Comments for Gates of Logic

avatar for Ayelis
Ayelis

Dec. 2, 2012

Under rating threshold (show) "Save State" would really come in handy on level 14. Curse you Demultiplexer!

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(22)

avatar for AvalonXQ
AvalonXQ

Oct. 6, 2012

Under rating threshold (show) Concept, 5/5. Implementation, 2/5. Needs: less control bugs, no crashing, more forgiving action elements.

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(54)

avatar for mendelde
mendelde

Oct. 4, 2012

Under rating threshold (show) I hate spikes. I love logic, though.

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(46)

avatar for ZoTheEnder
ZoTheEnder

Feb. 11, 2013

Under rating threshold (show) Nice logic gate systems but gets tiring have to walk all this distance each level

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(28)

avatar for tigger89
tigger89

Apr. 22, 2010

Under rating threshold (show) Nice game idea. I love playing with binary circuits, but I gave up on level 4 because I couldn't keep the multi-screen circuit straight in my head. A "map" feature that we could pull up to see what the circuit looked like on each level would be helpful. 4/5

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(40)

avatar for NetMonster
NetMonster

Aug. 3, 2013

Under rating threshold (show) I can like puzzle games, and I can like action games, but they're kind of different things for me; as in, they serve a different purpose. When I play puzzle games I want to relax and use my brain, whereas when I play action games I just want to shut down my brain and take out my frustration on zombies or whatever. This game doesn't seem to be dificult as a puzzle; nevertheless, it doesn't allow me to just go into automatic mode like I would in, say, a shooter. It also doesn't allow me to relax (maybe I could if I was better at platformers, but as it is it takes effort to get past the action parts). I'm giving up on level 5; the worm is just too annoying. I suppose this is a game aimed at people who are experienced enough with platform games to be comfortable with the action elements so it doesn't spoil their focus on the puzzles.

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(8)

avatar for MasterheartsXIII
MasterheartsXIII

Aug. 31, 2013

Under rating threshold (show) dude turn your inertia down. i should not be falling that far before the elevator starts moving me upwards

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(6)

avatar for Flint_A
Flint_A

Jun. 18, 2013

Under rating threshold (show) This game makes the mistake of assuming that computer geeks also have good reflexes. I really want to play with all the logic gates but damn it a platformer with such bad controls is impossible to play for me.

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(5)

avatar for ViniUG
ViniUG

May. 21, 2013

Under rating threshold (show) That's not an "Inverse" gate or whathever, it's an NOT gate!

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(3)

avatar for HinadaRuso
HinadaRuso

Apr. 21, 2013

Under rating threshold (show) Fun game, but annoying that if you click SPACEBAR on a circuit piece while moving, it will stop you for the animation of the pickup, but fail to pick up. Please make it either stop you at the piece, or pickup nearest...

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(3)

avatar for leepalchatgyi
leepalchatgyi

Feb. 17, 2013

Under rating threshold (show) I just want to solve and play logic puzzle games, not jumps and spikes ...

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(3)

avatar for riverkonqueror
riverkonqueror

Nov. 19, 2013

Under rating threshold (show) Loved the concept from the start until the worm (though I was worried when the spikes turned up), then level eight happened and I realised that this was aimed entirely at either thoughtful people nor platformers and you had to have both... well I don't do platformers that require split-second timing and pixel-accuracy but I thought this one was going to be a brain-teaser given the intro... I was so wrong (why the heck would the system be built with spikes at all anyway? Worms and virii, fair enough but the spikes and the mixed messages about target audience just drop this down into the category of sucky... it's a shame as I'm sure that either element foregrounded would have been a much better game in either genre... a lesson for next time (I can see why this is the worst rated of your games).

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(3)

avatar for CoCoN_16
CoCoN_16

Oct. 7, 2012

Under rating threshold (show) When I put all the power supply back to the processor in the last level I expected something to happen. I don't know... fireworks? :P Anyway this is very good game, but need some polish and much more logic. This concept can be really brain stretching, but this game isn't challenging at all. I'm really looking forward for the sequel.

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(1)

avatar for windracket
windracket

Jun. 25, 2013

Under rating threshold (show) This game really needs to be fixed. It keeps on crashing repetitively.

