Comments for When Zombies Attack

avatar for KF5AQX
KF5AQX

Feb. 22, 2013

Under rating threshold (show) Also, upgrades. I know not every game is made better by them, but I think this one would. Various things such as better weapons, (Maybe start with only the pistol, and find the rest later?) melee weapons, defenses, armor, healing items, and even other survivors would make this game much better, and give incentive to loot corpses, beyond a score boost. Right now, I give this game a 3/5. I will be watching, to see where you take this. It shows promise, so I hope it goes far!

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(1)

avatar for KF5AQX
KF5AQX

Feb. 22, 2013

Under rating threshold (show) Well, it's not a bad game, and it shows promise, but it plays more like a beta or an alpha version. Some things that need to be added, some things that need to be fixed, some things that need to be removed. However, the first thing that needs to be added I think, is some sort of better instructions. It's mentioned that you can spawn with a different weapon, but beyond that, it's not mentioned that you can switch mid game. I think the game speed needs to be ramped up as well. It starts out slow, but even as it gets more zombies, it's still rather slow, because everything moves so slowly. Increase the character movement speed, and the zombie's too. Not too much, but more than what it is now.

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(1)

avatar for idiotdog
idiotdog

Oct. 25, 2012

Under rating threshold (show) really slow... not fun at all.

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Developer response from ShivaFang

Thanks for the feedback. Currently working on an update and will increase the encounter rate near the beginning so it's more engaging right from the start (had originally intended it to be slow to start out and ramp up quickly, but I understand now why it needs to be a bit fast paced right off)

avatar for afklol
afklol

Oct. 24, 2012

Under rating threshold (show) The game glitched and I ended up fighting a zombie's shadow.

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(1)

Developer response from ShivaFang

Not a glitch - it's a feature. A few minutes in, sometimes the zombie's shadows/spirits will continue to chase you. (Originally it WAS a glitch but I decided I liked it so I fixed the glitch and worked it in as an intentional mechanic.) They can't be killed - you get extra points if you run away from them and don't get close enough for them to shoot you.

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