/seemingly arbitrary rewarding of powerups kills off any enjoyment that was left. I keep periodically coming back in an attempt to get the hard badge, but expecting us to have the sort of luck required to get to level 30 without ever losing once, especially when some pretty tough restrictions start getting placed in there, is absolutely ridiculous. I need to just remember not to even try rather than wasting my time next time around.
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Save function, swappable tiles, more bonus tools. Just one of these would've made the difference between an awesome game and a waste of time.
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Easy badge? I'd call that medium...
Relaxed mode? yeah right! Took me ten tries to get past level one. Tiles should be able to swap with other tiles.
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The game idea is good and addicting, but there is always a chance that you cannot win a level, because a key-tile won't show up. And there is nothing you can do about it. Very sad when you reach lvl 29 and cannot save and you lose because of RNG.
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Got to level 27, THOUGHT I beat the level only but it says "Game Over" I panic, check over my work, and realize that the only connection that DOESN'T have a limiter is incorrect! FFFFFFUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!!!
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21st level was the far as I can go. Well, this game got something that magnetize me, but without save function it sucks...:-/ It's way TOO hard.
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defo checkpoints needed. highly addictive gaming but the fact that i have to start over every 8 or so levels is killing my interest....
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It seems that when you get "Game Over", a script doesn't execute correctly and it blocks the game... Too bad ! And as written before, checkpoints would be great; it is an impossible badge !
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This game is just AWFUL! One of the worst games I ever played! Not only one mistake makes you start again, but also this game is totally luck-based! The limiters becoming more and more specific, so if you don't get that EXACT tile, you are, pretty much, screwed!..
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I just beat the game. I had to restart a few times, but once I amassed a decent selection of bonus tiles, the game was no problem. The hard badge was actually a lot easier than some of the others on the site.
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It is mildly ridiculous, this game. You not only have to make it through the whole game without a single mistake, but you have to do it in one sitting too.
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sandhill, are you reading these???? Game is a great concept MINUS the fact you have to restart because the random drawing is BAD.
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I was doing fine, I had a looot of bonus, but I had to use really 10 tile refreshes because the kinds of pieces I needed didn't show up... This is way too much based on luck. 2/5, could be at least 3/5 if not for that.
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I totally disagree about the game needing checkpoints, if you get the bonus tiles then you have plenty of other options to use when stuck.
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This game could really do with checkpoints. Losing 10 circles into the game and I have to start over, that's not fun.
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Considering that this game relies, at least in part, on luck, it's seriously unfair to ask us to get through 30 levels without checkpoints or saving.