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(2)

avatar for mbomb007
mbomb007

May. 15, 2013

Under rating threshold (show) Ping stands for Packet Internet Groper. Thought you'd all like to know.

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(2)

avatar for khalst80
khalst80

Apr. 25, 2013

Under rating threshold (show) THis game rules!

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(2)

avatar for BlackDevil
BlackDevil

Jun. 16, 2013

Under rating threshold (show) Dying animation takes way too long... I like playing with logic, but I don't like waiting for ages to do everything over again when some worm hits me with something..

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(2)

avatar for CTSG
CTSG

Apr. 22, 2010

Under rating threshold (show) Levels 9-15: http://www.youtube.com/watch?v=ldZEHquZInE

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(10)

avatar for Thebum06
Thebum06

May. 10, 2013

Under rating threshold (show) Ugh. Interesting concept, but by level 8 it turned too much platforming, too little puzzle. And by level 10 I just said forget it, I'm not going to continue. A shame, I kind of liked it until then (I still would have preferred it if it was a true puzzler though, without the platforming elements).

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(2)

avatar for blaz42
blaz42

Feb. 25, 2013

Under rating threshold (show) 3/5 due to laggy controls, otherwise good idea

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(2)

avatar for Marianit00
Marianit00

Feb. 25, 2013

Under rating threshold (show) Best didactic game in Kongregate! 5/5, and fav

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(2)

avatar for alexnobody
alexnobody

May. 11, 2013

Under rating threshold (show) Very fun! Nice concept, interesting puzzles, and it's nice to see a game that involves ACTUAL computer stuff. Would like to see a sequel for sure. However, it's hard to see the entire puzzle at once: I ended up using the snipping tool thing and pasting together a dozen screens to see the whole level. Would be nice to zoom out and see the puzzle better. And, of course, the "action elements" do feel a tad unresponsive. Not the worst I've seen, but could use some tightening up. Maybe make the guy move a little faster so we can get around the level easier. All things considered, a very nice game that I'd like to see more of. 4/5, favorited, lots of fun. :)

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(2)

avatar for VortigonX1
VortigonX1

Apr. 4, 2013

Under rating threshold (show) level 8 is too hard even AFTER you figure out the gates

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(2)

avatar for MasterheartsXIII
MasterheartsXIII

Aug. 31, 2013

Under rating threshold (show) I literally took one step out of an elevator and fell all the way down to the spikes on level 8 before it even slowed down

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(2)

avatar for CTSG
CTSG

Apr. 22, 2010

Under rating threshold (show) Levels 1-8: http://www.youtube.com/watch?v=Q4Pmn_mumyE

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(9)

avatar for drnoam
drnoam

Apr. 24, 2010

Under rating threshold (show) bffoley: I finally figured out the circuits! The top two wires in are the input, depending on them, one of the four is the output. So, if they are both off (0,0) the top of the on the left side is the output, etc. Confusing, but possible to follow...

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(4)

avatar for MMM103
MMM103

May. 16, 2010

Under rating threshold (show) I wub it! DE with a platformer is something I've been waiting for for WAY too long!

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(3)

avatar for Denver1997
Denver1997

Jun. 1, 2014

Under rating threshold (show) avatar for groxcomandergroxcomander Sep. 29, 2013 bug: level 2 makes me invisible and outof interactions He's Right kept me invisible too. Do not Rate down , its important for developers to know their game's Bugs and glitches

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(1)

avatar for awesomesauce741
awesomesauce741

Jun. 21, 2013

Under rating threshold (show) I can hear my computer trying to comprehend this game, and I feel superior to it.

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(1)

avatar for Thunderpond
Thunderpond

May. 24, 2013

Under rating threshold (show) Badges Please?

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(1)

avatar for MasterheartsXIII
MasterheartsXIII

Jun. 16, 2013

Under rating threshold (show) Could someone please explain how multiplexers and demultiplexers work? I BS'ed level 11, but I dont get them.

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(1)

avatar for millitiaman
millitiaman

Jun. 15, 2013

Under rating threshold (show) Thank you engineering major

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(1)

avatar for LordMark
LordMark

Feb. 11, 2013

Under rating threshold (show) Fell through the worm boss level on the right side, might want to test that some more..

