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Level 33 was the only challenge I had. I should of never upgraded the portals. As everyone has said it is the exact same as icy gifts only instead of presents we have balls. I did like the new bombs however like the lazer, the charges and portals. So good job on that.
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Stop at level 7 and repeat it a few dozen times to earn a few thousand candies, and use them on upgrades as you unlock them for an easy win.
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Too easy, I fail to see any difference besides the title. Oh sorry, and balls instead of presents... upgrades are even all the same? Ridiculous.
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Simple Upgrade system, and the only achievement I didn't get by the end of the game was "150 clicks." Not really achievements, more of something popping up saying "Hey you're playing this game! Look at this statistic and feel better about yourself!"
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New skin, new upgrades, new items... this isn't a 100% clone of Icy Gifts. Basically, this guy's trying to give us more game, and guess what? It worked.
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Hmm... not bad man. But next time you make a sequel perhaps change it just a little bit instead of turning the boxes into balls. Like, perhaps different power balls, add something to the core gameplay that changes it... slightly even. Don't just take icy gifts and change the appearance. I know all the comments are saying 'it's the same game as icy gifts', that's a pretty big hint for you Silengames for when you make another game in the future. Besides that... decent entertainment despite the easyness 3/5
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Very simple, crazy, and fun game to complete.
All upgrades and levels are easy to max out. I doubt it would take anyone more than 45 minutes to finish the levels.
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Two things: first off, stop talking about this is the same as icy gifts, (not that I disagree, It's just annoying and everyone knows it already) and two, if you want to get alot of candies, just constantly play level 16.
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...Icy gifts wasn't the first game like this. I don't know why it's so absurd that a game with the same gameplay style can exist as another one. Also, it's a sequel. What did you expect from Icy Gifts sequel? a storyline? It's popping stuff. You play it, you obviously liked the first one, so who cares if it's like something else? Halo reach multiplayer was EXACTLY like all others, but with a few new abilities. Bet some of you still ate that stuff up like it was candy.
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Disturbingly easy. Nevermind the clone issue, there is no GAMEPLAY here, after a certain point this is no longer a game, it is a laggy fireworks show. Heck, one level was all teslas, which auto-hit 2+ more targets, you literally can not get less than perfect on that level.
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The description is extremely misleading. The game is neither addictive nor with a "deep upgrade system". I beat the entier game with out upgradeing.
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Yes it is just like icy gifts. But they did add some extra abilities. Its like the tower defense games that are all the same but with different shooters. This is just a unique style of game and they are improving it a bit. I agree that they probably could have changed a little more, because it is a bit too similar but its still fun and addicting.
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Not only does SilenGames lack originality in making games, but apparently has trouble coming up with names for them too.
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i have every achievement except for the # clicks :p anyway this is a total ripoff, fun, but idk if there was ever a game that looked like another game's twinbrother
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Wow, that was WAY too easy. I can’t even make out where a potential challenge could be in this game. And hence, I was obviously bored.
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how to keep a idiot entertained..........................................................................................................how to keep a idiot entertained........................................................xD
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needs a time limit, if you get the extra clicks you often end up waiting for them all to line up for the perfect score...
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Originality complaints aside, it is fun and well made. However, I thought it was quite annoying that there isn't a button to get into the upgrade shop from the continue/replay screen. Also there should be a counter on this screen telling you how many total candies you currently have.