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Um, it was okay. The concept was great, I think that if you did something with more power ups it would be a little better, the game was pretty intense, so the value of fun wasn't lost that much, but my big problem was that after a while it got boring and the intensity was just lost because the levels were pretty bland.
4/5
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I'm not convinced that Hole #5 works properly. There doesn't seem to be a way of avoiding the first sand trap. How do you create enough curvature to steer around it?
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Good concept, but it's a little too plain for my liking, more cool graphics and maybe a 3D version or something would be intense.
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Very genious idea, but the difficulty level gets pretty high pretty quickly (level 8?).
Awesome concept though, 5'd :D!
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Well on the first level with the teleporters my ball went through one and proceeded to glitch out of the level and I couldnt get it back in >.>
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Good Luck with this one:
Kong,2-1,7-1,2-2,13-1,4-1,2-12,3-4,13-1,4-1,2-5,4-2,2-5,3-1,6-1,2-1,3-1,13-1,4-2,2-11,3-1,2-2,3-1,13-1,2-1,4-1,2-3,4-1,2-4,18-1,2-2,3-1,2-1,3-2,13-1,2-1,4-2,2-2,4-4,2-2,4-1,2-1,3-1,2-1,3-1,2-1,13-1,2-1,4-2,2-1,4-3,2-1,4-1,2-2,4-1,2-1,3-1,2-1,3-1,2-1,13-1,2-1,4-6,2-1,4-1,18-2,2-2,3-1,2-1,3-1,2-1,13-1,2-1,4-1,2-4,18-5,2-2,3-1,2-1,3-1,2-1,13-1,2-1,4-1,2-1,4-1,6-1,2-1,4-1,2-1,18-4,2-1,3-1,2-1,3-1,6-1,2-2,4-1,2-2,18-2,2-1,18-3,2-1,18-1,2-1,3-1,2-5,4-2,2-1,18-1,6-1,18-2,2-3,18-1,2-1,3-1,2-2,6-1,2-2,3-1,4-1,2-2,18-1,2-1,18-1,4-1,5-1,2-1,18-1,2-1,3-1,2-1,6-1,2-1,4-1,2-1,3-1,4-1,2-2,6-1,18-6,2-1,3-1,2-3,20-1,2-1,3-1,4-1,2-2,18-2,2-2,15-2,4-1,2-1,3-1,2-3,20-1,2-1,3-1,4-1,2-1,18-4,2-1,4-1,6-1,4-1,2-1,3-1,2-1,6-2,20-1,2-1,3-1,4-1,2-1,18-4,2-1,4-3,2-1,3-1,2-3,20-1,2-1,3-1,4-1,2-2,18-2,2-5,8-1,3-4,20-1,2-1,3-1,4-1,2-2,18-2,2-4,8-2, #
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Big Jump,2-27,7-1,2-17,4-1,2-17,4-1,2-17,4-1,2-17,4-1,2-17,4-1,2-8,1-9,13-1,1-17,20-1,1-89,18-1,1-17,18-1,1-35,8-1,1-26, #
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Moonson, of course there are others like it. There are millions of online games. But this is the best of its genre I've seen so far, so put a sock in it.
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go to the editor and click custom and put this code in i made it :P
telenesi,3-24,6-1,4-1,18-1,4-1,18-1,4-3,18-1,4-2,10-1,3-17,4-1,3-7,2-3,3-7,18-1,3-7,2-3,3-7,4-1,3-4,6-1,3-2,2-1,7-1,2-1,3-1,12-1,4-2,18-1,4-2,11-1,3-8,18-1,3-2,4-1,3-2,6-1,3-11,4-1,3-2,4-1,3-2,4-1,3-3,6-2,3-6,4-1,3-2,18-1,3-2,18-1,3-11,4-1,3-2,4-1,3-2,4-1,3-3,13-1,4-1,18-1,4-2,6-1,3-2,4-1,3-2,4-1,3-2,18-1,3-3,4-1,3-7,4-1,3-2,18-1,3-2,4-1,3-3,18-1,3-7,4-1,3-2,4-1,3-2,4-1,3-3,4-1,3-7,4-1,3-2,18-1,3-2,18-1,3-3,18-1,3-3,6-1,3-3,4-1,3-2,4-1,3-2,4-1,3-3,4-1,3-3,4-1,3-3,4-1,3-2,11-1,4-1,18-1,10-1,3-3,6-1,3-3,18-1,3-3,4-1,3-9,8-1,4-1,18-1,4-1,10-1,3-3,6-1,3-9,t25:95,t95:146,t145:186,t289:257,t315:123, #
its awsome :D
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Wow, great concept! It's true that the physics are a bit screwy, and the game gets a bit repetitive, and the game seems to suck up system ressources like a sponge... but those things can be remedied! I'm confident that this concept can evolve into a fabulous game.
As a suggestion, you might want to have at least some levels (if not all) that focus on time rather than clicks as the score variable - it's just more fun to play for speed, since you get to click more and control the ball more. How about several balls at a time? Even co-operatively? Check out the Sola Rola flash game for inspiration on that.
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I absolutely hate it when the ball climbs over the walls. Sometimes it does it even though the ball is moving very slowly, which is very frustrating.
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There are indeed some physics problem, but the game is well thought & well designed, many features... seems like a lot of work behind all this. 5/5