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(1)

avatar for AdmiralKirk
AdmiralKirk

Jun. 21, 2013

Under rating threshold (show) we demand badges

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(1)

avatar for HekiShavik
HekiShavik

Jun. 26, 2013

Under rating threshold (show) As a side note to Flint_A's comment: Holy hell, level 8 is annoying on that account!

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(1)

avatar for Flo00
Flo00

Oct. 9, 2013

Under rating threshold (show) Would be nice if you could skip levels. I gave up on 8 because every time i tried to get from one elevator to the next, I just hit the spikes because the elevator is too slow to break my fall 3/5 for the nice concept

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(1)

avatar for main_gi
main_gi

Aug. 8, 2012

Under rating threshold (show) I'm betting you came here for a puzzle/logic game and NOT an adventure game.

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(3)

avatar for Criminal9021
Criminal9021

Mar. 25, 2011

Under rating threshold (show) A very fun and educational game, especially helps if you are experimenting with Redstone on Minecraft. Although, I still think that there should be an Easter Egg for when you defeat the final boss and reattach all of the correct gates so that the motherboard in the middle would become functional and interactive.

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(3)

avatar for zayzay2600
zayzay2600

Jul. 28, 2013

Under rating threshold (show) its okay

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(1)

avatar for Kurukuu
Kurukuu

Jun. 17, 2013

Under rating threshold (show) @MasterheartsXIII : Multiplexor passes the Xst input to output, by the control input. For example: an 2 input multiplexor (2 IN, 1 control, 1 output) will pass the signal of the first input if the control is 0, and pass the 2nd signal if control is 1. An 4 input multiplexor will do the same, usin the two control inputs selecting the input that coresponds to their binary number (0 is 00;1 is 01, 2 is 10, 3 is 11, paying attentoin that the first input is 0, not 1) A demultiplexor does the same as multiplexor, but at inverse, 1 input, x Control inputs, 2^x outputs

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(1)

avatar for kamil13
kamil13

Jul. 7, 2013

Under rating threshold (show) After beating Worm on lvl 5 you can't move :( I'd like to play more, but it's impossible :(

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(1)

avatar for woeboet
woeboet

Feb. 10, 2013

Under rating threshold (show) Wow, I just stopped because of the 'kick you when you're down'-difficulty of level 8 Back to Dark Souls it is

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(2)

avatar for LordMark
LordMark

Feb. 11, 2013

Under rating threshold (show) I hate level eight.

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(2)

avatar for Northdene
Northdene

Jun. 11, 2011

Under rating threshold (show) Does anyone else have him running for longer than you pressed down the key?

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(2)

avatar for drnoam
drnoam

Apr. 24, 2010

Under rating threshold (show) OK really enjoying it, but really stuck on level 10 (the chase). I can manage the chase for long enough to kill the virus etc., but just can't see how to activate the escape :-(

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(1)

avatar for YaGames
YaGames

Apr. 22, 2010

Under rating threshold (show) Sir Niko: This dips into a very common field (in which I study as part of an extracurricular club) called (as I know it) Digital Electronics. These are also known as Logic Gates. In my view, the "puzzles" are actually extremely easy. (Granted, I've been training on these as part of my work.) The only "hard" part is the timing on some levels.

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(1)

avatar for bffoley
bffoley

Apr. 22, 2010

Under rating threshold (show) I've been trying this on and off today, I just dont get the circuits in the last few levels. Im on level 13 and I guess I got lucky on the past two levels.

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(1)

avatar for bffoley
bffoley

Apr. 22, 2010

Under rating threshold (show) Level 10 is incredibly frustrating because I can't really plan out the circuit if I'm constantly running from the guy. Plus I'm also having trouble taking the circuits on/off sometimes, even when the square is blinking around it

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(2)

avatar for Corgh
Corgh

Apr. 21, 2010

Under rating threshold (show) Cool game, 5/5. Programming games rock.

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(1)

avatar for YaGames
YaGames

Apr. 21, 2010

Under rating threshold (show) Would just like to recommend a rename of "normal" to "buffer." (After all, that's what it's called.)

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(0)

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