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Comments for Gates of Logic

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builder17

Apr. 23, 2016

Under rating threshold (show) Useful walkthrough: https://www.youtube.com/watch?v=Q4Pmn_mumyE

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(1)

Xystem4

Feb. 11, 2016

Under rating threshold (show) gotta love them logic gates

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(1)

ramon181818

Dec. 12, 2015

Under rating threshold (show) Lol, level 15 is easier than 14.

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(-1)

crazymrmario

Nov. 06, 2015

Under rating threshold (show) Good idea but could have been done better

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(0)

Steakee2

Nov. 05, 2015

Under rating threshold (show) Cadet ping WOO PUNS

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(0)

ad3ross

Aug. 06, 2015

Under rating threshold (show) I almost finished the level, then I died. Now I'm back at THE START OF THE LEVEL!!! ARRRRRRRRRRRGH!!!!! (rage quits).

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(2)

Cenyard

Jun. 07, 2015

Under rating threshold (show) I concur, too many spikes. Logic is nice though.

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(3)

SprungLake9036

Jun. 05, 2015

Under rating threshold (show) Great game. Personally, I don't like the art.

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(1)

soonmoon1

May. 31, 2015

Under rating threshold (show) I do enjoy your games sir, I jus wish there are more for me to play, I've played them all!

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(2)

negrescu

May. 31, 2015

Under rating threshold (show) In Climbing rootkit takes a normal gate but in the chase he drops a inverter, you should have to undo your changes and place the normal gate to send the positive signal to the exit.

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(3)

Natureguy85

Mar. 06, 2015

Under rating threshold (show) This was fun. Another good game by scriptwelder

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(3)

Robozoid

Mar. 05, 2015

Under rating threshold (show) level 5 is #2hard4me

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(1)

dragonlynx

Dec. 11, 2014

Under rating threshold (show) im stuck on 1sst spike level

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(-2)

manglemix

Dec. 03, 2014

Under rating threshold (show) how to do MONTE CARLO

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(-2)

manglemix

Dec. 03, 2014

Under rating threshold (show) Atesgerb of ogiclerb ios the title in ferb-latin from phineas and ferb

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(-2)

godbolllll

Nov. 17, 2014

Under rating threshold (show) l love logic.

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(2)

Gameguy602

Oct. 18, 2014

Under rating threshold (show) Ok, if you place the XOR last on the worm, it freezes, but if you place the OR last it doesn't.

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(1)

Gameguy602

Oct. 18, 2014

Under rating threshold (show) Is level 5 freezing when you kill the worm for anyone else?

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(0)

AshenSpark

Sep. 02, 2014

Under rating threshold (show) I like it but enemies kinda take out of the logic I'd say 8.4/10

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(-1)

densch

Aug. 04, 2014

Under rating threshold (show) Should I understand how the multiplexer in level 14 works? especially when there are switching inputs? Why don't just make an explanation sign like in every other level too? O_o

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(1)

Natureguy85

Aug. 03, 2014

Under rating threshold (show) Cool concept but it really dies out in later levels. What was a good thinking puzzle game became an annoying platformer in level 8 and once I started having to outrun the enemy, an annoying problem became deadly. I found myself often having to hit "space" multiple times to actually take or place a plug, which is obviously deadly at later levels. That needs to be fixed.

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(0)

Denver1997

Jun. 01, 2014

Under rating threshold (show) avatar for groxcomandergroxcomander Sep. 29, 2013 bug: level 2 makes me invisible and outof interactions He's Right kept me invisible too. Do not Rate down , its important for developers to know their game's Bugs and glitches

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(2)

123carter

Feb. 26, 2014

Under rating threshold (show) how to fix any control bugs: say your character starts to go left, and doesn't stop for no reason. press the left key and he should stop. works for most games and has saved me lots of time!

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(0)

riverkonqueror

Nov. 19, 2013

Under rating threshold (show) Loved the concept from the start until the worm (though I was worried when the spikes turned up), then level eight happened and I realised that this was aimed entirely at either thoughtful people nor platformers and you had to have both... well I don't do platformers that require split-second timing and pixel-accuracy but I thought this one was going to be a brain-teaser given the intro... I was so wrong (why the heck would the system be built with spikes at all anyway? Worms and virii, fair enough but the spikes and the mixed messages about target audience just drop this down into the category of sucky... it's a shame as I'm sure that either element foregrounded would have been a much better game in either genre... a lesson for next time (I can see why this is the worst rated of your games).

