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Takes too long to play a level that I already know the solution to. Replaying a whole level, just over matters of not standing on a button for quite long enough, is not going to happen.
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Little buggy... like on the seesaw if you stand on the box instead of going higher you go through the box when the see saw flips. Pretty challenging so far. It's hard to say whether some things are bugs or just me inadvertently changing history though.
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and cloud your comment is stupid...as long as its just the same comcept then its not stelling or all rpgs are stolen from the original? etc... so shut up
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not very bright i remember playing this game somewhere else and it was called this i forgot where i played it but i think it was on jay is games you couldn't lift crates but you had to collect coins i think you tried to remake that and you may have added new things your still stealing a game 1/5
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found a bug though, sometimes the past me doesnt do everything at the same time i did, causing a paradox and making it so i have to restart the level entirelly and re-do it. One work around for it is to leave plenty of time for every movement of the past mes, but it is really annoying...
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jigjaw, if you go through the comments in timebot you will see I said I was working on a kind of similar game when it game out. I've been working on this game for 6 months! =P
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interesting....hard a first, but it's fun to play a game where we need to think of how the actions influence the result
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http://www.kongregate.com/games/piratejuice/timebot-v1-1
Don't get too excited over its originality. However it is very well-executed. 4/5
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Great game, along the innovative lines of Portal. Even if it were in 8-bit with mixed-up sprites, I would play it, and give it a 5/5, but since it is as near to perfect as a 2-d game can be, I award you with an Official Squiredt Seal of Gaming Heaven.