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the best strategy for this game is to get as small as possible and have spikes (obviously). That way if your ball falls to one side its easier to bring it back to the middle. Also keep the platform as clear as possible but do NOT put your ball close to the edge just to knock a ball off.
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130 seconds. #9 only 5 tries. Become spiky ball as soon as possible, stay in the middle, crush as many fruits as you can and drop orange fruits close to the edge off quickly. You'll have no problem getting 120.
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Protip: Get spikes and keep them. If there's a ball close to the middle, you can break it with the spikes. Close to the edge, just let it fall. That and have a little patience. Winning takes 2 minutes, so if you haven't won yet, every attempt is less than that.
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Ok. Well, I just got the badge and, I have to admit. I was actually wrong. While luck does certainly play a big part of getting to 120 seconds, there is a lot of strategy. By that I mean being able to make the balls roll off the side while keeping yourself from falling etc etc. With practice, it is honestly not as hard as it seems. I'm glad they stopped at 120 though, because right at 121, you just get bombarded with balls. So, with enough practice and some luck on your side, you'll get it. Biggest tip is the spike. Get the spike upgrade, and I had more luck when I was bigger, so Spikes + medium size = win. Besides, the longest you can possibly spend is 1 minute 59 seconds. Being able to get a hard badge in 2 minutes is pretty good. Oh, btw, when it says "It's getting harder", It really means "A shitload of balls are about to to plummet on one side at once". I have to change my rating to a 4.
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the ball im still trying to move from either both side on the edges kills me, the ball i move keeps leaning itself to the out of bounds area, there needs to be less weight in the ball!
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It seems just hitting reload doesn't reset the submitted best result: for me it's still the very first result I got.
The game is really luck-based and depends on you learning what the different modifier spheres do, after which you're working on extremely simple heuristics: get those ones, avoid those ones, stay near the middle. So 2/5 for obtuse game mechanics.
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You should be able to redeem yourself once you are at the edge so it isn't actually a 3" safe area instead of 5" or 6"
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Quite frankly, this is a poorly made game. The (seemingly) random generation means it is probable (unless you are very lucky) that you just won't be able to reach 120 seconds. Don't waste your time. 1/5.
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For you who don't get the badge: You have to reload the page every time you start a new game, only your first score will be submitted!
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cute idea, not bad, but on my PC I fairly often get a brief "stutter" in the game flow and it sinks me. I know, it's just my crappy PC, but still... that made this unplayable for me, since I can't beat that.
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Waiting didn't worked. What worked was the tip Fade wrote. Refresh after EACH you lose. It updated my scores instantly in the "first time" (after each refresh) but no updated if I didn't refresh.
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Okay, these controls are super erratic, sometimes the game works fine, others the ball will not budge, methinks the physics are way out of whack...