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(5)

Flo00

Oct. 09, 2013

Under rating threshold (show) Would be nice if you could skip levels. I gave up on 8 because every time i tried to get from one elevator to the next, I just hit the spikes because the elevator is too slow to break my fall 3/5 for the nice concept

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(1)

groxcomander

Sep. 29, 2013

Under rating threshold (show) bug: level 2 makes me invisible and outof interactions

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(0)

MasterheartsXIII

Aug. 31, 2013

Under rating threshold (show) I literally took one step out of an elevator and fell all the way down to the spikes on level 8 before it even slowed down

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(2)

MasterheartsXIII

Aug. 31, 2013

Under rating threshold (show) dude turn your inertia down. i should not be falling that far before the elevator starts moving me upwards

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(7)

NetMonster

Aug. 03, 2013

Under rating threshold (show) I can like puzzle games, and I can like action games, but they're kind of different things for me; as in, they serve a different purpose. When I play puzzle games I want to relax and use my brain, whereas when I play action games I just want to shut down my brain and take out my frustration on zombies or whatever. This game doesn't seem to be dificult as a puzzle; nevertheless, it doesn't allow me to just go into automatic mode like I would in, say, a shooter. It also doesn't allow me to relax (maybe I could if I was better at platformers, but as it is it takes effort to get past the action parts). I'm giving up on level 5; the worm is just too annoying. I suppose this is a game aimed at people who are experienced enough with platform games to be comfortable with the action elements so it doesn't spoil their focus on the puzzles.

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(10)

zayzay2600

Jul. 28, 2013

Under rating threshold (show) its okay

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(1)

kamil13

Jul. 07, 2013

Under rating threshold (show) After beating Worm on lvl 5 you can't move :( I'd like to play more, but it's impossible :(

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(2)

HekiShavik

Jun. 26, 2013

Under rating threshold (show) As a side note to Flint_A's comment: Holy hell, level 8 is annoying on that account!

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(1)

windracket

Jun. 25, 2013

Under rating threshold (show) This game really needs to be fixed. It keeps on crashing repetitively.

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(2)

awesomesauce741

Jun. 21, 2013

Under rating threshold (show) I can hear my computer trying to comprehend this game, and I feel superior to it.

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(1)

AdmiralKirk

Jun. 21, 2013

Under rating threshold (show) goid, i fought so hard and then the game freezes *facepalm*

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(0)

AdmiralKirk

Jun. 21, 2013

Under rating threshold (show) we demand badges

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(1)

Flint_A

Jun. 18, 2013

Under rating threshold (show) This game makes the mistake of assuming that computer geeks also have good reflexes. I really want to play with all the logic gates but damn it a platformer with such bad controls is impossible to play for me.

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(7)

Kurukuu

Jun. 17, 2013

Under rating threshold (show) @MasterheartsXIII : Multiplexor passes the Xst input to output, by the control input. For example: an 2 input multiplexor (2 IN, 1 control, 1 output) will pass the signal of the first input if the control is 0, and pass the 2nd signal if control is 1. An 4 input multiplexor will do the same, usin the two control inputs selecting the input that coresponds to their binary number (0 is 00;1 is 01, 2 is 10, 3 is 11, paying attentoin that the first input is 0, not 1) A demultiplexor does the same as multiplexor, but at inverse, 1 input, x Control inputs, 2^x outputs

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(2)

Robomann

Jun. 17, 2013

Under rating threshold (show) what is this song??

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(0)

mockshock

Jun. 16, 2013

Under rating threshold (show) one word - Megaman

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(0)

millitiaman

Jun. 16, 2013

Under rating threshold (show) Froze a few times and had poor grammar on level 9, but otherwise a great game. I loved the concept. I can think of a lot of material for a sequel. More complex gates. Monostables, flip flops, latches, seven segment displays, etc. I would look forward to such a sequel.

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(0)

BlackDevil

Jun. 16, 2013

Under rating threshold (show) Dying animation takes way too long... I like playing with logic, but I don't like waiting for ages to do everything over again when some worm hits me with something..

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(3)

MasterheartsXIII

Jun. 16, 2013

Under rating threshold (show) Could someone please explain how multiplexers and demultiplexers work? I BS'ed level 11, but I dont get them.

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(2)

millitiaman

Jun. 15, 2013

Under rating threshold (show) Thank you engineering major

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(1)

fartface111

Jun. 13, 2013

Under rating threshold (show) needs badges. id like a badge for beating the game. 5 stars for fun, 3 stars for understandable, 5 stars for unique game play, 5 stars for overall awesomeness

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(0)

Thunderpond

May. 24, 2013

Under rating threshold (show) Badges Please?

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(1)

ViniUG

May. 21, 2013

Under rating threshold (show) That's not an "Inverse" gate or whathever, it's an NOT gate!

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(3)

mbomb007

May. 15, 2013

Under rating threshold (show) Ping stands for Packet Internet Groper. Thought you'd all like to know.

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(3)

alexnobody

May. 11, 2013

Under rating threshold (show) Very fun! Nice concept, interesting puzzles, and it's nice to see a game that involves ACTUAL computer stuff. Would like to see a sequel for sure. However, it's hard to see the entire puzzle at once: I ended up using the snipping tool thing and pasting together a dozen screens to see the whole level. Would be nice to zoom out and see the puzzle better. And, of course, the "action elements" do feel a tad unresponsive. Not the worst I've seen, but could use some tightening up. Maybe make the guy move a little faster so we can get around the level easier. All things considered, a very nice game that I'd like to see more of. 4/5, favorited, lots of fun. :)

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(2)

Thebum06

May. 10, 2013

Under rating threshold (show) Ugh. Interesting concept, but by level 8 it turned too much platforming, too little puzzle. And by level 10 I just said forget it, I'm not going to continue. A shame, I kind of liked it until then (I still would have preferred it if it was a true puzzler though, without the platforming elements).

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(4)

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