Under rating threshold (hideshow)
Purple is missing something from its description: specifically, that while yes, you gain $10 per match, and it shuffles the cards... it ALSO costs you 1 life.
Under rating threshold (hideshow)
Great concept for a memory game. Its not that typical tough, because time is a challenge as well. The combinations can lead to a strategy.
Under rating threshold (hideshow)
Never have I had the desire to rage quit an appealing game so much with this series. The frustration level is incredibly high. I suppose that's good in a way but it definitely is not a game to relax with even if you enjoy a challenge.
Under rating threshold (hideshow)
nice game and lots of improvements compared to the first one.
the only problem i got is that i can't play lvl.16. there are no tiles visible. am i missing something?
Under rating threshold (hideshow)
- The time when tiles are open is too short; - it's too much colors and types of tiles, many of them are visually alike; - the timer in memory game is nonsense, it's a MEMORY game, not a time management. But, interesting concept, and I liked the previous Pike club. My total - 3/5.
Under rating threshold (hideshow)
Your in-game combo awards appear to be off by one. For each of them I needed to chain one more in order to get the achievement (i.e. combo I requires 5, combo II requires 7, combo III requires 9, and combo IV requires 11).
Under rating threshold (hideshow)
The art is amazing. The game is really stylish and likeable. I think the reason you've got only mediocre ratings is that after a few levels the game's impossibly difficult.
Under rating threshold (hideshow)
An enjoyable game - but it would have more endurance if you could spend the money you win on upgrades rather than simply unlocking the skills as you progress each level.
Under rating threshold (hideshow)
It'd be nice if there was a place you could go in-game to remind you what powers all the different colours have; even just a little text box when hovering over the colour in the up next section would be good
Under rating threshold (hideshow)
Fun and fast-paced game. Hard mode is definitely closer to classic memory game. My main complaint is that $ gained have no purpose in this game, except for final score, so there is no real incentive to use cards bringing extra $.
Tip: Try to focus on remembering position of orange/black cards so that you don't return them again by mistake.
Under rating threshold (hideshow)
Great concept, great game. Kudos. The only thing I think really needs to be fixed is that the cards flip over too slowly for a timed game.
Under rating threshold (hideshow)
More than 3 seconds to look at 48+ cards on the board to start would be appreciated. It's not really memory without more time to start, and without it being memory there's just too much luck involved.
Under rating threshold (hideshow)
Level NaN completed? I am assuming a glitch, as that is what I see then a balnk game screen comes up with 135 seconds and 0 cards displayed. Guessing I will have to start over and hope it doesnt glitch out again. Extremely fun and addictive game, though.