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DanielP1402

Feb. 28, 2016

Under rating threshold (show) I got all the endings and played until day 371 only to see if they were going to celebrate 365 days alive in this zombie apocalypse, but nothing happened :/.

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(12)

edwardelric765

Feb. 27, 2016

Under rating threshold (show) it took me 308 days finalay get the last squar so it is not impossibe. ;)

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(1)

uthkarshmalhotra

Feb. 23, 2016

Under rating threshold (show)

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(-8)

american321

Feb. 16, 2016

Under rating threshold (show) WHILE PLAYING I GOT ALL ENDINGS AT ONCE ULTRA WIN

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(-1)

dantheman171

Feb. 14, 2016

Under rating threshold (show) is it possible to defeat zombies in final square?

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(5)

cheesburgel

Feb. 14, 2016

Under rating threshold (show) "After a year, fighting zombies gets on the psyche. Olaf O'Flynn finally broke today." It's been, like, 2 days...

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(18)

MajesticEmu75

Feb. 12, 2016

Under rating threshold (show) *community morale at 35% instead of 25%* you could say we're a pretty happy bunch.

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(11)

Sleat

Feb. 10, 2016

Under rating threshold (show) Leaeder name: Dick Gizinya

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(4)

byronli111

Feb. 10, 2016

Under rating threshold (show) How to win harder: you don't

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(3)

BenW262

Feb. 05, 2016

Under rating threshold (show) Cured Zombieism, Drafted a Consitution and Closed the Evil portal simultaneously. Proceeded to be thoroughly dissapointed by the lack of special ending

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(6)

morganj515

Jan. 31, 2016

Under rating threshold (show) liked it fun game

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(1)

201022495

Jan. 29, 2016

Under rating threshold (show)

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(-10)

Dude_22

Jan. 27, 2016

Under rating threshold (show) 3% risk of scouting an area one square away...dies

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(76)

Deez0Nut

Jan. 20, 2016

Under rating threshold (show)

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(-19)

BoNeKiD

Jan. 20, 2016

Under rating threshold (show) Good game! 5/5

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(0)

Kevinater

Jan. 19, 2016

Under rating threshold (show) Replace all your suburbs with farms once you have recruited a bunch of people; apparently they don't mind being forced to sleep outside

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(0)

Stormgate

Jan. 18, 2016

Under rating threshold (show) I just spotted an area in-game, where a zombie lies outside of the game-field (at the black corners) lol?

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(-1)

Kevinater

Jan. 18, 2016

Under rating threshold (show) If you want to beat nightmare difficulty, you actually want to expand as little as possible, since more surface area on your walls means more zombies reaching you every day

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(-1)

coppersmoke

Jan. 17, 2016

Under rating threshold (show) Why does everyone have to go to the bathroom when their surrounded by zombies?

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(2)

TheNobleXenon

Jan. 15, 2016

Under rating threshold (show) *Names town Madagascar* "Your move, Rebuild!"

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(5)

blockmanjc

Jan. 11, 2016

Under rating threshold (show) Can't find the generator and I never have enough people to protect myself.

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(-2)

hhhhhoan

Jan. 07, 2016

Under rating threshold (show) not good

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(-2)

FinalHero2

Jan. 03, 2016

Under rating threshold (show) Starvation is broken really badly. Apparently, my men are dying daily, and the counter stays the same.

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(0)

vulcanicz

Jan. 03, 2016

Under rating threshold (show) We can turn a wasteland into a fully working farm or some comfortable houses... can we teach people how to be soldiers in anywhere except a school? Oh HEAWWLLLL NAWWW!

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(-1)

prink34320

Jan. 03, 2016

Under rating threshold (show) I can't reclaim the Town Hall :c

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(0)

maxamaraunioh10

Dec. 31, 2015

Under rating threshold (show) This is just a comment to get 15% for my account completion bar. Rate it down/up, or just leave it

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(-1)

Ronaldo130

Dec. 29, 2015

Under rating threshold (show) I did most effort on this game for just a medium badge!

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(0)

Maria30588

Dec. 25, 2015

Under rating threshold (show) Where this game has positives is overshadowed by a confusing difficulty spike. Zombies will massively increase and soon overtake all of the surrounding lots, but what's worse is that you can't train enough soldiers fast enough, and that's if you mange to secure a school in time. People constantly die at a rate of one or two a day, and when not from hoards it is from spontaneous events... And I'm playing on normal mode. -.-

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(2)

kirito2744

Dec. 19, 2015

Under rating threshold (show) I say it can be a hard game

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(4)

BettyMcMahon

Dec. 18, 2015

Under rating threshold (show)

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(-5)

EvilCandyVulture

Dec. 17, 2015

Under rating threshold (show)

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(-4)

markmcgregor01

Dec. 16, 2015

Under rating threshold (show) Markus, May you rip in pepperonis (ಥ﹏ಥ)

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(0)

killer11drew

Dec. 15, 2015

Under rating threshold (show) New Leader arrives! -Next day- Suicide. (Got a bad feeling about this one.

