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The game's really good but can you turn off Pingy's comments during catch the snail, or change it so that the speech bubble doesn't cover some of the play area?
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In three days I will have been a member of Kong for 2 years (i know not that long, but still, not a brand new player) and this is only the 4th game I have favorited, and I am pretty sure that two of those other three were accidents, Great Job on an awesome game!
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The cave is in the jungle. To get to the jungle, be sure to purchase a jetpack, and then proceed to make your way to the 4th floor for directions, I hope I helped!
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Ok, so the thing about the burger place. Why do you lose bugers when you leave the game? I had to quit my browser, and had about 50. Lost them all. Can't you implement a freezer or fridge that you can buy and upgrade to store more burgers? And after a while, you lose one because they go bad. Upgrading the fridge/freezer allows more burgers and keeps them fresher for longer. You don't have to add it. It was just an idea that I had. It might be good, and it would help a lot with people who don't have enough money to buy all the maps, or people who can't always play.
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If you do decide to put music and sound into the game, I'd suggest adding a "ping" sound (no pun intended) to let players know that an event has been completed (i.e. time to collect interest, whales farm is finished, etc.)
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How about a fisherman's hat that makes rarer fish appear more, or doubles the experience values for each fish caught?
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I've bought the Sales Counter, and the Burger Store, but not the Snail Hills. Then with the half-hour reward, I've received some burgers.. 212 burgers to be exact.. But my Ping keeps saying that I don't have enough burgers to complete the orders. :[
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Wait- does "upgrade refresh timer (3 mins for $500)" take 3 mins off the timer, or add 3 mins on? I wish I could chose which way it would go depending on market prices.
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i didnt know you could click on both experience and money with the daily prize roll thing. i always did money. could you maybe change it so that you can click on a button that shows you to that daily prize if you havent done it properly.
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You should add a history in the market that shows the last few prices offered for each item. It's hard to remember the prices of each fish so the history would help to gauge whether it's a good time to sell a particular item or not.
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Bug Report: regarding the "Leveling" quest, it never even showed up for me until I got to Level 25, and now its stuck at "Leveling 2", even though I'm at level 26. Odd.
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Fish should transfer over to different sessions.. but maybe add a timer so if you don't sell them in 48 hours they spoil.
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Its hard to see the +$ each time the fastbar fills up. Maybe change color or change the location that the information appears. Or you could put the current exp and money you get each time the fastbar fills up in a small text box next to total money and below total exp.
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How about being able to level an individual skill like fishing, farming, burger making etc. Then with each level you could get a little more money, xp, or faster and doing the skill. Nice game.
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One thing I don't like about this game is if you leave the page to go to another tab than everything on the game stops until you come back... If that could be changed I would love this game so much more.
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you should have a defence game-pingy defence! you could shoot water or throw snowballs at pings, fish, and other stuff. or shoot them.
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(Had to break it into 2 messages because of comment length, sorry about that)
Maybe 4 sizes of snowball. Small (snowball size) medium (head of snowman size) Large (Body of snowman size) and Massive (Base of snowman size) If you do it that way, the factory would randomly spit out different sizes of snowball after a timer.
If you go with the snow generation approach, you should make snow a resource, and put in 'buy' buttons that you can use snow on. (25 snowflakes for a snowball, 50 for small, 100 for medium, 300 for large, and 500 for base is how I'd do it). It'd be an amusing way to generate some money and exp.
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It seems you've got 4 more map slots you could fill up, if you're open to suggestion, I've got a few ideas for what you could put there.
First off, I think it'd be interesting to see a snow-ball themed area. The idea I had for it was an area where there's a factory of some sort in the background and it produces snow (slowly, but you could upgrade the rate at which is produces snow) With the snow it puts out, you can roll around a snowball (if that isn't good, you could randomize snowball generation from the factory and people could piece them together) Now... I was thinking perhaps have a system similar to the burger one where orders come through. People could order snowmen, or snowballs in bulk. If you decide to go with the randomized snowball generator, I think you should make the types of snowballs different sizes.
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It should be possibly to click away the speech bubbles that pop up randomly, when you click on Pingy, and when you gain a level. Lost a seal combo because I leveled up in the middle of it and didn't see a seal pop up because Pingys speech was in the way.
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Some of the exp upgrades should be exchanged for money upgrades. If the money gained can scale as well as the experience gained the higher costing items would be less of a money sink and less time consuming to get.
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How the heck is the 10,000 dollar bed an upgrade? It loses the headrest and is slightly smaller... Plus I don't like the color scheme as much. So 1950's
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Would love to see badges added. I would suggest an easy badge for reaching level 10 or 20, a medium badge for getting six hats, and a hard badge for unlocking every location.
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also i think the 21 game is glitched, i got 1, 1, 8 to be 13 the first one was eleven, which made sense, the second one was one, but the eight was also one....am I missing something?
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A polar bear walks in and wants 5 burgers for $53. Three questions... 1. How did the polar bear get in, How do they know how many burgers they want, and 3. How does it have $53?! I love this game 5/5!
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would be great if you did something about pings text box while catching snails, sometimes it appears and blocks the vision of the bucket, making u lose your combo.
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there should be a way to increase the money you earn from the bank. or a way to make the bar of the bank account faster
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I like how the developer actually responds to people ^^ on an unrelated note, this idle game is eating up a lot of my time, just like an idle game should, well done 8D
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u should make it to every fish has a range of price it goes to and that i better fish doesnt have a price lower then the fish lower then it. have 6 whales and the price be 25 sucks while ill have 10 cuddle fish and the price be 30 doesnt make sense to me.
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also a bummer that if you complete a later quest but don't unlock it until another session,
it doesn't count. (gambler 4)
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as a suggestion... Make more quests...also, in quests, when there is like "visit pingy a total of 5 times" i would like to know how many times ive visited him...maybe you can make a 1/5, 2/5 thing for some quests