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(1)

flashstriker97

Dec. 12, 2015

Under rating threshold (show) So a zombie kill squad rolls in and kills 0, then my city offers to pay them? ok game, you win

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(3)

markgrinceri

Dec. 09, 2015

Under rating threshold (show) On April 18th 2014, the 42 surviving citizens of HIGH CHARITY drafted a constitution, declared the city a safe haven for all who desire order in this world. thus dawned a new civilization... and all those who oppose this new Covenant shall shall be publicly humiliated and shamed before being executed to the Zombie horde

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(2)

williamtrodemsky

Dec. 08, 2015

Under rating threshold (show) yay I won! Finally. :)

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(0)

gupedra1972

Dec. 06, 2015

Under rating threshold (show) o k

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(0)

treeckov2_jh

Nov. 29, 2015

Under rating threshold (show) so freaking frustrated, give me a guide lol

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(0)

wesleysw

Nov. 25, 2015

Under rating threshold (show)

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(-7)

LadyMargolotta

Nov. 24, 2015

Under rating threshold (show) After days of frustration, losing over and over, I took the easy way out and won the hard badge by refreshing the page when something went wrong for me. At first I felt relieved, but then it just seemed empty. I've never gained a badge dishonestly before. So I came back, resolved to play and win fair and square no matter how long it took. FIRST TRY, powered through everything like I had a golden touch. Missions went right, hordes fell apart, cured the disease by day 100. Feels good man. Feels good.

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(8)

mathwhiz007

Nov. 19, 2015

Under rating threshold (show) Beat the game today

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(0)

4zor

Nov. 16, 2015

Under rating threshold (show) HARD BADGE Start with hospital, big farm and laboratory(preservation 1st) „touching” your 4 starting quarters(capture ‘em asap), go for the one corner of the map (you might loose some territories in the middle, that’s okay)keep in your fort as little as possible survivors(~20%)if you lost too much survivors(due to fails like fort defend)press F5 on the news(it will allow you to turn back time and try again), do not be scared to take actions that requires ~20%danger(F5 will help you repair mistakes:)but send 2 people instead of one, even if it doesn't decrease danger

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(8)

JulianaS21

Nov. 14, 2015

Under rating threshold (show) Anyone else give all your people different voices and backstories and grow kinda attached?? Just me?? Ok...

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(2)

0Spectre0

Nov. 10, 2015

Under rating threshold (show) a

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(-1)

Banestrum

Oct. 30, 2015

Under rating threshold (show) If you're trying to get the "Lasting Legacy" badge, you have to play differently than you do on the lower difficulties. While a base risk of ~20% might seem like too much, any less would mean that you aren't using your survivors as much as you can. They're useless in the base, and every day you aren't out expanding is a day that the hordes increase in size and more undead surround your walls. Defensive buildings are your friends, as they free up survivors to go out and do things instead of defending the base. You'll also need to get a lab and start researching as soon as possible, preferably the ones that provide offensive/defensive bonuses, and maybe binoculars if you're worried about running out of survivors. Get as many survivors as you can, because you'll need every one to defend when hordes appear, so plan missions so that everybody's home when the horde arrives. Once you get past a certain size, it becomes massively easier, and you can just coast to the finish of your choice.

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(110)

KPyr

Oct. 27, 2015

Under rating threshold (show) good game. but like most games of this kind its snowball type of game. so the first 1-10 turns r most important. everything after that is just result of spawnluck, good and bad decisions and priorities of this first turns. a tip for developer. its possible to make the game more interesting later on by including some powerfull but costly tactical abilities, like this parties. so that player can have an relevant impact on the game later on to compensate bad luck of the start. for example: give to the leader one explosive trap, one motivational speach and one box with conserved food which he can use once somewhere in the game. because right now its just about getting hospital and a house near the spawn, and being able to expand to the farm/urban corner of the map as fast as possible.

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(5)

CaptainUseless

Oct. 10, 2015

Under rating threshold (show) Tried to lose already; lost at day 270. Survival sure has evolved!

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(9)

Crystialose

Oct. 04, 2015

Under rating threshold (show) "A survivor came to Happyland today looking for some place to call home. We showed him around, but he didn't like how unhappy everybody was. Well, what did he expect?"

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(46)

ISuckAtThese

Oct. 03, 2015

Under rating threshold (show) Great Game

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(5)

xpiro62

Oct. 01, 2015

Under rating threshold (show) Day 125:"Oh no the zombies are coming What are we gonna do""Quickly let them take all our farms and hospitals we cant let those 426 zombies kill our 24 soldeirs" And I die of starvation.....These guys srsly

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(15)

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